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- Dec 3, 2003
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If you wish to start a server, you need to have a computer with a minimum six gigabytes of RAM.
Not two, not three, not four.
Why, you ask? Because you need to dedicate up to two gigabytes of RAM for the SQL Server.
The game server on it's own will hardly take more than two gigabytes of RAM.
The rest of the RAM shall be used by whichever windows revision you choose. (Windows tends to use between two to four gigabytes of RAM).
For servers with episode 3.2 and up, ODBC DSN names are not required!
You can use a VPS for your server.
As far as transfer rates go, each client uses between 5-10KB/s, depending on how much is going on in the map the player is in.
So if you wish to know how much that is in monthly usage, simply apply the following logic:
Take the maximum value of network usage (10KB/s), multiply by a maximum amount of users possible (1000), and then multiply by the average time of a month in seconds [which is roughly 28 days] (28 * 24 * 60 * 60 = 2419200), then divide by 1024 and then by 1000000, and you will get the anticipated bandwidth usage by players alone. (~23.625 TB)
If needed, more things shall be explained.
Now please, stop making hundreds of pointless threads repeating the same goddamned questions that have been answered just about the same amount of times.
Not two, not three, not four.
Why, you ask? Because you need to dedicate up to two gigabytes of RAM for the SQL Server.
The game server on it's own will hardly take more than two gigabytes of RAM.
The rest of the RAM shall be used by whichever windows revision you choose. (Windows tends to use between two to four gigabytes of RAM).
For servers with episode 3.2 and up, ODBC DSN names are not required!
You can use a VPS for your server.
As far as transfer rates go, each client uses between 5-10KB/s, depending on how much is going on in the map the player is in.
So if you wish to know how much that is in monthly usage, simply apply the following logic:
Take the maximum value of network usage (10KB/s), multiply by a maximum amount of users possible (1000), and then multiply by the average time of a month in seconds [which is roughly 28 days] (28 * 24 * 60 * 60 = 2419200), then divide by 1024 and then by 1000000, and you will get the anticipated bandwidth usage by players alone. (~23.625 TB)
If needed, more things shall be explained.
Now please, stop making hundreds of pointless threads repeating the same goddamned questions that have been answered just about the same amount of times.
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