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[JDDC]Event Triggers - Information Release

Newbie Spellweaver
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[JDDC]Event Triggers - Guide to opening Elysium

Hello everybody. :)
This is my first post so please do spare a nooby! hehe.

I've searched around and found little information on triggers, so here are some, with a little bit of a description for each. I'll also include a little tutorial on how to run them, for those that aren't aware.

FAQ
Q: So, how do I use these Event Triggers?
A: Very simply! The first thing you'll need is a game server. Hehe.
The second thing you'll need is a GM Character.
Use CTRL + G to open up your GM Console. Then scroll through the "Comm" options until you find one called "Activate Creature Builder" (This is it's default name on servers, however it could be changed for whatever reason)

It should look something like this:
GMLucifer - [JDDC]Event Triggers - Information Release - RaGEZONE Forums


Double click it to open up the following window:

GMLucifer - [JDDC]Event Triggers - Information Release - RaGEZONE Forums


Then in the Parameter box, enter one of the codes below to activate the trigger.

Q: How do I stop a trigger or end the event?
A: Simply put, do the opposite of activating it!

Towards the top of your GM "Comm" list you'll find an option called "Close creature builder"
It will look something like this:
GMLucifer - [JDDC]Event Triggers - Information Release - RaGEZONE Forums


Now double click it to open up an identical parameter box to that of the above.
This:
GMLucifer - [JDDC]Event Triggers - Information Release - RaGEZONE Forums


Type in the exact same ID as was used to activate the trigger, to cancel it.
Note: Some triggers do not stop so please test them with your own server files before using on your live servers!



Random Event Triggers
12625 = Spawn Citadel Savage and System Announce
12575 = Spawn "Make a wish" NPC on bank of SuNStream River to the south east of sunstream.
11302 = Big War in Celestial City Humans Vs Athens
12016 = Sends message "Any player who wants to participate in the Running Event, please go to Skysong to find me in 20 minutes." Spawns NPC Called N/A In SkySong
12017 = Spawns NPC called China in SkySong
11202 = System Message: "Anan: They are very powerful, do not underestimate them."


SunStream Triggers

11201 = Turns on 2Hour Health Buff for Sunstream (Give players a 2 hour health buff whenever in sunstream)
700 = Christmas Trees In SunStream
787 = Fireworks in Sunstream and Love hearts
788 = Makes a load of petals appear in sunstream!
988 = Fireworks show in SunStream (Warning, these WILL turn off if you use 988 in close creature builder, but will activate again whenever you use any other activate creature builder, requires reset of server to get rid of them)
983 = Loving Hearts appear in SunStream (Also Crossed Heart Fireworks above Pavvilion)
942 = Snowing in sunstream & Divine Realm
1248 = Dreamland Vendor
12797 = Red markings on Windows
12798 = Red Banners on walls
12799 = Hanging Lanters
12805 = Big rainbow and fireworks
694 = Glow thing in front of TanisKa when someone ascends
11423 = Opens Invisible Portal to KunLun Fair
11450 = Spawns N/A NPC with 3 Gold Pots infront
12205 = Lamps float all over Sunstream, but disappear after a time. (Can be changed in NPCGen.data)
12177 = Creates a huge platform with a "Festival Envoy Diamond Cat" NPC in sunstream east.
3047 = Dragon Envoy Jassie
12206 = Rabbit (Easter) event! (This takes place at the Seat of Dragons in the west of SunStream)
12207 = Fireworks in SunStream East
12208 = Fireworks in SunStream East
12209 = Fireworks in SunStream East
12210 = Fireworks in SunStream East
12211 = Fireworks in SunStream East
12212 = Fireworks in SunStream East
12213 = Fireworks in SunStream East
12405 = Port from SunS (171,37) > SkyS(-244,-193)
12680 = Christmas Trees (Same as 700) but also Makes snow (Same as 942) spawns snowman and Giant Christmas Trees in SunStream
501 = SunStream Invasion (Credit to Exotic2012)
502 = SunStream Invasion (Credit to Exotic2012)
503 = SunStream Invasion (Credit to Exotic2012)
504 = SunStream Invasion
505 = SunStream Invasion

Anything listed as "In SunStream East" takes place approximately here (marked red):
GMLucifer - [JDDC]Event Triggers - Information Release - RaGEZONE Forums


Jadeon Triggers

3025 = Wave invasion of Yasho Towards Blade Manor
3047 = Taisung the Tao appears (If not already there)

SkySong Triggers

12405 = Creates Invisible portal from SkySong
(-250, -177) to SunStream's Normal Teleport in point.
695 = Creates a Yellow Aura infront of Jeh the Merciful (373, 261)

Divine Realm

3047 = Activate teleport to Dragon Mountain (Big glowy swirly thing)
942 = Snows in SunStream & Divine Realm

Dragon Mountain

12079 = Purple Glow barrier (Top) 2nd Gate
12080 = Purple Glow barrier (Middle) 2nd Gate
12081 = Purple Glow barrier (Bottom) 2nd Gate

How to open elysium/dragon mountain Gates:
Kill 1st gate.
Activate Creature Builder: 12031 (Opens Second Gate)
Activate Creature Builder: 12032 (Opens Third Gate)
Spawn monster: 41399 and kill, to have the NPCs at the end (Wanro and Teleport NPC) spawn.

Ensure you have Elysium running when you start the game server. With Rocklee's latest, ensure you do ./start.sh fullstart instead of start.

Unconfirmed

Disclaimer: Please don't hold me responsible for any bugs or errors that are caused when using these. These were tested on a CentOS 4.8 server running 1264 working voida files. They may not work or be compatible with your server and the effects may be different or harming. I fully recommend testing them with your server build on one of your test servers (As most private servers would have)

Good luck!
 
Last edited:
Junior Spellweaver
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Great post. I'll be testing these on my test server today to start using asap.

Thanks very much, had no idea what that was for or how to use it.
 
Newbie Spellweaver
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You're most welcome! I'll be posting a video soon in "Advanced" explaining how to find them in the future, or to find the ones I've missed!

:)
 
Last edited:
Skilled Illusionist
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Few more you may want, 501, 502 and 503 are the 3 Sunstream Invasions
 
Skilled Illusionist
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Thread has been majorly useful to all developers in this section, so stickied for ease of access.
 
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