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[CODE]Fov (Field Of View)

Junior Spellweaver
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Sep 12, 2014
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This may be important for some newbies and some who are too lazy to code it.
This is the Code of the field of view.
Inside the file is the Code where you will only have to copy and paste the Code in the
corresponding Lines:eek:tt1::eek:tt1:
Link:

By: decarvk
 
Last edited:
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When you release something give the credit to author (me):
initial commit patch:View attachment 162941
Seems to be a very common issue nowadays.

Tho it's not a very good solution for it, since the booster effect will bug as hell when on higher FOV and the m_pFov variable is never used and it's name, violates kind of the naming convention, since the name displays that it's the FOV and not the Font to display it.
 
Skilled Illusionist
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I was not sharing it cause it's only "just working" I have to finish the work around it but someone think in other way ...
 
Skilled Illusionist
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a small video for those who wish to look the result:

 
Junior Spellweaver
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can someone re upload these files I would like to mirror them on
 
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