- Joined
- Apr 21, 2010
- Messages
- 441
- Reaction score
- 150
So, I'm using a new vps with 4GB just to open Elysium. I know that one VPS can open it too, but I thought it was easier to do this way, also the server wont go out of RAM for realms in the original server.
I followed this tutorial http://forum.ragezone.com/f618/guide-elysium-interserver-898904/ but I can't manage to make it work.
I have put the folders of interserver/brahmaserver in the VPS with already has the 16 class files (I used it as a testserver before). I have changed the paths to match my configuration:
[interserver vps] root/Server/gamed/gs.conf:
[interserver] root/Server/gamed/gsalias.conf
[interserver] root/Server/gamedbd/gamesys.conf
[interserver] root/Server/gdelivery/gamesys.conf
I started with the ./qd script (That I have changed the paths and the "./gacd io.conf" to "./gacd gamesys.conf". But the logs don't show it as running.
glinked.log
db.log
elysium.log (gslalias)
What am I doing wrong? The serverside of my original server has the Elysium-VPS ip on it:
The authd doesn't need to be running? Can anyone teach me how to setup it? Maybe I'm forgetting some IP or Port, I don't know. The interserver don't run any realms, so I don't even tried to connect from my server, as it shows err : glinkd::Connect to delivery failed.
I followed this tutorial http://forum.ragezone.com/f618/guide-elysium-interserver-898904/ but I can't manage to make it work.
I have put the folders of interserver/brahmaserver in the VPS with already has the 16 class files (I used it as a testserver before). I have changed the paths to match my configuration:
[interserver vps] root/Server/gamed/gs.conf:
Code:
[WallowLight]
exp = 0.5f
sp = 0.5f
item = 0.5f
money = 0.5f
task_exp = 0.5f
task_sp = 0.5f
task_money = 0.5f
[WallowHeavy]
exp = 0
sp = 0
item = 0
money = 0
task_exp = 0
task_sp = 0
task_money = 0
[WallowTime]
TimeLight = 10
TimeHeavy = 20
TimeClear = 15
ClearMode = RestTime
[Param]
;未使用
forbid_trade = 0
[DoubleExp]
;起始时间 分 时 日(周中)
clear_day = 0 1 1
;起始时的时间积累数(秒)
first_rest_time = 3600
;每次增加时间所需要的时间间隔 小时
rest_period = 24
;每次时间间隔增加的时间(秒)
rest_time_unit = 0
;最大积累时间(秒)
max_rest_time = 25200
[AddrAlias]
TEST = 127.0.0.1
[MoveMap]
Path = movemap/PfMap.cfg
WaterPath = watermap/1.wmap
AirPath = airmap
[Script]
GlobalScript = /root/Server/gamed/global_script.lua
[Template]
Root = /root/Server/gamed/config/
itemDataFile = elements.data
QuestPackage = tasks.data
QuestPackage2 = dyn_tasks.data
QuestForbid = forbidden_task.txt
PolicyData = aipolicy.data
DropData = extra_drops.sev
MallData = gshop.data
LuaData = global_api.lua
CollisionElement = elements.nmd
RegionFile = precinct.sev
RegionFile2 = region.sev
NPCGenFile = npcgen.data
PathFile = path.sev
PocketItemFile = item_pocketable.txt
BonusMallData = gshop1.data
AchievementFile = achieve.txt
QuestNPCInfo = task_npc.data
ConsignItemListFile = consign_item_list.txt
ZoneMallData = gshop2.data
VipAwardData = vipaward.data
#grid的格式是 {行数,列数,单元格的大小,起始x坐标,起始y坐标
#grid的大小范围是{startx,starty,startx + column *step,starty + row*column}格式是 {left,top,right,bottom}
#本地区域,表示这个服务器管辖的区域,超出这个区域应该进行服务其跳转
[World_gs32]
index = 32
tag = 32
cid = 18,2,13
base_path = z32/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;nothrow;no-market;no-shop;
player_capacity = 4096
[Terrain_gs32]
szMapPath = map
nAreaWidth = 512
nAreaHeight = 512
nNumAreas = 1
nNumCols = 1
nNumRows = 1
vGridSize = 2.0f
vHeightMin = 0.0f
vHeightMax = 800.0f
#--------------------------------------------------------------------------------------
[World_gs615]
index = 615
tag = 615
cid = 18,2,13
base_path = e15/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
save_point = 615,-398,175,138
limit = allow-root;no-couple-jump;use-save-point;nothrow;no-market;no-shop;no-trade;no-fly;
player_capacity = 4096
[Terrain_gs615]
szMapPath = map
nAreaWidth = 512
nAreaHeight = 512
nNumAreas = 1
nNumCols = 1
nNumRows = 1
vGridSize = 2.0f
vHeightMin = 0.0f
vHeightMax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg01]
is_battle_world = 1
battle_id = 1
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 101
tag = 101
cid = 10001,2,13
base_path = b01/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg01]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg02]
is_battle_world = 1
battle_id = 2
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 102
tag = 102
cid = 10001,2,13
base_path = b02/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg02]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg03]
is_battle_world = 1
battle_id = 1
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 103
tag = 103
cid = 10001,2,13
base_path = b01/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg03]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg04]
is_battle_world = 1
battle_id = 2
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 104
tag = 104
cid = 10001,2,13
base_path = b02/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg04]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg05]
is_battle_world = 1
battle_id = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 105
tag = 105
cid = 10001,2,13
base_path = b03/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg05]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg06]
is_battle_world = 1
battle_id = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 106
tag = 106
cid = 10001,2,13
base_path = b03/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg06]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg07]
is_battle_world = 1
battle_id = 4
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 107
tag = 107
cid = 10001,2,13
base_path = b04/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg07]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg08]
is_battle_world = 1
battle_id = 4
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 108
tag = 108
cid = 10001,2,13
base_path = b04/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;can-use-battleground-skill-mater;faction-team;
player_capacity = 4096
[Terrain_bg08]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------
[World_bg22]
is_battle_world = 1
battle_id = 7
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 122
tag = 122
cid = 10001,2,13
base_path = b21/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg22]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg23]
is_battle_world = 1
battle_id = 8
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 123
tag = 123
cid = 10001,2,13
base_path = b22/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg23]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg24]
is_battle_world = 1
battle_id = 8
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 105
battle_need_level_max = 119
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 124
tag = 124
cid = 10001,2,13
base_path = b22/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg24]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg25]
is_battle_world = 1
battle_id = 9
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 125
tag = 125
cid = 10001,2,13
base_path = b23/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg25]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg26]
is_battle_world = 1
battle_id = 9
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 120
battle_need_level_max = 134
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 126
tag = 126
cid = 10001,2,13
base_path = b23/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg26]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg27]
is_battle_world = 1
battle_id = 10
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 127
tag = 127
cid = 10001,2,13
base_path = b24/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg27]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg28]
is_battle_world = 1
battle_id = 10
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 135
battle_need_level_max = 150
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 128
tag = 128
cid = 10001,2,13
base_path = b24/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg28]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#宋金战场
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------
[World_bg21]
is_battle_world = 1
battle_id = 7
battle_type = 3
battle_max_player_count = 15
battle_need_level_min = 90
battle_need_level_max = 104
reborn_count_need = 1
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 121
tag = 121
cid = 10001,2,13
base_path = b21/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
limit = allow-root;no-couple-jump;noduel;faction-team;
player_capacity = 4096
[Terrain_bg21]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
#--------------------------------------------------------------------------------------
[World_bg09]
is_battle_world = 1
battle_id = 5
battle_type = 1
battle_max_player_count = 20
battle_need_level_min = 1
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 109
tag = 109
cid = 10007,2,13
base_path = b05/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
save_point = 1,204,172,117
limit = allow-root;faction-team;no-fly;no-couple-jump;noduel;use-save-point;
player_capacity = 4096
[Terrain_bg09]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[World_bg10]
is_battle_world = 1
battle_id = 5
battle_type = 1
battle_max_player_count = 20
battle_need_level_min = 1
battle_need_level_max = 150
battle_kickout_time_min = 10
battle_kickout_time_max = 20
battle_kickout_close_time = 30
index = 110
tag = 110
cid = 10007,2,13
base_path = b05/
max_sight_range = 30
grid = {70,70,20.5,-717.5,-717.5}
local_region = {-512,-512.0} , {512.0,512.0}
save_point = 1,204,172,117
limit = allow-root;faction-team;no-fly;no-couple-jump;noduel;use-save-point;
player_capacity = 4096
[Terrain_bg10]
szmappath = map
nareawidth = 512
nareaheight = 512
nnumareas = 1
nnumcols = 1
nnumrows = 1
vgridsize = 2.0f
vheightmin = 0.0f
vheightmax = 800.0f
#--------------------------------------------------------------------------------------
[interserver] root/Server/gamed/gsalias.conf
Code:
[Identify]
ServerID=1
Name = Royaume Celeste
[General]
zone_servers = gs32;gs615;;bg01;bg02;bg03;bg04;bg05;bg06;bg07;bg08;bg09;bg10;bg21;bg22;bg23;bg24;bg25;bg26;bg27;bg28;
ZoneServer = true
pk_forbidden = false
is_central_gs = true
[interserver] root/Server/gamedbd/gamesys.conf
Code:
[GameDBServer]
zoneid=2031
aid=11
type = tcp
port = 29400
address = 0.0.0.0
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
listen_backlog = 10
accumulate = 16777216
is_central_db = true
[LogclientClient]
type = udp
port = 11100
address = 127.0.0.1
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[LogclientTcpClient]
type = tcp
port = 11101
address = 127.0.0.1
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[storage]
homedir = /root/Server/db/gdb
datadir = dbdata
logdir = dblogs
backupdir = /root/Server/db/backup
cachesize = 16777216
errpfx = Storage
checkpoint_interval = 60
backup_lockfile = /tmp/.lockgamedbd
quit_lockfile = /tmp/.quitgamedbd
compress = 1
[storagewdb]
homedir = /root/Server/db/gdbwdb
datadir = dbdata
logdir = dblogs
backupdir = /root/Server/db/backup
checkpoint_interval = 60
times_incbackup = 1
tables = auction,clsconfig,faction,factionname,inventory,messages,storehouse,top,user,base,config,friends,mailbox,rolename,status,task,waitdel,order,shoplog,gtask,family,familyname,citystore,syslog,sect,commondata,snsplayerinfo,snsmessage,clrrole,base2,referral,hometown,achievement,uniqueauction,circle,consign,finished_consign,gtactivate,friendcallback,award,dropcounter,rolenamehis
cache_high_default = 8000
cache_low_default = 7500
base_cache_high = 50000
base_cache_low = 45000
status_cache_high = 50000
status_cache_low = 45000
inventory_cache_high = 50000
inventory_cache_low = 45000
task_cache_high = 50000
task_cache_low = 45000
backup_lockfile = /tmp/.lockgamedbd
quit_lockfile = /tmp/.quitgamedbd
[gamedbd]
noimportclsconfig = 1
;rolenameprefix = A
rolenamesuffix = B
;factionnameprefix = A
factionnamesuffix = B
;familynameprefix = A
familynamesuffix = B
allow_modify_inventory=1
[common]
;charset = gbk
[ThreadPool]
threads = (0,1)(1,15)(100,1)(101,1)
max_queuesize = 1048576
prior_strict = 1
[Role]
;delete_timeout = 604800
delete_timeout = 60
[OCCUPATION]
occupations = HUMAN
[GENERAL]
#����
[HUMAN]
race = 0
posx = 0
posy = 200
posz = 0
money = 0
hp = 60
mp = 20
[interserver] root/Server/gdelivery/gamesys.conf
Code:
[LogclientClient]
type = udp
port = 11100
address = 127.0.0.1
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[LogclientTcpClient]
type = tcp
port = 11101
address = 127.0.0.1
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 16384
obuffermax = 1048576
accumulate = 1048576
[Intervals]
;set accounting interval,unit is second
account_interval = 600
;set delrole interval,unit is second
delrole_interval = 60
;set check forbidlogin user's map interval,unit is second
checkforbidlogin_interval = 60
[GDeliveryServer]
zoneid=2031;跨服服务器ID
aid=11
freeaid=1
district_id=17
zondname = 天界
max_player_num = 15000
type = tcp
port = 29100
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
listen_backlog = 10
accumulate = 1048576
mtrace = /tmp/m_trace.link
battlefield=0
freecreatime=0
table_charset = UCS2
name_charset = GB2312
contest_file = zhuxian_question.data
double_bonus_time = 2009.9.22-2013.10.8
instancingfield = 0
circle_open=true
consign_open=true
is_central_ds=true
user_iden_cache_time=90
remote_logging_timeout=120
gt_open=true
callback_open =true
gate_open=true
vip_open=true
consignrole_open=true
[GAuthClient]
type = tcp
port = 29200
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 131072
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 131072
isec = 2
iseckey = 123
osec = 2
oseckey = 456
shared_key = 123456
;au_cert=1
[GProviderServer]
id = 0
type = tcp
port = 29300
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[UniqueNameClient]
type = tcp
port = 29401
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
isec = 2
iseckey = 123
osec = 2
oseckey = 456
[GameDBClient]
type = tcp
port = 29400
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1048576
obuffermax = 1048576
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[GAntiCheatClient]
type = tcp
port = 29702
address = 127.0.0.1
so_sndbuf = 65536
so_rcvbuf = 65536
ibuffermax = 1638400
obuffermax = 1638400
;so_broadcast = 1
tcp_nodelay = 0
accumulate = 268435456
[ThreadPool]
threads = (1,3)(100,1)(101,1)(0,1)
max_queuesize = 1048576
prior_strict = 1
;[BattleManager]
;2 = 十八里铺
;3 = 杏子林
;4 = 五霸冈
;5 = 八里庄
;6 = 烙印塔
;8 = 沙漠
;9 = 草原
;10 = 七侠镇
;13 = 京城
;14 = 南疆
;city = 5,6,3,2,10,4,8,9,13,14
;switcher = 0,0,1,0,0,1,0,1,0,0
;topid = 43,44,42,45,40,41,49,47,46,48
;[GWebTradeClient]
;type = tcp
;port = 29210
;address = 180.235.64.132
;so_sndbuf = 16384
;so_rcvbuf = 16384
;so_broadcast = 1
;tcp_nodelay = 0
;accumulate = 268435456
;osec = 2
;oseckey = taaprYnuYabhjgrvwa89dhhecgkwifjd
;isec = 2
;iseckey = ed3aL0iigypkvjjtclniqwomuWmajguk
;ibuffermax=1638400
;obuffermax=1638400
[CentralDeliveryClient]
type = tcp
port = 29500
address = 127.0.0.1
so_sndbuf = 65535
so_rcvbuf = 65535
tcp_nodelay = 0
accumulate = 268435456
ibuffermax = 1638400
obuffermax = 1638400
[CentralDeliveryServer]
type = tcp
port = 29500
address = 0.0.0.0
so_sndbuf = 16384
so_rcvbuf = 16384
ibuffermax = 1048576
obuffermax = 1048576
tcp_nodelay = 0
listen_backlog = 10
accumulate = 16777216
[GameGateServer]
type = tcp
port = 29700
address = 0.0.0.0
so_sndbuf = 65535
so_rcvbuf = 65535
ibuffermax = 1638400
obuffermax = 1638400
so_broadcast = 1
tcp_nodelay = 0
ACcumulate = 268435456
;[Coupon]
;itemids = 27429,27379
I started with the ./qd script (That I have changed the paths and the "./gacd io.conf" to "./gacd gamesys.conf". But the logs don't show it as running.
glinked.log
Code:
TRACE : youshuang
TRACE : compile time: Oct 21 2015:12:06:16
info : logclient: OnAddSession
err : glinkd::Connect to delivery failed.
info : logclienttcp: OnAbortSession
info : logclienttcp: OnAbortSession
err : glinkd::Connect to delivery failed.
err : glinkd::Connect to delivery failed.
info : logclienttcp: OnAbortSession
db.log
Code:
err : Initialize storage environment failed.
elysium.log (gslalias)
Code:
yesonggao
compile time: Oct 28 2015:20:41:58
装载并执行lua脚本'lottery.lua'...完成
装载并执行lua脚本'talisman.lua'...完成
装载并执行lua脚本'petbedge.lua'...完成
装载并执行lua脚本'player.lua'...完成
装载并执行lua脚本'summon.lua'...完成
装载并执行lua脚本'magic.lua'...完成
装载并执行lua脚本'transform.lua'...完成
装载并执行lua脚本'misc.lua'...完成
装载并执行lua脚本'rune.lua'...完成
装载并执行lua脚本'astrology.lua'...
What am I doing wrong? The serverside of my original server has the Elysium-VPS ip on it:
Code:
[CentralDeliveryClient]
type = tcp
port = 29500
address = 172.245.206.34
so_sndbuf = 65535
so_rcvbuf = 65535
tcp_nodelay = 0
accumulate = 268435456
ibuffermax = 1638400
obuffermax = 1638400
The authd doesn't need to be running? Can anyone teach me how to setup it? Maybe I'm forgetting some IP or Port, I don't know. The interserver don't run any realms, so I don't even tried to connect from my server, as it shows err : glinkd::Connect to delivery failed.