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Fashion Showcase

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Newbie Spellweaver
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That's very impressive! Where did you get your suits?
 
Initiate Mage
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Can I ask you, why no release ?
I mean, except if you did that for a server, why would you create such cool things and just let them on a folder on your desktop ?
 
Banana
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Can I ask you, why no release ?
I mean, except if you did that for a server, why would you create such cool things and just let them on a folder on your desktop ?

Because nobody is entitled to his creations or hard work.
 
Newbie Spellweaver
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Can I ask you, why no release ?
I mean, except if you did that for a server, why would you create such cool things and just let them on a folder on your desktop ?

If I release them what will I get in return?
Credits? Praise?
If I sell them ?
Money?

Don't need any of that, i've posted this to get feedback on the sets, to improve.
What I don't notice, someone else can, so if people actually gave me some feedback it would help me more then just the credits and praise I would get from releasing.
But the only thing i'm getting from all this is how did you do it posts or why no release posts so i'm not sure if I even want to keep this thread at all.
We'll see in the next couple of days if I will keep this thread or ask a mod to delete it.
 
Junior Spellweaver
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If I release them what will I get in return?
Credits? Praise?
If I sell them ?
Money?

Don't need any of that, i've posted this to get feedback on the sets, to improve.
What I don't notice, someone else can, so if people actually gave me some feedback it would help me more then just the credits and praise I would get from releasing.
But the only thing i'm getting from all this is how did you do it posts or why no release posts so i'm not sure if I even want to keep this thread at all.
We'll see in the next couple of days if I will keep this thread or ask a mod to delete it.

Bro, just ignore release-askers :)
 
Newbie Spellweaver
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There's not much feedback to actually give using a 2d platform when judging a 3d space. Also, they have to try and judge it in FlyFF's 3d space rather than any other 3d space given (so in-game). Not only that, but people will also have to restrict the feedback to everything but the actual model, considering anyone could go download MMD's off deviantart or find some ripping program if released (Might not be able to skin them but could still get them).

Only comment I can give is probably with Tiara from Fairy Fencer F. You should try to personally edit vertices so the size of the models have a better fit for the base flyff body models. Currently, it looks like you're squishing at some parts, and then over extending a bit too much at the waist. Then again, this could just be my personal preference or the original look from the models. Effole's problem is that the hair on the body seems squished.

Also, the models you have on the other forum in that sell thread are the same way imo. Too wide in some parts for FlyFF's character layout so the body proportions look kinda messed..Then again, this is judging from the 2d images supplied.
 
Newbie Spellweaver
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There's not much feedback to actually give using a 2d platform when judging a 3d space. Also, they have to try and judge it in FlyFF's 3d space rather than any other 3d space given (so in-game). Not only that, but people will also have to restrict the feedback to everything but the actual model, considering anyone could go download MMD's off deviantart or find some ripping program if released (Might not be able to skin them but could still get them).

Only comment I can give is probably with Tiara from Fairy Fencer F. You should try to personally edit vertices so the size of the models have a better fit for the base flyff body models. Currently, it looks like you're squishing at some parts, and then over extending a bit too much at the waist. Then again, this could just be my personal preference or the original look from the models. Effole's problem is that the hair on the body seems squished.

Also, the models you have on the other forum in that sell thread are the same way imo. Too wide in some parts for FlyFF's character layout so the body proportions look kinda messed..Then again, this is judging from the 2d images supplied.

Thanks for the feedback i'm actually going to make vids ingame of those but atm I don't have the time for that.

You are right about not being able to see much of a 3d model when its in a 2d picture, but you are wrong about the squishing and overextending the models because i'm actually re-working the models through vertices after making them around the same size as a flyff character.
The reason it looks so over extended at some parts is because I make them fit the flyff characters main model so that you can combine them with different cs set parts too instead of just wearing the same cs parts all the time.

Again thanks for the feedback, i'll try to make it less over extended, so that it still has some of the slimness and better proportioned body, it'll be hard because of the flyff body but it's do-able.
I hope you'll post your feedback again when I have the ingame video's up.
 
Initiate Mage
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If I release them what will I get in return?
Credits? Praise?
If I sell them ?
Money?

Don't need any of that, i've posted this to get feedback on the sets, to improve.
What I don't notice, someone else can, so if people actually gave me some feedback it would help me more then just the credits and praise I would get from releasing.
But the only thing i'm getting from all this is how did you do it posts or why no release posts so i'm not sure if I even want to keep this thread at all.
We'll see in the next couple of days if I will keep this thread or ask a mod to delete it.
Well, imo you don't have feedback and many people asking for release because your work is almost perfect, and only people who have some knowledge (Sorry, I'm not sure for the translation) about 3d could help you (Like Fenris did).
 
Newbie Spellweaver
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I would ask that software used for creating these magnificent works ... I would start to learn this kind of thing.
I'd appreciate it very much!
 
Junior Spellweaver
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I would ask that software used for creating these magnificent works ... I would start to learn this kind of thing.
I'd appreciate it very much!

Atools and 3ds max. No tutorial.
 
Banana
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I would ask that software used for creating these magnificent works ... I would start to learn this kind of thing.
I'd appreciate it very much!

A 3D modeler like 3D Studio Max, and either ATools or a couple of custom 3D importer/exporter MAX scripts floating around between a few people.
 
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