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[DEV] Seal Online Emulation (Tech Talk not A Help Me Place)

This is a discussion on [DEV] Seal Online Emulation (Tech Talk not A Help Me Place) within the Seal Online Development forums, part of the Seal Online category; its automatic, and thats not "GM" commands, thats just console commands, the GM commands inside the world are different, and ...

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  1. #16
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    ! Re: Seal Online Emulation

    Click
    its automatic, and thats not "GM" commands, thats just console commands, the GM commands inside the world are different, and to change exp on and off type /exp1 - normal drop and exp rate, and /exp2 is already 2x drop 2x exp not sure if it can go higher than that...

    ---------- Post added at 05:42 AM ---------- Previous post was at 05:16 AM ----------

    Quote Originally Posted by ash_64 View Post
    GM Command Console (type it in "Server 1" console)

    /info = to see how many users connected to the server
    /sendmsg (message) = to do the broadcast
    /exp1 = to set the acquisition to be 1X exp
    /exp2 = exp acquisition to be set to 2X (double exp)
    /time = see the server time

    Q : how to change drop rate and exp?


    command to move to another map : (just type it in game)

    fengyin = forbidden island
    fengyindong = cave aleph
    mishi = slilon cave
    gugudong = still in cave silon
    gongzhu = alep cave (which there are quests that alep grandfather)
    qifengbei = timber dimensions
    weizhi2 = (unknown map)
    shuijing = (unknown map)
    weizhi = (unknown map)
    yanjiang = dimension fire map
    huoyan = Boss map
    siwangzhiyu = (unknown map)
    xinshou = beginers map
    xika = shikara valley
    yiji = laywook forest
    xierte = under water *STUCK*
    gugu = (unknown map)
    yunti = rainbow
    huwei = inside OHM (place of Choas Gear Monster)
    shizilin = cross forest
    shamodxi = red soil
    shamo = redsoil
    mengxia = who want to cross the forest (glasis)
    mengshang = left elim
    huo = element of fire
    shui = water element
    jin = metal element
    tu = earth element
    guang = light dimension
    siwang = death cave
    315 = year 315 map
    caitian = momo warehouse map
    mohuan = sevis
    haidi = under water world
    bingfeng = mountain crude
    huanxi = madelin
    xuecuen = Zaid
    shizi = Elim
    leyuan = Lime


    IS there a way we can get those into more recognizable name commands like US Seal???

    gugu = Silon Malitia Forest or Silon = also incorrect location to spawn
    siwangzhiyu - DOD but not in a correct location of warping
    yanjiang = Map 132 Possible Boss map?
    weizhi = Map 132 Possible Test Map?
    shuijing = Map 132 Possible Quest Location...
    weizhi2 = Nothing, does not work???

    ---------- Post added at 06:03 AM ---------- Previous post was at 05:42 AM ----------

    i got good news!! I can hex the 1819 and 1820 to use english commands for warping to places!!!!
    Last edited by GoldenAce; 22-10-10 at 11:56 AM.

  2. #17
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    Re: Seal Online Emulation

    Quote Originally Posted by GoldenAce View Post
    its automatic, and thats not "GM" commands, thats just console commands, the GM commands inside the world are different, and to change exp on and off type /exp1 - normal drop and exp rate, and /exp2 is already 2x drop 2x exp not sure if it can go higher than that...

    IS there a way we can get those into more recognizable name commands like US Seal???

    gugu = Silon Malitia Forest or Silon = also incorrect location to spawn
    siwangzhiyu - DOD but not in a correct location of warping
    yanjiang = Map 132 Possible Boss map?
    weizhi = Map 132 Possible Test Map?
    shuijing = Map 132 Possible Quest Location...
    weizhi2 = Nothing, does not work???
    just look at folder map in server file..file with extension *.map all in chinnese, ,dont know yet if its tranlated to english,so warp command all in name of town.
    another experince

  3. #18
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    Re: Seal Online Emulation

    Here will be the new commands to warp once released, I am leaving others the same untill I feel I can come up with a good name for them, Open for Suggestions, but they have to be short like 8 characters. But here is the commands that have been fixed so far:

    Newbie - Town Begginer
    Elim - Town Elim
    Zaid - Town Zaid
    Lime - Town Lime
    Madelin - Town Madelin
    Silon - Silon Malitia Forest
    315 - Year 315 Map
    Sevis - Town Sevis
    CrossForest - Cross Forest
    Shikara - Shikara Valley
    Ohm - inside OHM Room
    EastRed - Eastern Red Soil
    WestRed - Western Red Soil
    DOD = Dungeon of Death
    Last edited by GoldenAce; 22-10-10 at 12:44 PM.

  4. #19
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    Re: Seal Online Emulation

    Quote Originally Posted by GoldenAce View Post
    Here will be the new commands to warp once released, I am leaving others the same untill I feel I can come up with a good name for them, Open for Suggestions, but they have to be short like 8 characters. But here is the commands that have been fixed so far:

    Elim - Town Elim
    Zaid - Town Zaid
    Lime - Town Lime
    Madelin - Town Madelin
    Silon - Silon Malitia Forest
    315 - Year 315 Map
    Sevis - Town Sevis
    CrossForest - Cross Forest
    Shikara - Shikara Valley
    Ohm - inside OHM Room

    wait your fixed 1819 and 1820 for uploading.
    suggestion from me,better all command in lowercase letter,make it easier to remember for everyone
    Last edited by ash_64; 22-10-10 at 12:32 PM.

  5. #20
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    Re: Seal Online Emulation

    I just tested it, i think it does not matter, lower or upper case, it reads it universally so I am keeping it like this....


    but please do me a favor before I release the new server files, please tell me the commands for:

    Cross Lake
    Travia Mountain
    Travia Valley
    Eslidon Lake
    South Phoibus
    North Phoibus
    West Sealed Island
    East Sealed Island
    Sealed Cave
    Herakus Forest - Fixed Herakus Command
    East Laywook Forest
    West Laywook Forest

    These are the most important changes I want to make before release, thanks!!

    ---------- Post added at 08:29 AM ---------- Previous post was at 06:39 AM ----------

    Ok here is the offical commands list:

    ESealed - East Sealed Island
    SealedCave - Sealed Cave
    AlephRoom - The Aleph Room (Knights usually AOE this room)
    NPoibus - North Poibus
    map - (Secret? :P this is a Event map GM's used for hosting Events outside of other maps and realms!)
    Newbie - Begginer Town
    Shikara - Shikara Valley
    SPoibus - South Poibus (WARNING Spawns by BOSS)
    Herakus - Herakus Forest
    Silon - Silon Malitia and Forest
    Ohm - Behind OHM, (Area where Knights used to AOE alot)
    69 - I did not name this, and not sure what this map was! :S
    CrossForest - Cross Forest
    WestRed - West Red Soil
    EastRed - East Red Soil
    GlasisR - Glasis River
    Fir - Rainbow Fire Element Zone (Sorry for teh short names, HEXing longer names would break teh EXE file making it no longer function!)
    Water - Rainbow Water Element Zone
    Tre - Rainbow Tree Element Zone
    Met - Rainbow Metal Element Zone
    Ear - Rainbow Earth Element Zone
    Dar - Rainbow Darkness Element Zone
    Light - Rainbow Lightness or Sun Element Zone
    DOD - Dungeon of Death
    315 - Year 315 Woods
    EsidronLake - Esidron Lake
    Sevis - Town Sevis
    Nereice - Nereice (Water Area)
    CrudeMount - Crude Mountain
    Madelin - Town Madelin
    Zaid - Town Zaid
    Elim - Town Elim
    Lime - Town Lime

    This is all the maps I could find besides some random ones and ones that are hardly used ever. I could not find Cross Lake, or Travia Mountain??? Why is this? Anyone know?


    ---------- Post added at 08:36 AM ---------- Previous post was at 08:29 AM ----------

    Guys please help me find out why these Mobs do not appear in game?

    2726 - Meora? 80LVL 13239HP 437DMG 267DEF 13239EXP
    2729 - Great Nixie 85LVL 14905HP 466DMG 287DEF 14905EXP

    2732 - Great Wormo 90LVL 16680HP 496DMG 309DEF 16680EXP
    2738 - [Hungry] Krab 105LVL 22605HP 585DMG 375DEF 22605EXP

    2741 - Confused Abyss 125LVL 31905HP 708DMG 471DEF 31905EXP
    2744 - [E]Demon Knight 125LVL 31905HP 708DMG 471DEF 31905EXP
    2747 - [Vile] Pedoron 127LVL 32923HP 721DMG 481DEF 32923EXP

    2750 - [Crazy] Dark Swordsman 127LVL 32923HP 721DMG 481DEF 32923EXP
    2753 - Dark Berserker? 129LVL 33957HP 733DMG 491DEF 33957EXP
    2756 - Dark Gariel 167LVL 56643HP 979DMG 699DEF 56643EXP
    2759 - Cool Mariel? 173LVL 60753HP 1020DMG 734DEF 60753EXP

    2762 - Terror Skull Collect?? 171LVL 59367HP 1006DMG 722DEF 59367EXP
    2765 - Chaos 174LVL 61452HP 1026DMG 740DEF 61452EXP
    2768 - [Mega] Titan Skull 152LVL 46998HP 881DMG 614DEF 46998EXP

    2771 - Massive Macho Zombie 154LVL 48232HP 894DMG 625DEF 48232EXP
    2774 - [Guardian] Cankura 156LVL 49482HP 907DMG 636DEF 49482EXP
    2777 - Rizadoria 159LVL 51387HP 926DMG 653DEF 51387EXP

    2780 - [Strong]Pedron 163LVL 53983HP 953DMG 676DEF 53983EXP
    2783 - [Cursed] Kimbara 165LVL 55305HP 966DMG 687DEF 55305EXP
    2786 - Super Titan Skull 196LVL 77842HP 1177DMG 877DEF 77842EXP
    2789 - Demon Wizard 212LVL 78429HP 1612DMG 982DEF 78429EXP

    2792 - Dark Warrior 212LVL 78429HP 1612DMG 982DEF 78429EXP
    2795 - Soul Collector MK3 206LVL 85932HP 1247DMG 942DEF 85932EXP

    2816 - [Excited] MoleRat 188LVL 71658HP 1122DMG 826DEF 71658EXP
    2819 - Superduper WoodWood? 183LVL 67923HP 1087DMG 795DEF 67823EXP

    2822 - Timid Horse 185LVL 69405HP 1101DMG 807DEF 69405EXP
    2825 - [Lurid] Mushrooms 200LVL 81030HP 1205DMG 903DEF 81030EXP
    2828 - Earthworm 211LVL 90127HP 1283DMG 975DEF 90127EXP

    2831 - Gargantuos Beast 203LVL 83463HP 1226DMG 922DEF 83463EXP
    2834 - [S]Shizamu 204LVL 84282HP 1233DMG 929DEF 84282EXP
    2837 - [F] Mega Macho 205LVL 85105HP 1240DMG 935DEF 85105EXP

    2894 - Dark Aleph 220LVL 134654HP 1515DMG 1037DEF 134654EXP
    2897 - Ancient Titan Skull 199LVL 110312HP 1348DMG 896DEF 110312EXP

    2900 - Runaway Railor 187LVL 97492HP 1254DMG 820DEF 97492EXP

    2912 - [Excited] Pedoron 202LVL 113641HP 1371DMG 916DEF 113641EXP

    2924 - [Passion] Pedoron 205LVL 117019HP 1395DMG 935DEF 117019EXP

    2933 - Ancient Goku 214LVL 127452HP 1467DMG 995DEF 127452EXP

    2945 - Shark 184LVL 94410HP 1231DMG 801DEF 94410EXP
    2948 - Goriate 217LVL 131028HP 1491DMG 1016DEF 131028EXP

    2951 - Ancient Golem 190LVL 100623HP 1277DMG 839DEF 100623EXP

    2960 - Guardian BOSS 236LVL ? ? ? ?

    3062 - Pig Boss 1 ? 225LVL ? ? ? ?
    3065 - Pig Boss 2 ? 225LVL ? ? ? ?
    3068 - Pig Boss 3 ? 225LVL ? ? ? ?


    ---------- Post added at 08:47 AM ---------- Previous post was at 08:36 AM ----------

    Before I release the new server with the commands, I would like to see fi i can resolve some other issues that maybe the server exe has the awnsers to...
    Last edited by GoldenAce; 22-10-10 at 02:31 PM.

  6. #21
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    Re: Seal Online Emulation

    Cross Lake
    Travia Mountain
    Travia Valley
    Eslidon Lake
    South Phoibus
    North Phoibus
    West Sealed Island
    East Sealed Island
    Sealed Cave
    Herakus Forest - Fixed Herakus Command
    East Laywook Forest
    West Laywook Forest

    no command yet i found for this map,i just seeing that command in 1819.exe and 1820.exe

    update for your release : hex edit 1819.exe and 1820.exe,then search text 458Game,change this to [GM].
    that notice appear when GM broadcast


    i made .bat command for simply start and close 4 server file,make this .bat file:

    open notepad,then type this code :

    a.Start Server
    Code:
    start /min 1819.exe
    start /min 1820.exe
    start /min chat.exe
    start /min acc_.exe
    save as : start_server.bat

    b.Kill Server
    Code:
    taskkill /im 1819.exe
    taskkill /im 1820.exe
    taskkill /im chat.exe
    taskkill /im acc_.exe
    save as : kill_server.bat

    put file start server.bat and kill server.bat in folder game server
    Last edited by ash_64; 22-10-10 at 06:36 PM. Reason: adding command for start and close server file

  7. #22
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    note Re: Seal Online Emulation

    trying that crashed the client when a msg was sent :S

    and besides I could care less off that, I would like to know how to mkae the announcement in Yellow at top of screen and make the "bling" sound lol

    ---------- Post added at 10:46 AM ---------- Previous post was at 10:44 AM ----------

    Oh and I forgot, right now I am needing to match ID mob numbers with the map sou ID, knowing the formula or which is which would speed up the process of me placing warps in maps

    ---------- Post added at 11:13 AM ---------- Previous post was at 10:46 AM ----------

    This is teh current warp Liist I found, and they seem to start at 20, but things get confusing and lost a little after 533 on up!

    WARP - Map - X - Y - TO MAP - Map DB Number

    516 - Changed - 20
    ~517 - 100 - 491 - 402 - End of Land East - 21
    ~518 - 101 - 490 - 251 - Upper Stream of Glasis River East - 22
    519 - Changed - 23
    ~520 - 102 - 18 - 247 - Silon Malitia West - 24
    ~521 - 110 - 253 - 75 - Laywook Forest E South - 25
    522 - Changed - 26
    ~523 - 101 - 266 - 492 - Upper Stream of Glassis River North - 27
    ~524 - 101 - 15 - 235 - Upper Stream of Glasis River West - 28
    ~525 - 8 - 245 - 407 - Lime North - 29
    ~526 - 18 - 494 - 62 - Adel Monestary South-East - 30
    ~527 - 102 - 495 - 279 - Silon Malitia East - 31
    ~528 - 102 - 194 - 17 - Silon Malitia South - 32
    529 - Elim - not changed not sure if 33
    ~530 - 108 - 251 - 17 - Crude Mountain South Warp - 34 and 35????

    ~531 - 8 - 411 - 253 - Lime East - 36
    ~532 - 111 - 167 - 495 - Upper Stream of Mirmir River North - 37
    ~533 - 109 - 16 - 203 - Outerwall of Lime North-West - 38?
    ~534 - 109 - 17 - 13 - Outerwall of Lime South-West - 40
    ~535 - 19 - 267 - 494 - Travia Valley North -41
    ~536 - 18 - 255 - 492 - Adel Monestary North - 42
    ~537 - 111 - 492 - 156 - Upper Stream of Mirmir River East - 43
    ~538 - 111 - 18 - 213 - Upper Stream of Mirmir River West - 44
    ~539 - 111 - 228 - 17 - Upper Stream of Mirmir River South - 45
    ~540 - 19 - 19 - 336 - Travia Valley West - 46
    ~541 - 19 - 189 - 19 - Travia Valley South West - 47
    ~542 - 18 - 494 - 341 - Adel Monestary North East - 48
    543 - Changed? - 49?
    ~544
    ~545
    ~546
    ~547
    ~548
    ~549
    ~550
    ~551
    ~552
    ~553
    ~554
    ~555
    ~556
    557 - 8 - 224 - 299 - Lime Default NPC Girl
    558 - 8 - 224 - 299 - Lime Default NPC Girl
    ~559
    560 - 8 - 224 - 299 - Lime Default NPC Girl
    561 - 8 - 224 - 299 - Lime Default NPC Girl
    562 - 8 - 224 - 299 - Lime Default NPC Girl
    563 - 8 - 224 - 299 - Lime Default NPC Girl
    564
    565
    566
    567
    568
    569
    570
    571
    572 - 8 - 224 - 299 - Lime Default NPC Girl
    573
    574
    575
    576
    ~577
    578
    579
    580
    581
    582
    583
    584
    585
    586
    587
    588
    589
    590
    ~683
    ~684
    ~689

    ---------- Post added at 11:30 AM ---------- Previous post was at 11:13 AM ----------

    Ok here is the new Server files only, no extras or databases, just the new 1819 and 1820!

    Download NewSealServer19n20.rar

  8. #23
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    Re: Seal Online Emulation

    Quote Originally Posted by GoldenAce View Post
    trying that crashed the client when a msg was sent :S

    bla bla...


    replace hex like this :
    from 458Game,Hex = 34 35 38 47 61 6D 65 3A
    to [GM] (start replace hex from 34)
    Hex = 5B 47 4D 5D 20 3A 20 20

    i have to sleep,we continue tomorrow
    Last edited by ash_64; 22-10-10 at 05:44 PM.

  9. #24
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    smile Re: Seal Online Emulation

    Quote Originally Posted by ash_64 View Post
    replace hex like this :
    from 458Game,Hex = 34 35 38 47 61 6D 65 3A
    to [GM] (start replace hex from 34)
    Hex = 5B 47 4D 5D 20 3A 20 20

    i have to sleep,we continue tomorrow
    I did that, it crashed the client when message sent out... :S

    ---------- Post added at 05:05 PM ---------- Previous post was at 04:55 PM ----------

    Oh also I am still having trouble understanding how the warps work, 516 does indeed = 20 in the maps database, however when I got to 528 on up they begin to act inconsistant...

    PS Sleep? thats what I did 5 hours ago from this post :P
    Last edited by GoldenAce; 22-10-10 at 11:08 PM.

  10. #25
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    Re: Seal Online Emulation

    OK People here is a quick re-cap of the list of things needed done at the moment that would help me greatly, I know we need commands and other things to happen, but I think we should focus more on the following:

    Getting Maps to work correctly:
    Find out why the hell these maps are not working right? Does the server files need to be Hexed to fix this? Will the maps 1 2 3 5 22 ect. the ones in the main maps folder for the client work with the server? I plan on trying this, but really need to find awnsers fast!

    The current problems again are, some maps monsters do not move, others they move but go through walls and rivers and such. The other problem is the monsters are not agressive, and do not attack first, and when they do attack in maps they can move in, they stick to you like bubble gum!


    Warps are not fully done, finding out the codes:
    Guys Let me explain one more time about this, if your not understanding.... there is a maps section in the database files or sql files that tells where WARPs will spawn the player at. Apparently the numbers within the maps section in the database does not match the ID number of the MOB ID, WARPS are considered as Mobs, and therefore have there own ID starting at 516 and up. I do not know where it ends, but I do know there is over 100 at least between 516 and 616 or so. The problem is the Database maps section contains a field called SOU which is short for Seal Online Unit, or something like that, not sure what the U means. Anyways, the SOU does not corrispond or match with the WARPS Mob ID number.

    Here is a prime example of a mob file for a WARP 516:

    <?xml version="1.0" ?>
    <!--WARP-->
    <Mob>
    <TYPE>4</TYPE>
    <ÉúÃüÖµ>108000</ÉúÃüÖµ>
    <ħ·¨Öµ>0</ħ·¨Öµ>
    <¾­ÑéÖµ>1</¾­ÑéÖµ>
    <¹¥»÷Á¦>820</¹¥»÷Á¦>
    <·ÀÓùÁ¦>690</·ÀÓùÁ¦>
    <ˢмä¸ô>11</ˢмä¸ô>
    <X>285</X>
    <Y>488</Y>
    <MAP_ID>115</MAP_ID>
    <¹ÖÎïID>516</¹ÖÎïID> < ----- This is the MOB Number, or WARP number. As you can see here it says 516! This is the actual warp number.
    <µôÂäÊýÁ¿>0</µôÂäÊýÁ¿>
    <µôÂäÎïÆ·>
    </µôÂäÎïÆ·>
    </Mob>

    Now in the database there is a list in the map section, it looks something like this:

    id | sou | map_id | x | y
    46 | 0| 2 226 36


    and currently the SOU value for 516 is 20 like so

    26 | 20| 2| 225| 60

    The sou value is pre-set apparently in the database, unless someone can prove otherwise, I need to know what SOU numbers go to what MOB ID numbers! This is the most important task currently as this is how we travel in game, and need these warps to work! They are also related to NPC's! So please help with this...


    Is there missing pathing information? :
    As said, is there an issue with Paths? It seems there is, or monsters would not be acting this way? Like I stated before, the Monsters are not acting correctly!


    Finally, is there monsters missing from the database or from the client?

    Currently there is an issue with the Monsters 2700+ not appearing in game, and using these values does not crash Seal or the Server, it is like it is ignored.
    These are the Monsters that are not visable in game when created:

    2726 - Meora? 80LVL 13239HP 437DMG 267DEF 13239EXP
    2729 - Great Nixie 85LVL 14905HP 466DMG 287DEF 14905EXP

    2732 - Great Wormo 90LVL 16680HP 496DMG 309DEF 16680EXP
    2738 - [Hungry] Krab 105LVL 22605HP 585DMG 375DEF 22605EXP

    2741 - Confused Abyss 125LVL 31905HP 708DMG 471DEF 31905EXP
    2744 - [E]Demon Knight 125LVL 31905HP 708DMG 471DEF 31905EXP
    2747 - [Vile] Pedoron 127LVL 32923HP 721DMG 481DEF 32923EXP

    2750 - [Crazy] Dark Swordsman 127LVL 32923HP 721DMG 481DEF 32923EXP
    2753 - Dark Berserker? 129LVL 33957HP 733DMG 491DEF 33957EXP
    2756 - Dark Gariel 167LVL 56643HP 979DMG 699DEF 56643EXP
    2759 - Cool Mariel? 173LVL 60753HP 1020DMG 734DEF 60753EXP

    2762 - Terror Skull Collect?? 171LVL 59367HP 1006DMG 722DEF 59367EXP
    2765 - Chaos 174LVL 61452HP 1026DMG 740DEF 61452EXP
    2768 - [Mega] Titan Skull 152LVL 46998HP 881DMG 614DEF 46998EXP

    2771 - Massive Macho Zombie 154LVL 48232HP 894DMG 625DEF 48232EXP
    2774 - [Guardian] Cankura 156LVL 49482HP 907DMG 636DEF 49482EXP
    2777 - Rizadoria 159LVL 51387HP 926DMG 653DEF 51387EXP

    2780 - [Strong]Pedron 163LVL 53983HP 953DMG 676DEF 53983EXP
    2783 - [Cursed] Kimbara 165LVL 55305HP 966DMG 687DEF 55305EXP
    2786 - Super Titan Skull 196LVL 77842HP 1177DMG 877DEF 77842EXP
    2789 - Demon Wizard 212LVL 78429HP 1612DMG 982DEF 78429EXP

    2792 - Dark Warrior 212LVL 78429HP 1612DMG 982DEF 78429EXP
    2795 - Soul Collector MK3 206LVL 85932HP 1247DMG 942DEF 85932EXP

    2816 - [Excited] MoleRat 188LVL 71658HP 1122DMG 826DEF 71658EXP
    2819 - Superduper WoodWood? 183LVL 67923HP 1087DMG 795DEF 67823EXP

    2822 - Timid Horse 185LVL 69405HP 1101DMG 807DEF 69405EXP
    2825 - [Lurid] Mushrooms 200LVL 81030HP 1205DMG 903DEF 81030EXP
    2828 - Earthworm 211LVL 90127HP 1283DMG 975DEF 90127EXP

    2831 - Gargantuos Beast 203LVL 83463HP 1226DMG 922DEF 83463EXP
    2834 - [S]Shizamu 204LVL 84282HP 1233DMG 929DEF 84282EXP
    2837 - [F] Mega Macho 205LVL 85105HP 1240DMG 935DEF 85105EXP

    2894 - Dark Aleph 220LVL 134654HP 1515DMG 1037DEF 134654EXP
    2897 - Ancient Titan Skull 199LVL 110312HP 1348DMG 896DEF 110312EXP

    2900 - Runaway Railor 187LVL 97492HP 1254DMG 820DEF 97492EXP

    2912 - [Excited] Pedoron 202LVL 113641HP 1371DMG 916DEF 113641EXP

    2924 - [Passion] Pedoron 205LVL 117019HP 1395DMG 935DEF 117019EXP

    2933 - Ancient Goku 214LVL 127452HP 1467DMG 995DEF 127452EXP

    2945 - Shark 184LVL 94410HP 1231DMG 801DEF 94410EXP
    2948 - Goriate 217LVL 131028HP 1491DMG 1016DEF 131028EXP

    2951 - Ancient Golem 190LVL 100623HP 1277DMG 839DEF 100623EXP

    2960 - Guardian BOSS 236LVL ? ? ? ?

    3062 - Pig Boss 1 ? 225LVL ? ? ? ?
    3065 - Pig Boss 2 ? 225LVL ? ? ? ?
    3068 - Pig Boss 3 ? 225LVL ? ? ? ?

    Plus there could be others not listed here! This also needs fixing and is important!


    Skills:
    Some Skills do not work, others are not acting right, and some refuse to work properly.... help me with this as well, perhaps even write more xml skill sets??

    So please help me with these issues before any others, as these are the top prioities right now, once these issues are solved we can get to the next step of placing warps, npcs and monsters, and hopefully if we can get a server up, test it there. And the Rest of the Bugs fixes wil follow!


    ---------- Post added at 10:36 PM ---------- Previous post was at 09:24 PM ----------

    Okay I found out some shocking new information, apparently I can use the other maps for control of the mobs, however, there is not enough room in the server file space for me to put all the maps there, so this will pose to be a buigger problem... the mobs still are not agressive, and I am still testing to see if they go through walls in some maps. In doing this change, I had lost East and West Red Soil Maps movement, meaning the map did not get loaded in the server information file, and now the mobs don;t move in these maps, so this means I will have to find some other way to load all the maps up. it also means that the reason in maps 20 and 25 Dod and the others are not loaded within the server, so that is why they DO NOT MOVE!~ But this still does not explain why the mobs don't attack and are not agressive... And it does not guarantee BOSSes like Ohm not moving... Just thought I would share this info with you guuys, keep me informed if you find anything helpfull in discovering how to fix this! Thanks ahead of time!
    Last edited by GoldenAce; 23-10-10 at 03:35 AM. Reason: spelling errors misc stuff

  11. #26
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    Re: Seal Online Emulation

    Code:
    <?xml version="1.0" ?>
    <!--WARP-->
    <Mob>
    <TYPE>4</TYPE>
    <ÉúÃüÖµ>108000</ÉúÃüÖµ>
    <ħ·¨Öµ>0</ħ·¨Öµ>
    <¾­ÑéÖµ>1</¾­ÑéÖµ>
    <¹¥»÷Á¦>820</¹¥»÷Á¦>
    <·ÀÓùÁ¦>690</·ÀÓùÁ¦>
    <ˢмä¸ô>11</ˢмä¸ô>
    <X>285</X>
    <Y>488</Y>
    <MAP_ID>115</MAP_ID> 
    <¹ÖÎïID>516</¹ÖÎïID> 
    <µôÂäÊýÁ¿>0</µôÂäÊýÁ¿>
    <µôÂäÎïÆ·>
    </µôÂäÎïÆ·>
    </Mob>
    you can see our font dont recognize "hieroglif" letter in server or client file.
    i recommend you to change setting like me..
    CONTROL PANEL => Regional and Language Option => Advanced =>
    then drop down menu for Select language change to Chinise (Hongkong S.A.R)
    restart..then when you open file or open client font will recognize original letter for the file

    like this :
    Code:
    
    <?xml version="1.0" ?>
    <!--紩惘妀-->
    <Mob>
    <TYPE>4</TYPE>
    <汜韜硉>184500</汜韜硉>
    <藹楊硉>0</藹楊硉>
    <冪桄硉>1</冪桄硉>
    <馴僻薯>820</馴僻薯>
    <滅郘薯>690</滅郘薯>
    <芃陔潔路>11</芃陔潔路>
    <X>200</X>
    <Y>200</Y>
    <MAP_ID>8</MAP_ID>
    <墅昜ID>360</墅昜ID>
    <裁邈杅講>0</裁邈杅講>
    <裁邈昜>
    </裁邈昜>
    </Mob>
    now we can recognize that letters on file,hoping someone could read the Chinese letters and translate for us,so we can identify any xml command on file.

    hope this help you little bit..

    N.B. :
    use program NPC怪物修改工具.exe on mobs folder to change value .xml file simply direct.
    but i can't made any change,because i don't know what meaning chinese letter on the program.





    just use try and error mode
    Attached Thumbnails Attached Thumbnails open1.jpg   open2.jpg  
    Last edited by ash_64; 23-10-10 at 06:15 AM.

  12. #27
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    Re: Seal Online Emulation

    Thanks but no cigar, thats helpfull ina sense, but without the maps loading correctly, that info is kind of pointless, besides I know what 90% of what all that means, thats not my issue, the issue is I can't find a relation ship to the MobID and SOU ID yet.... and I got a big problem.... Did you know that not all maps are loaded into the server? That there is maps missing, and I tried loading them as a seperate number like 25m to shorten them up a bit, and it wont load them all and only loads like 15 maps out of 94!!!! No wonder we are having issues!!! :(

    ---------- Post added at 12:17 AM ---------- Previous post was at 12:15 AM ----------

    Quote Originally Posted by ash_64 View Post
    Code:
    <?xml version="1.0" ?>
    <!--WARP-->
    <Mob>
    <TYPE>4</TYPE>
    <ÉúÃüÖµ>108000</ÉúÃüÖµ>
    <ħ·¨Öµ>0</ħ·¨Öµ>
    <¾­ÑéÖµ>1</¾­ÑéÖµ>
    <¹¥»÷Á¦>820</¹¥»÷Á¦>
    <·ÀÓùÁ¦>690</·ÀÓùÁ¦>
    <ˢмä¸ô>11</ˢмä¸ô>
    <X>285</X>
    <Y>488</Y>
    <MAP_ID>115</MAP_ID> 
    <¹ÖÎïID>516</¹ÖÎïID> 
    <µôÂäÊýÁ¿>0</µôÂäÊýÁ¿>
    <µôÂäÎïÆ·>
    </µôÂäÎïÆ·>
    </Mob>
    you can see our font dont recognize "hieroglif" letter in server or client file.
    i recommend you to change setting like me..
    CONTROL PANEL => Regional and Language Option => Advanced =>
    then drop down menu for Select language change to Chinise (Hongkong S.A.R)
    restart..then when you open file or open client font will recognize original letter for the file

    like this :
    Code:
    
    <?xml version="1.0" ?>
    <!--紩惘妀-->
    <Mob>
    <TYPE>4</TYPE>
    <汜韜硉>184500</汜韜硉>
    <藹楊硉>0</藹楊硉>
    <冪桄硉>1</冪桄硉>
    <馴僻薯>820</馴僻薯>
    <滅郘薯>690</滅郘薯>
    <芃陔潔路>11</芃陔潔路>
    <X>200</X>
    <Y>200</Y>
    <MAP_ID>8</MAP_ID>
    <墅昜ID>360</墅昜ID>
    <裁邈杅講>0</裁邈杅講>
    <裁邈昜>
    </裁邈昜>
    </Mob>
    now we can recognize that letters on file,hoping someone could read the Chinese letters and translate for us,so we can identify any xml command on file.

    hope this help you little bit..

    N.B. :
    use program NPC怪物修改工具.exe on mobs folder to change value .xml file simply direct.
    but i can't made any change,because i don't know what meaning chinese letter on the program.





    just use try and error mode
    I do not use the editor, like I just had said, I understand what teh lines do 90%, and I do it manually not by that program... but if you can find out a translation that makes sense, and not google or yahoo bable fish, then let me know, otherwide, I will continue to do it like I am now....


    Oh and I forgot to mention that program numbers the xml's making it very confusing, I am using a naming system i can understand, and Seal loads them xml's perfectly fine without a bunch of numbering system like that program does!

    ---------- Post added at 12:24 AM ---------- Previous post was at 12:17 AM ----------

    For example:

    NPC440.xml

    <?xml version="1.0" ?>
    <!--KnightWeaponSmith­-->
    <Mob>
    <TYPE>4</TYPE>
    <ÉúÃüÖµ>184500</ÉúÃüÖµ>
    <ħ·¨Öµ>0</ħ·¨Öµ>
    <¾­ÑéÖµ>1</¾­ÑéÖµ>
    <¹¥»÷Á¦>820</¹¥»÷Á¦>
    <·ÀÓùÁ¦>690</·ÀÓùÁ¦>
    <ˢмä¸ô>11</ˢмä¸ô>
    <X>122</X>
    <Y>422</Y>
    <MAP_ID>3</MAP_ID>
    <¹ÖÎïID>440</¹ÖÎïID>
    <µôÂäÊýÁ¿>0</µôÂäÊýÁ¿>
    <µôÂäÎïÆ·>
    </µôÂäÎïÆ·>
    </Mob>

    this system works perfectly fine :)

    ---------- Post added at 12:30 AM ---------- Previous post was at 12:24 AM ----------

    Read up on this topic first before.... it explains what you wish to know without having chinese font!

    http://forum.ragezone.com/f111/seal-...ml#post5941594
    Last edited by GoldenAce; 23-10-10 at 06:25 AM. Reason: corrected xml file

  13. #28
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    Re: Seal Online Emulation

    I haven't read your post before this thread...hehehe
    ok i'll learn those first.
    ace,could you upload your new .SQL file??

  14. #29
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    config Re: Seal Online Emulation

    I am getting this on my loading screen

    server.conf
    ┤┤╜¿00-54-46.log│╔╣ª
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■90m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■86m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■82m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■78m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■74m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■70m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■66m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■62m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■58m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■54m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■50m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■46m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■42m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■38m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■34m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■30m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■27m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■23m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■19m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■16m!
    11m!╘╪╚δ╡╪═╝╬─╝■10m
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■06m!
    ├╗╙╨╘╪╚δ╡╪═╝╬─╝■01m!
    LoadSkill...Done!
    LoadMobs...Done!
    ╖■╬±╞≈╡⌠▒ª▒╢╩²:2
    ╖ó╦═╧√╧ó: Welcome Everyone to Seal Online, please Enjoy the 2X Drop and Experien
    ce! :)
    ╖ó╦═<<╧╡═│╜½╥¬╓╪╞⌠>>│╔╣ª!
    ╖ó╦═╧√╧ó: Welcome Everyone to Seal Online, please Enjoy the 2X Drop and Experien
    ce! :)
    ╖ó╦═<<╧╡═│╜½╥¬╓╪╞⌠>>│╔╣ª!

    but not all maps are loading, there are 94 maps total! I dunno how to fix this, I even tried search for 23 or 24 and replacing it with 94 to up the max map loaded I guess? Well that did not work, any suggestions???

    Here is the updared server files again, and the test8 is the sql, and just add the mobs.rar content into your mobs folder
    Attached Files Attached Files
    Last edited by GoldenAce; 23-10-10 at 07:03 AM.

  15. #30
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    Re: Seal Online Emulation

    wow, this is one of very few projects ive seen people making progress in, im rooting for you and don't give up. tons of people appreciate it if they show it or not.

 

 
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