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I checked the files and I believe that this solves the login problems where the server does not appear:Change the following files:RZ-Jade Dynasty\element\userdata\server\serverlist.txtRZ-Jade Dynasty\element\userdata\server\newserver\serverlist.txtRZ-Jade Dynasty\element\userdata\server\newserver\servergroup_new.txtRZ-Jade Dynasty\element\userdata\server\servergroup_new.txtRZ-Jade Dynasty\patcher\server\serverlist.txtRZ-Jade Dynasty\patcher\server\updateserver.txtin 192.168.100.35 switch to your ip vmthe problem is related to it not being linked to show the existing server group
i have check and change all your suggestions but still no luck, SERVER DOES NOT APPEARfor how many times have read th ST, how many i started the server but i did not "Now the server says: "it’s fully started! Let’s connect!"".
No worries! .
I plan to make changes soon to the game client, and VM/server side soon with upgrades. so keep tabs on this thread! might be a few weeks to a month or so though!
Re: 【TUT】JD 16-Class Premade VM w/ Game-Client(iweb&other functions included)
I managed to display the server in the client and you can enter the game! To do this, I deleted the config, launcher and patcher folders. Left only the element folder. Then, in the files of the write server of the userdata folder, I changed the parameters of the ip and the name to global. Yes, It's work!
RZ-Jade Dynasty \ element \ userdata \ server\ serverlist.txt Global
Link 1 29000:192.168.1.15 1
RZ-Jade Dynasty \ element \ userdata \ ip_map.txt 192.168.1.15 192.168.1.15
I managed to display the server in the client and you can enter the game! To do this, I deleted the config, launcher and patcher folders. Left only the element folder. Then, in the files of the write server of the userdata folder, I changed the parameters of the ip and the name to global. Yes, It's work!
RZ-Jade Dynasty \ element \ userdata \ server\ serverlist.txt Global
Link 1 29000:192.168.1.15 1
RZ-Jade Dynasty \ element \ userdata \ ip_map.txt 192.168.1.15 192.168.1.15
If you keep the files and change the server IP in the patching folders serverlist.txt, you can keep the server going fine, and have a patch server.
The path to update the game files in the server-side is:
This tutorial will teach you how to host your own personal Jade Dynasty(16 Class) server!
This server packages included features: 1. Premade server & test game client, fully configured and ready for use. 2. Iweb, fully functional. - edit and manage server settings, functions, and character data.
You must be registered to see links
-
You must be registered to see links
iweb can be found through these preconfigured links while the iweb is running(Read below on how to start iweb). 3. Cpw patching service( to patch updates ) 4. Preset httpd, w/ basic website & admin backend management, reconstructed from Perfect Worlds - pwAdmin(PHP), webshop, mailing system, GM control, Jaden control, character list, sign in and registration. 5.Phpmyadmin access (
You must be registered to see links
)
Cons: 1. This premade server is not preconfigured for public server hosting use, it is meant for testing & with friends. 2. Test client was put together from several different sources to have a functional game client (All credits go to the respected developers ) 3. The Patcher/Launcher comes from the game Perfect World, However it is 100% functional with the server and will patch the game client without an issue.
------------------------------------------------------
To begin, download VMware player, VMware Player is free, and is used to host virtual Operating Systems(OS). VMware Player can be found here:
You must be registered to see links
Once installed, download the preconfigured server here:
You must be registered to see links
The server is Ubuntu, which was used for the 11 class released by Valkyrie.
(All instances work without issue).
Game Client Download:
You must be registered to see links
Finally!
Time to start the server!
Begin by opening VMware Player, and select: “Open a Virtual Machine”
Click on the newly listed OS that is now listed “StarfallUbuntu”, and edit the virtual machine settings.
Let’s adjust some settings!
Now let’s start the server! - Start it by clicking “Play Virtual Machine”
You should see the login screen, if by chance it takes longer than a minute to get to this screen, either your VMware Player network settings are incorrect, or your local area IP network is not 192.168.1.* In which case, wait a few minutes and the login will load.(follow guide below to fix the issue)
Once loaded, sign in with username: root - Password: ragezone
If you’re positive that the VMware Player is properly set up, follow this guide to change the network settings.(Note: The server is preconfigured for I.P 192.168.1.15, server and client ) HOWTO change Network settings:
type in the command box: vi /etc/network/interfaces
Use the arrow keys go to the I.Ps, press a to insert and “del” to remove.
Example:
Code:
If your I.P is 192.168.0.*, than change the settings to this:
address 192.168.0.15
netmask 255.255.255.0
network 192.168.0.0
broadcast 192.168.0.255
gateway 192.168.0.1
Not all local I.P addresses are the same, depending on which router or modem you use. To get a basic idea of your local network address, go to your wifi settings then click on properties. Scroll down to view your local I.P setup.
Now that you’ve changed the information. Type :wq to save. To exit without saving, type :q! Then enter.
Reboot the server, by typing reboot in the console and see if the console boots quickly this time.
Too change the server connection I.P for the game client follow the image guide below.
Time to run commands!
The server has a few files, which you can run fun by the cmd.
./iwebon - Cuts the server management server on.
./iweboff - Cuts the server management server off.
-
./server cmds
./server start , ./server stop , ./server restart , ./server top(Hall of excellence ranking) , ./server coro (Start coronation service)
./newpatch - makes a new patch.(Read below on how to make patches)
Make sure that when running commands, you always use ./ first!
Now the server says it’s fully started! Let’s connect!
You can start the game through the patcher/launcher folder or inside of the element folder.
Inside the element folder, you can click “elementcliet.exe”, or if you want to go into debug mode, click the “start.bat”, Once in-game, press Shift + ~ buttons to pull up the debug console. You can find the debug commands here: Debugger Commands
(Warning: Crashing the server is possible in debug mode. )
For testing purposes I have included a test account, with GM, this account is also the test account admin for the website/website functions.
Account: testaccount , password: ragezone
To access the GM console, press CTRL + G.
To set up the website, and admin account go to
You must be registered to see links
Making Patches.
Making patches is fairly easy, use your sftp program(Like winscp) to sign into your server side. Go to ‘ /var/www/cpw/files/new ‘, and add the files to the proper directory.
Helpful Information:
You can search items at
You must be registered to see links
, or
You must be registered to see links
The item ID is in the URL.
All login information for the server editing is: Username: root , password: ragezone
When making updates, the game clients data folder contents (gshop 1 - 2 - 3, vipaward, and elements.data) must match with the server sides ’ /root/gamed/config ‘ identical files, or the server won’t start or properly update when you’re making patches.
Helpful Links & Tools
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links
Mirror Links
You must be registered to see links
You must be registered to see links
If you have any questions, feel free to ask in this thread!
This tutorial will teach you how to host your own personal Jade Dynasty(16 Class) server!
This server packages included features: 1. Premade server & test game client, fully configured and ready for use. 2. Iweb, fully functional. - edit and manage server settings, functions, and character data.
You must be registered to see links
-
You must be registered to see links
iweb can be found through these preconfigured links while the iweb is running(Read below on how to start iweb). 3. Cpw patching service( to patch updates ) 4. Preset httpd, w/ basic website & admin backend management, reconstructed from Perfect Worlds - pwAdmin(PHP), webshop, mailing system, GM control, Jaden control, character list, sign in and registration. 5.Phpmyadmin access (
You must be registered to see links
)
Cons: 1. This premade server is not preconfigured for public server hosting use, it is meant for testing & with friends. 2. Test client was put together from several different sources to have a functional game client (All credits go to the respected developers ) 3. The Patcher/Launcher comes from the game Perfect World, However it is 100% functional with the server and will patch the game client without an issue.
------------------------------------------------------
To begin, download VMware player, VMware Player is free, and is used to host virtual Operating Systems(OS). VMware Player can be found here:
You must be registered to see links
Once installed, download the preconfigured server here:
You must be registered to see links
The server is Ubuntu, which was used for the 11 class released by Valkyrie.
(All instances work without issue).
Game Client Download:
You must be registered to see links
Finally!
Time to start the server!
Begin by opening VMware Player, and select: “Open a Virtual Machine”
Click on the newly listed OS that is now listed “StarfallUbuntu”, and edit the virtual machine settings.
Let’s adjust some settings!
Now let’s start the server! - Start it by clicking “Play Virtual Machine”
You should see the login screen, if by chance it takes longer than a minute to get to this screen, either your VMware Player network settings are incorrect, or your local area IP network is not 192.168.1.* In which case, wait a few minutes and the login will load.(follow guide below to fix the issue)
Once loaded, sign in with username: root - Password: ragezone
If you’re positive that the VMware Player is properly set up, follow this guide to change the network settings.(Note: The server is preconfigured for I.P 192.168.1.15, server and client ) HOWTO change Network settings:
type in the command box: vi /etc/network/interfaces
Use the arrow keys go to the I.Ps, press a to insert and “del” to remove.
Example:
Code:
If your I.P is 192.168.0.*, than change the settings to this:
address 192.168.0.15
netmask 255.255.255.0
network 192.168.0.0
broadcast 192.168.0.255
gateway 192.168.0.1
Not all local I.P addresses are the same, depending on which router or modem you use. To get a basic idea of your local network address, go to your wifi settings then click on properties. Scroll down to view your local I.P setup.
Now that you’ve changed the information. Type :wq to save. To exit without saving, type :q! Then enter.
Reboot the server, by typing reboot in the console and see if the console boots quickly this time.
Too change the server connection I.P for the game client follow the image guide below.
Time to run commands!
The server has a few files, which you can run fun by the cmd.
./iwebon - Cuts the server management server on.
./iweboff - Cuts the server management server off.
-
./server cmds
./server start , ./server stop , ./server restart , ./server top(Hall of excellence ranking) , ./server coro (Start coronation service)
./newpatch - makes a new patch.(Read below on how to make patches)
Make sure that when running commands, you always use ./ first!
Now the server says it’s fully started! Let’s connect!
You can start the game through the patcher/launcher folder or inside of the element folder.
Inside the element folder, you can click “elementcliet.exe”, or if you want to go into debug mode, click the “start.bat”, Once in-game, press Shift + ~ buttons to pull up the debug console. You can find the debug commands here: Debugger Commands
(Warning: Crashing the server is possible in debug mode. )
For testing purposes I have included a test account, with GM, this account is also the test account admin for the website/website functions.
Account: testaccount , password: ragezone
To access the GM console, press CTRL + G.
To set up the website, and admin account go to
You must be registered to see links
Making Patches.
Making patches is fairly easy, use your sftp program(Like winscp) to sign into your server side. Go to ‘ /var/www/cpw/files/new ‘, and add the files to the proper directory.
Helpful Information:
You can search items at
You must be registered to see links
, or
You must be registered to see links
The item ID is in the URL.
All login information for the server editing is: Username: root , password: ragezone
When making updates, the game clients data folder contents (gshop 1 - 2 - 3, vipaward, and elements.data) must match with the server sides ’ /root/gamed/config ‘ identical files, or the server won’t start or properly update when you’re making patches.
Helpful Links & Tools
You must be registered to see links
You must be registered to see links
You must be registered to see links
You must be registered to see links
Mirror Links
You must be registered to see links
You must be registered to see links
If you have any questions, feel free to ask in this thread!
No worries! .I plan to make changes soon to the game client, and VM/server side soon with upgrades. so keep tabs on this thread! might be a few weeks to a month or so though!
For some reason, the server does not see me. I did not change anything in the server and client settings, I just checked all the IP address settings are correct. Why is that?
go to RZ-Jade Dynasty\element\userdata\server and RZ-Jade Dynasty\patcher\server, look in all .txt files and replace Hyrule with Global and Link1 with RageZone then start the game using patcher.exe not elementclient.exe
Haven't had a lot of time to test, but couldn't enter the lvl 30 solo instance - kept getting a "Map not found" error. In any case - seems most of the stuff is working.
I'm writing this to make the non-windows people's life a bit easier. I use xcp-ng for all my server needs, because I hate VMware's virtualization and Oracle's VirtualBox kernel modules - too much hassle. This should work for other server VM's as well.
1. Server - convert the .vmdk to .vhd with quemu-img. The tool should be available for any distro either in the QEMU main package, stand-alone or quemu-tools.
Import the disk, set the CPU/RAM as needed/available. The VM works fine without the xcp-ng tools.
2. Client - may be a bit gimmicky to set up with WINE. Running multiple clients from the same prefix may be problematic, worst case scenario is making a copy of the game folder for each additional client. You may have to add BINK via winetricks. I use Lutris, and below is my setup: