Making Disguise Command work again:
Comment out this Line:
PHP Code:
#ifdef __CLIENT
if( scanner.Token == "disguise" || scanner.Token == "dis" || scanner.Token == "º¯½Å" || scanner.Token == "º¯" ||
scanner.Token == "noDisguise" || scanner.Token == "nodis" || scanner.Token == "º¯½ÅÇØÁ¦" || scanner.Token == "º¯ÇØ" )
{
g_WndMng.PutString( "Not Command!" );
return FALSE;
}
#endif // __CLIENT
Another thing:
Add this to your VersionCommon.h of the Neuz:
PHP Code:
#define __CON_AUTO_LOGIN
Create an ini in the Main folder of Flyff and call it Autologin.ini add this in it and you will auto log into the Game
Code:
Account test
Password test
n2ndPassword 1234
nServer 1
nCharacter 1
Or this for the Neuz Console which contains additional commands (VersionCommon.h--> Neuz)
PHP Code:
#define __BS_CONSOLE
To change teh Quality of the Bloom effect from 16 bit to 64 bit change this:
PHP Code:
if( g_Option.m_nBloom == 1 )
{
if( m_d3dCaps.PixelShaderVersion >= D3DPS_VERSION(1,1) )
g_Glare.Create( m_pd3dDevice, D3DFMT_R5G6B5], g_Option.m_nResWidth, g_Option.m_nResHeight - 48 );
else
g_Option.m_nBloom = 0;
to this
PHP Code:
if( g_Option.m_nBloom == 1 )
{
if( m_d3dCaps.PixelShaderVersion >= D3DPS_VERSION(1,1) )
g_Glare.Create( m_pd3dDevice, D3DFMT_A16B16G16R16F, g_Option.m_nResWidth, g_Option.m_nResHeight - 48 );
else
g_Option.m_nBloom = 0;
The Bloom effect will apply In much sharper Quality now
To activate Bloom jsut wirte bloom into the ini like this
if you get an CEffectEnviroment error just make a file in the ResourceFolder called EnvironmentEffect.txt and insert this into it
Hope this helps ^^