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[Development]English GM Tool

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Newbie Spellweaver
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Hi 4all,

i want to start a development of an english version of GMTools for Jade Dynasty (Zhu Xian) Server.

A base struct of system already coded (data access, sockets etc..) but i need a little help with files structures

(gshop, element.data, tasks etc...)

if anyone have it, pls post =)

Thx a lot
:thumbup:

well, after a hard work with XVI32 (hexa editor) and a reading parts of ronni project code, i found correct gshop.data (422) structure

i'm working yet on found category names and subcategories, i post later.

ty for hlp :wink:

Code:
    Public Structure gShopHeader
        Dim Timestamp As Integer        '4 bytes     (signed)
        Dim ItemCount As Integer        '4 bytes     (signed)
    End Structure

    Public Structure gShopItem
        Dim ItemID As Integer           '4 bytes     (signed)
        Dim ItemAmmount As Integer      '4 bytes     (signed)
        Dim SurfacePath As Byte()       '128 bytes   (signed)
        Dim Price As Integer            '4 bytes     (signed)
        Dim Duration As Integer         '4 bytes     (signed)
        Dim PriceEx As Integer          '4 bytes     (signed)
        Dim DurationEx As Integer       '4 bytes     (signed)
        Dim CategoryIndex As Integer    '4 bytes     (signed)
        Dim SubCategoryIndex As Integer '4 bytes     (signed)
        Dim Unknow_A As Integer         '4 bytes     (signed)
        Dim Description As Byte()       '1024 bytes  (signed)
        Dim Name As Byte()              '64 bytes    (signed)
    End Structure

    Public Structure gShopCategory
        Dim CategoryIndex As Integer        '//4 bytes   (signed)
        Dim CategoryName As String          '//128 bytes (signed)
        Dim SubCategoryCount As Integer     '//4 bytes   (signed)
        Dim SubCategorys() As String        '//128 bytes * SubCategoryCount
    End Structure
 
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I don't know the file structures, but you could check source code for PW tools, server and client files are pretty same for JD and PW.
 
Newbie Spellweaver
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Waiting to see the end results of this, this would be awesome to finally be able to know what to click without guessing hehe
 
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