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items with stats

This is a discussion on items with stats within the Legend of Mir 3 forums, part of the - Old Archived Files category; I have a 3g server up and running, and im wondering what I have to do to create items with ...

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  1. #1
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    Question items with stats

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    I have a 3g server up and running, and im wondering what I have to do to create items with stats.

    The @makeitem command takes 2 parts the item name and the number to make but is there a place I can write what stats I want or how do I do that.

    Like when I do @makeitem coralring 10 it makes 10 coral rings and sometimes they have stats and sometimes they dont its really annoying that I cant define my own stats.

    Do you have any idea how I can do this?

    Manythanks - K

  2. #2
    Mangos is my Game.
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    The Added Stats are coded into the server itself, you can I think change the chance of getting added but not what stats are added when you make/drop the item. What would be the point of you Specifiying a Stat anyhow? If you needed a Corel ring with Certain stats, then add it into the database and call it something else - or am i Missing the point here??

    So the short answer to your question is - Nope..

  3. #3
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    Well the problem is I dont want to call the item something else as you would have to do if you made another database entry for it.

    I have heard somewhere that you can use the @setitemclass command to set the stats of the item that you want to create but I have been unable to find any documentation on this command.

    1.先把武器资料做出来
    @setitemclass(雷霆怒斩/5/41/246/0/0/ 3/0/0/12/26/0/0/0/0/35/85/1000000/0/46
    2.然后用命令刷出来;
    @makeitem(雷霆怒斩
    I found on this page here in chinese: qhwbsun7815491.blogchina.com if you scroll down about half way.

    I use google translate on it and it says this:
    First weapons information done
    setitemclass (Thunder anger Tsam /5/41/246/0/0/3/0/0/12/26/0/0/0/0/35/85/1000000/0/46 2.

    Then brush out orders;
    makeitem (Thunder anger Tsam
    Do you know where I can find out more information about this setitemclass command?

    Ty -K

  4. #4
    Mangos is my Game.
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    Well there is 2 Servers circulating for a start, 17NG & King files - I know King Files had @changelevel where as 17NG never did Until I asked him to code this in. It is also possible reading that Blog that it is a NPC Command rather then a GM command but next time I boot my Server I shall try this command on both King & 17NG. It is also possible that the comman was added in later version of 17NG for example, maybe 3.55 onwards.. I will let you know what I find out..

  5. #5
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    Quote Originally Posted by Terabyte
    Well there is 2 Servers circulating for a start, 17NG & King files - I know King Files had @changelevel where as 17NG never did Until I asked him to code this in. It is also possible reading that Blog that it is a NPC Command rather then a GM command but next time I boot my Server I shall try this command on both King & 17NG. It is also possible that the comman was added in later version of 17NG for example, maybe 3.55 onwards.. I will let you know what I find out..
    Hi thank you very much I have changelevel but it only affects myself and not others :( I dont know if the command youre talking about is supposed to affect others.

  6. #6
    Mangos is my Game.
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    @changelevel <name> <level>

    This is on CD3.38 and KingNf Files...On King files you have to change the command in the INI file.

    What you need to Understand about that Blog is they are running 3.55 for Def - for all I know there is more commands, I have not come across this command you are talking about and to be honest dont see what use it will be other then Gm Corruption. If its a NPC Command then thats fine as it could be used to Upgrade items...

    I still ask - WHY do you wish to make a item with XX Added stats for GM? Only reason i can see is to give the item out to a Player and thus pointless..

  7. #7
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    Ill try that changelevel thing then and hopefully itll work I forget what command I was using but it wasnt changelevel I guess.

    Why I need it is because I want to make an item for a special event for example but I want it to be a regular item not one with a diff name so I just want to add some enhanced stats to it.

    Also the thing with npc commands is they dont start with an @ afaik right?

 

 

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