Re: A Guide to An ACE Online
sorry, i know this is old but, i have a problem with the normal accounts, every time i log in the server, it gets dc, i checked and saw this:
Game log
03-23 12:14:15|T1_FL_LOG_LOGIN|4|test|25.79.154.35|CalzonRivals
03-23 12:14:21|T1_FL_LOG_GAME_START|9|2003|0(9137, 669, 4877)|Test|4|test|0|20|0|0
03-23 12:14:36|T1_FL_LOG_MEMORY_HACK|9|2003|0(9137, 669, 4877)|0|0|0|16|1755586560.00|966760832.00|0
03-23 12:14:39|T1_FL_LOG_LOGOUT|4|test|25.79.154.35|CalzonRivals
03-23 12:14:39|T1_FL_LOG_GAME_END|9|2003|0(9137, 669, 4877)|Test|4|test|18|38|0|0|18
Fieldsystem log
03-23 12:14:14|Socket Connect SocketIndex[131] PeerIP[ 25.79.154.35] Port[60241]
03-23 12:14:21| GameStartRoutine(T_FC_CHARACTER_GAMESTART) [A(test:4), CH(Test:9) CI(131)] Map(2003) Position(9137, 669, 4877) IP(25.79.154.35)
03-23 12:14:36| SendErrorMsg to [A(test:4), CH(Test:9) CI(131)] 25.79.154.35 ==> ERR_MAP_CHECKSUM_NOT_MATCHED(0x4200) AT T_FC_INFO_GET_CURRENT_MAP_INFO Param1(2003) Param2(0) Msg((null))
03-23 12:14:39|Socket Closed SocketIndex[131] PeerIP[ 25.79.154.35] Port[60241] MaxWriteBufCounts[ 1] CharacterName( Test) ==> reason 0[00000000]
03-23 12:14:39| GameEndRoutine [A(test:4), CH(Test:9) CI(131)] Map(2003) Position(9137, 669, 4877)
IMSystem log
03-23 12:06:34|AtumIMServer Index[ 1] Client[ 25.79.154.35] Connected
03-23 12:14:14|AtumIMServer Index[ 2] Client[ 25.79.154.35] Connected
03-23 12:14:21| IM Server Logined Account[ test], Character[ Test]
03-23 12:14:39|[A(test:4), CH(Test:9) CI(2)]'s GameEnd Notified...
03-23 12:14:40|AtumIMServer Index[ 2] SocketType[9] MaxWriteBufCounts[ 1] ClientIP[ 25.79.154.35] Closed ==> reason 0[00000000]
any idea how to fix this?