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Path.sev

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Hello,

Currently working on creating custom events with event triggers, if anybody has any incite into creating custom walk paths for NPCs and Mobs (Especially being able to make them fly) It would be a huge help!

As it stands the paths I've created, sort of work except the NPC pauses at each new coordinate before moving on to the next, and they don't really fly, they just shuffle along the ground until they reach the end then float up into the air where they were supposed to be.

Thanks in advance!

-GMLucifer
 
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Bump.

Does anybody have any idea? I mean, I would have thought that making an NPC walk, would have been as common knowledge as adding an item.
 
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You'll need to edit npcgen.data.
For it to spawn, walk and set to location.
For it to walk you'll need to set several points on which it will move too with the X, Y, Z coords.
Take a look at the dreamland venders setup in the npcgen editor, and you'll understand what I mean.
 
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The walking paths are controlled by the path.sev file.
I've already got to thestage where I can make it walk, however I'm not quite sure how to control the speed or directions, as the second set of coordinates for direction isn't very clear. It's giving out weird coordinates, all over the place.
 
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