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[Interserver] Using two VPS?

Joined
Apr 21, 2010
Messages
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So, I'm using a new vps with 4GB just to open Elysium. I know that one VPS can open it too, but I thought it was easier to do this way, also the server wont go out of RAM for realms in the original server.

I followed this tutorial http://forum.ragezone.com/f618/guide-elysium-interserver-898904/ but I can't manage to make it work.

I have put the folders of interserver/brahmaserver in the VPS with already has the 16 class files (I used it as a testserver before). I have changed the paths to match my configuration:

[interserver vps] root/Server/gamed/gs.conf:
Code:
[WallowLight]
exp                     = 0.5f
sp                      = 0.5f
item                    = 0.5f
money                   = 0.5f
task_exp                = 0.5f
task_sp                 = 0.5f
task_money              = 0.5f

[WallowHeavy]
exp                     = 0
sp                      = 0
item                    = 0
money                   = 0
task_exp                = 0
task_sp                 = 0
task_money              = 0

[WallowTime]
TimeLight               = 10
TimeHeavy               = 20
TimeClear               = 15
ClearMode               = RestTime

[Param]
;未使用
forbid_trade  =  0


[DoubleExp]
;起始时间          分 时 日(周中)
clear_day  = 0  1  1
;起始时的时间积累数(秒)
first_rest_time  = 3600
;每次增加时间所需要的时间间隔 小时
rest_period   = 24
;每次时间间隔增加的时间(秒)
rest_time_unit  = 0
;最大积累时间(秒)
max_rest_time  = 25200

[AddrAlias]
TEST   = 127.0.0.1

[MoveMap]
Path   = movemap/PfMap.cfg
WaterPath  = watermap/1.wmap
AirPath   = airmap

[Script]
GlobalScript            = /root/Server/gamed/global_script.lua

[Template]
Root   = /root/Server/gamed/config/
itemDataFile  = elements.data
QuestPackage  = tasks.data
QuestPackage2  = dyn_tasks.data
QuestForbid             = forbidden_task.txt
PolicyData  = aipolicy.data
DropData  = extra_drops.sev
MallData                = gshop.data
LuaData                 = global_api.lua
CollisionElement    = elements.nmd
RegionFile  = precinct.sev
RegionFile2  = region.sev
NPCGenFile  = npcgen.data
PathFile  = path.sev
PocketItemFile          = item_pocketable.txt
BonusMallData           = gshop1.data
AchievementFile  = achieve.txt
QuestNPCInfo  = task_npc.data
ConsignItemListFile    = consign_item_list.txt
ZoneMallData  = gshop2.data
VipAwardData  = vipaward.data

#grid的格式是 {行数,列数,单元格的大小,起始x坐标,起始y坐标
#grid的大小范围是{startx,starty,startx + column *step,starty + row*column}格式是 {left,top,right,bottom}
#本地区域,表示这个服务器管辖的区域,超出这个区域应该进行服务其跳转
[World_gs32]
index                   =       32
tag                     =       32
cid                     =       18,2,13
base_path               =       z32/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;nothrow;no-market;no-shop;
player_capacity         =       4096

[Terrain_gs32]
szMapPath               = map
nAreaWidth              = 512
nAreaHeight             = 512
nNumAreas               = 1
nNumCols                = 1
nNumRows                = 1
vGridSize               = 2.0f
vHeightMin              = 0.0f
vHeightMax              = 800.0f

#--------------------------------------------------------------------------------------

[World_gs615]
index                   =       615
tag                     =       615
cid                     =       18,2,13
base_path               =       e15/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
save_point              =       615,-398,175,138
limit                   =       allow-root;no-couple-jump;use-save-point;nothrow;no-market;no-shop;no-trade;no-fly;
player_capacity         =       4096

[Terrain_gs615]
szMapPath               = map
nAreaWidth              = 512
nAreaHeight             = 512
nNumAreas               = 1
nNumCols                = 1
nNumRows                = 1
vGridSize               = 2.0f
vHeightMin              = 0.0f
vHeightMax              = 800.0f

#--------------------------------------------------------------------------------------

[World_bg01]
is_battle_world         = 1
battle_id               = 1
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       101
tag                     =       101
cid                     =       10001,2,13
base_path               =       b01/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg01]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg02]
is_battle_world         = 1
battle_id               = 2
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       102
tag                     =       102
cid                     =       10001,2,13
base_path               =       b02/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg02]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg03]
is_battle_world         = 1
battle_id               = 1
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       103
tag                     =       103
cid                     =       10001,2,13
base_path               =       b01/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg03]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg04]
is_battle_world         = 1
battle_id               = 2
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       104
tag                     =       104
cid                     =       10001,2,13
base_path               =       b02/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg04]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg05]
is_battle_world         = 1
battle_id               = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       105
tag                     =       105
cid                     =       10001,2,13
base_path               =       b03/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg05]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg06]
is_battle_world         = 1
battle_id               = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       106
tag                     =       106
cid                     =       10001,2,13
base_path               =       b03/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg06]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg07]
is_battle_world         = 1
battle_id               = 4
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       107
tag                     =       107
cid                     =       10001,2,13
base_path               =       b04/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg07]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg08]
is_battle_world         = 1
battle_id               = 4
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       108
tag                     =       108
cid                     =       10001,2,13
base_path               =       b04/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity         =       4096

[Terrain_bg08]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------

[World_bg22]
is_battle_world         = 1
battle_id               = 7
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       122
tag                     =       122
cid                     =       10001,2,13
base_path               =       b21/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg22]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg23]
is_battle_world         = 1
battle_id               = 8
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       123
tag                     =       123
cid                     =       10001,2,13
base_path               =       b22/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg23]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg24]
is_battle_world         = 1
battle_id               = 8
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       124
tag                     =       124
cid                     =       10001,2,13
base_path               =       b22/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg24]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg25]
is_battle_world         = 1
battle_id               = 9
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       125
tag                     =       125
cid                     =       10001,2,13
base_path               =       b23/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg25]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg26]
is_battle_world         = 1
battle_id               = 9
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       126
tag                     =       126
cid                     =       10001,2,13
base_path               =       b23/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg26]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg27]
is_battle_world         = 1
battle_id               = 10
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       127
tag                     =       127
cid                     =       10001,2,13
base_path               =       b24/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg27]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg28]
is_battle_world         = 1
battle_id               = 10
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       128
tag                     =       128
cid                     =       10001,2,13
base_path               =       b24/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg28]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#宋金战场
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------

[World_bg21]
is_battle_world         = 1
battle_id               = 7
battle_type  = 3
battle_max_player_count = 15
battle_need_level_min =    90
battle_need_level_max = 104
reborn_count_need    = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       121
tag                     =       121
cid                     =       10001,2,13
base_path               =       b21/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
limit                   =       allow-root;no-couple-jump;noduel;faction-team;
player_capacity         =       4096

[Terrain_bg21]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------

[World_bg09]
is_battle_world         = 1
battle_id               = 5
battle_type             = 1
battle_max_player_count = 20
battle_need_level_min = 1
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       109
tag                     =       109
cid                     =       10007,2,13
base_path               =       b05/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
save_point              =       1,204,172,117
limit                   =       allow-root;faction-team;no-fly;no-couple-jump;noduel;use-save-point;
player_capacity         =       4096

[Terrain_bg09]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[World_bg10]
is_battle_world         = 1
battle_id               = 5
battle_type             = 1
battle_max_player_count = 20
battle_need_level_min = 1
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index                   =       110
tag                     =       110
cid                     =       10007,2,13
base_path               =       b05/
max_sight_range         =       30
grid                    =       {70,70,20.5,-717.5,-717.5}
local_region            =       {-512,-512.0} , {512.0,512.0}
save_point              =       1,204,172,117
limit                   =       allow-root;faction-team;no-fly;no-couple-jump;noduel;use-save-point;
player_capacity         =       4096

[Terrain_bg10]
szmappath               = map
nareawidth              = 512
nareaheight             = 512
nnumareas               = 1
nnumcols                = 1
nnumrows                = 1
vgridsize               = 2.0f
vheightmin              = 0.0f
vheightmax              = 800.0f
#--------------------------------------------------------------------------------------

[interserver] root/Server/gamed/gsalias.conf

Code:
[Identify]
ServerID=1
Name = Royaume Celeste

[General]
zone_servers  =    gs32;gs615;;bg01;bg02;bg03;bg04;bg05;bg06;bg07;bg08;bg09;bg10;bg21;bg22;bg23;bg24;bg25;bg26;bg27;bg28;
ZoneServer  =    true
pk_forbidden   =    false
is_central_gs  =    true

[interserver] root/Server/gamedbd/gamesys.conf

Code:
[GameDBServer]
zoneid=2031
aid=11
type   =    tcp
port   =    29400
address   =    0.0.0.0
so_sndbuf  =    16384
so_rcvbuf  =    16384
ibuffermax  =    1048576
obuffermax  =    1048576
tcp_nodelay  =    0
listen_backlog    =    10
accumulate  =    16777216
is_central_db  =  true

[LogclientClient]
type   =    udp
port   =    11100
address   =    127.0.0.1
so_sndbuf  =    16384
so_rcvbuf  =    16384
ibuffermax  =    16384
obuffermax  =    1048576
accumulate  =    1048576

[LogclientTcpClient]
type   =    tcp
port   =    11101
address   =    127.0.0.1
so_sndbuf  =    16384
so_rcvbuf  =    16384
ibuffermax  =    16384
obuffermax  =    1048576
accumulate  =    1048576

[storage]
homedir   =    /root/Server/db/gdb
datadir   =    dbdata
logdir   =    dblogs
backupdir  =    /root/Server/db/backup
cachesize  =    16777216
errpfx   =    Storage
checkpoint_interval    =    60
backup_lockfile    =    /tmp/.lockgamedbd
quit_lockfile    =    /tmp/.quitgamedbd
compress  =    1

[storagewdb]
homedir   =    /root/Server/db/gdbwdb
datadir   =    dbdata
logdir   =    dblogs
backupdir  =    /root/Server/db/backup
checkpoint_interval    =    60
times_incbackup  =    1
tables   =    auction,clsconfig,faction,factionname,inventory,messages,storehouse,top,user,base,config,friends,mailbox,rolename,status,task,waitdel,order,shoplog,gtask,family,familyname,citystore,syslog,sect,commondata,snsplayerinfo,snsmessage,clrrole,base2,referral,hometown,achievement,uniqueauction,circle,consign,finished_consign,gtactivate,friendcallback,award,dropcounter,rolenamehis
cache_high_default  =    8000
cache_low_default  =    7500
base_cache_high   =    50000
base_cache_low   =    45000
status_cache_high  =    50000
status_cache_low  =    45000
inventory_cache_high    =    50000
inventory_cache_low  =    45000
task_cache_high   =    50000
task_cache_low   =    45000
backup_lockfile   =    /tmp/.lockgamedbd
quit_lockfile   =    /tmp/.quitgamedbd

[gamedbd]
noimportclsconfig    =    1
;rolenameprefix  =    A
rolenamesuffix  =    B
;factionnameprefix    =    A
factionnamesuffix    =    B
;familynameprefix    =    A
familynamesuffix    =    B
allow_modify_inventory=1

[common]
;charset  =    gbk

[ThreadPool]
threads   =    (0,1)(1,15)(100,1)(101,1)
max_queuesize    =    1048576
prior_strict    =    1

[Role]
;delete_timeout    =    604800
delete_timeout    =    60

[OCCUPATION]
occupations             =       HUMAN

[GENERAL]
#����

[HUMAN]
race    =       0
posx    =       0
posy    =       200
posz    =       0
money   =       0
hp              =       60
mp              =       20

[interserver] root/Server/gdelivery/gamesys.conf

Code:
[LogclientClient]
type   =    udp
port   =    11100
address   =    127.0.0.1
so_sndbuf  =    16384
so_rcvbuf  =    16384
ibuffermax  =    16384
obuffermax  =    1048576
accumulate  =    1048576

[LogclientTcpClient]
type   =    tcp
port   =    11101
address   =    127.0.0.1
so_sndbuf  =    16384
so_rcvbuf  =    16384
ibuffermax  =    16384
obuffermax  =    1048576
accumulate  =    1048576

[Intervals]
;set accounting interval,unit is second
account_interval    =    600
;set delrole interval,unit is second
delrole_interval    =    60
;set check forbidlogin user's map interval,unit is second
checkforbidlogin_interval = 60

[GDeliveryServer]
zoneid=2031;跨服服务器ID
aid=11
freeaid=1
district_id=17
zondname  =    天界
max_player_num  =    15000
type   =    tcp
port   =    29100
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1048576
obuffermax  =    1048576
tcp_nodelay  =    0
listen_backlog    =    10
accumulate  =    1048576
mtrace   =    /tmp/m_trace.link
battlefield=0
freecreatime=0
table_charset           =       UCS2
name_charset            =       GB2312
contest_file            =       zhuxian_question.data
double_bonus_time       =       2009.9.22-2013.10.8
instancingfield  =  0
circle_open=true
consign_open=true
is_central_ds=true
user_iden_cache_time=90
remote_logging_timeout=120
gt_open=true
callback_open =true
gate_open=true
vip_open=true
consignrole_open=true

[GAuthClient]
type   =    tcp
port   =    29200
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1048576
obuffermax  =    131072
;so_broadcast    =    1
tcp_nodelay  =    0
accumulate  =    131072
isec   =    2
iseckey   =    123
osec   =    2
oseckey   =    456
shared_key  =    123456
;au_cert=1

[GProviderServer]
id    =    0
type   =    tcp
port   =    29300
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1048576
obuffermax  =    1048576
;so_broadcast  =    1
tcp_nodelay  =    0
accumulate  =    268435456

[UniqueNameClient]
type   =    tcp
port   =    29401
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1048576
obuffermax  =    1048576
;so_broadcast    =    1
tcp_nodelay  =    0
accumulate  =    268435456
isec   =    2
iseckey   =    123
osec   =    2
oseckey   =    456

[GameDBClient]
type   =    tcp
port   =    29400
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1048576
obuffermax  =    1048576
;so_broadcast  =    1
tcp_nodelay  =    0
accumulate  =    268435456

[GAntiCheatClient]
type   =    tcp
port   =    29702
address   =    127.0.0.1
so_sndbuf  =    65536
so_rcvbuf  =    65536
ibuffermax  =    1638400
obuffermax  =    1638400
;so_broadcast    =    1
tcp_nodelay  =    0
accumulate  =    268435456

[ThreadPool]
threads   =    (1,3)(100,1)(101,1)(0,1)
max_queuesize    =    1048576
prior_strict    =    1

;[BattleManager]
;2  = 十八里铺
;3  = 杏子林
;4  = 五霸冈
;5  = 八里庄
;6  = 烙印塔
;8  = 沙漠
;9  = 草原
;10 = 七侠镇
;13 = 京城
;14 = 南疆
;city =    5,6,3,2,10,4,8,9,13,14
;switcher = 0,0,1,0,0,1,0,1,0,0
;topid =   43,44,42,45,40,41,49,47,46,48

;[GWebTradeClient]
;type                    =       tcp
;port                    =       29210
;address                 =       180.235.64.132
;so_sndbuf               =       16384
;so_rcvbuf               =       16384
;so_broadcast           =       1
;tcp_nodelay             =       0
;accumulate              =       268435456
;osec            =       2
;oseckey         =       taaprYnuYabhjgrvwa89dhhecgkwifjd
;isec            =       2
;iseckey         =       ed3aL0iigypkvjjtclniqwomuWmajguk
;ibuffermax=1638400
;obuffermax=1638400

[CentralDeliveryClient]
type                    =       tcp
port                    =       29500
address                 =       127.0.0.1
so_sndbuf               =       65535
so_rcvbuf               =       65535
tcp_nodelay             =       0
accumulate              =       268435456
ibuffermax              =       1638400
obuffermax              =       1638400

[CentralDeliveryServer]
type                    =       tcp
port                    =       29500
address                 =       0.0.0.0
so_sndbuf               =       16384
so_rcvbuf               =       16384
ibuffermax              =       1048576
obuffermax              =       1048576
tcp_nodelay             =       0
listen_backlog          =       10
accumulate              =       16777216

[GameGateServer]
type                    =       tcp
port                    =       29700
address                 =       0.0.0.0
so_sndbuf                 =       65535
so_rcvbuf                  =       65535
ibuffermax                 =       1638400
obuffermax                =       1638400
so_broadcast              =       1
tcp_nodelay                =       0
ACcumulate                        =       268435456

;[Coupon]
;itemids                 =       27429,27379

I started with the ./qd script (That I have changed the paths and the "./gacd io.conf" to "./gacd gamesys.conf". But the logs don't show it as running.

glinked.log
Code:
TRACE : youshuang
TRACE : compile time: Oct 21 2015:12:06:16
info : logclient: OnAddSession
err : glinkd::Connect to delivery failed.
info : logclienttcp: OnAbortSession
info : logclienttcp: OnAbortSession
err : glinkd::Connect to delivery failed.
err : glinkd::Connect to delivery failed.
info : logclienttcp: OnAbortSession

db.log
Code:
err : Initialize storage environment failed.

elysium.log (gslalias)
Code:
yesonggao
compile time: Oct 28 2015:20:41:58
装载并执行lua脚本'lottery.lua'...完成
装载并执行lua脚本'talisman.lua'...完成
装载并执行lua脚本'petbedge.lua'...完成
装载并执行lua脚本'player.lua'...完成
装载并执行lua脚本'summon.lua'...完成
装载并执行lua脚本'magic.lua'...完成
装载并执行lua脚本'transform.lua'...完成
装载并执行lua脚本'misc.lua'...完成
装载并执行lua脚本'rune.lua'...完成
装载并执行lua脚本'astrology.lua'...

What am I doing wrong? The serverside of my original server has the Elysium-VPS ip on it:

Code:
[CentralDeliveryClient]
type                    =       tcp
port                    =       29500
address                 =      172.245.206.34
so_sndbuf               =       65535
so_rcvbuf               =       65535
tcp_nodelay             =       0
accumulate              =       268435456
ibuffermax              =       1638400
obuffermax              =       1638400

The authd doesn't need to be running? Can anyone teach me how to setup it? Maybe I'm forgetting some IP or Port, I don't know. The interserver don't run any realms, so I don't even tried to connect from my server, as it shows err : glinkd::Connect to delivery failed.
 
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