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- Apr 10, 2010
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World maps (dome, moon palace, etc.) use .NIFs for visible models but the collisions are stored separately in a .HIT file for the floor and walls.
This converts from .HIT to .OBJ and from .OBJ to .HIT.
To use: Just drag and drop your file onto RiceConvert.exe
The OBJ parser is super-dumb so don't give it too complex files, stick to 1 object with just indices and vertices.
In action:
Download RicePack (AGT, TDF, LOF) and RiceConvert (HIT):
This converts from .HIT to .OBJ and from .OBJ to .HIT.
To use: Just drag and drop your file onto RiceConvert.exe
The OBJ parser is super-dumb so don't give it too complex files, stick to 1 object with just indices and vertices.
In action:
Download RicePack (AGT, TDF, LOF) and RiceConvert (HIT):
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