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[Flyff] MagmaFlyff - Quality Flyff Gaming

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Mootie - [Flyff] MagmaFlyff - Quality Flyff Gaming - RaGEZONE Forums

www.magmaflyff.com
Mission

MagmaFlyff was created for the sole purpose of providing top quality Flyff game play experience, a goal that has yet to be reached in the Flyff private server community. The server does not offer fancy custom wings, ridiculous stats, or overpowered donation items. Instead, MagmaFlyff offers a more pure experience, focusing content updates on the areas where Flyff is the weakest, while offering enjoyable new content at a steady pace. The voice of every request will be heard by the MagmaFlyff staff, who will work their hardest to integrate the desires of every player into the overall MagmaFlyff vision.


Server Specifications


Intel Xeon E3-1270 v2 Processor
16GB DDR3-1333 Memory
2x1TB SATA III Storage
1GBPS Uplink
40GBPS+ DDoS Mitigation


Rates


750x Experience
500x Penya
100x Drop rate
(note: monster spawns and EXP rate are adjusted for smoother leveling)


Features


  • Full v19 emulation, with improved features and stability.
  • Full support for both v19 and original Flyff HUD interfaces.
  • Improved inventory capacity, soon adding filtering system.
  • Upgrade caps. Example: if you fail 50 times to upgrade a weapon +9-10, it'll be 100% on 50th try.
  • Personal Vending NPCs. You can summon a NPC to sell your items while you're doing something else online or offline.
  • Game client starts up quickly and uses 0% CPU when minimized.
  • Two-way packet encryption for added security.
  • PVP free-for-all Colosseum matches run every 3 hours.
  • You'll discover the rest in-game, we'll see you there!


Links


Home page: https://www.magmaflyff.com/
Forums: http://forum.magmaflyff.com
Wiki: http://wiki.magmaflyff.com


Screenshots

1D8Zfpx - [Flyff] MagmaFlyff - Quality Flyff Gaming - RaGEZONE Forums




Regards,
Mootie
Lead MagmaFlyff Developer
 

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Newbie Spellweaver
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It's a old Aether?, just wondering.
 
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It's a old Aether?, just wondering.

The code is based off of an Aether branch created in January, which was only a couple months after MonsterFlyff shutdown. One of the largest changes is the inventory code base, which I rewrote completely. Naturally, such a huge change resulted in a variety of bugs people are encountering in beta. We'll soon have the majority of the bugs ironed out with the help of the beta testers.

We're hoping to have time to improve and simplify some of the core gameplay elements that we believe is in dire need of improvement, such as ADoCH, speed, DMMT, damage calculations, and controls while flying. One of the core changes regarding equipment is that we want to make upgrading gear less random. Awakenings are a prime example of this issue. We believe that the randomness of in-game character improvement should be kept to a minimum.

We're hoping to launch live within a few weeks, but that's a rough estimate. There are various core issues that need to be addressed before we launch.
 
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MagmaFlyff is currently 4th on Gtop100, only two weeks after launch. We have hundreds of players in game now, come join the fun!
 
Newbie Spellweaver
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I already register there but that is beta testing they said in pages ... so its already up thanks for the info
 
Junior Spellweaver
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Sounds fun haven't played flyff in while

edit your download options suck you need a direct download from your server the torrent is poop and mega is poop get 80% done and freezes
 
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