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Old v15 source + Source addons

This is a discussion on Old v15 source + Source addons within the Flyff Archive forums, part of the Flyff category; Originally Posted by Aries yap i noticed that but i already found a fix arround that. But the items arent ...

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  1. #91
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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by Aries View Post
    yap i noticed that but i already found a fix arround that. But the items arent neccessary for my Class either, it was only a test. My Class the Shapeshifter (thanks to a youtube post for this name ^^) is using only the D3D function that morphs one Character into another and combines it with a skill.
    Its a simple, easy to do, takes alot of times though.

    Its a fucking awesome idea, i love it. I almost jizzed on the Alpha video.

    Small details: work on diffrent SFX for diffrent skills cuz the trans skill looks weird in the first place

    But, as it looks in the video you only replaced the skill effect, will take a lot of work still.

  2. #92
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    Re: FlyFF v15 Source Code + Source Edits

    Yea the Skills in this Vid were Blade Skills used to trans next week i make a new vid. But for the SFX. Is there an Editor for it?

    What needs o be done also are new Animations for the jumping. they really look akward on non flying mobs.

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    Re: FlyFF v15 Source Code + Source Edits

    I have one question.
    Someone told me, that is the german source.
    So, and my question is.
    Works the flyff.a check?
    With the korean binaries it was deactivated or not included, but with the source it must be integrated, or not?

  4. #94
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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by Aries View Post
    Yea the Skills in this Vid were Blade Skills used to trans next week i make a new vid. But for the SFX. Is there an Editor for it?

    What needs o be done also are new Animations for the jumping. they really look akward on non flying mobs.
    Theres a Skill Editor released, I made a guide aswell.

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    Re: FlyFF v15 Source Code + Source Edits

    I have one question.
    Someone told me, that is the german source.
    So, and my question is.
    Works the flyff.a check?
    With the korean binaries it was deactivated or not included, but with the source it must be integrated, or not?
    Someone know something about this?

  6. #96
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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by dennisdra View Post
    Someone know something about this?
    No... it doesnt work... dont use it =)

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    Re: FlyFF v15 Source Code + Source Edits

    To make Flyff.a work:

    You need to make the following additions to the VersionCommon.h of

    AccountServer
    Certifier
    Neuz

    look for

    Code:
    defined(__INTERNALSERVER)
    defined(__MAINSERVER)
    defined(__TESTSERVER)
    and add the following text under each

    Code:
    #define	__SECURITY_0628
    in the certifier is one extra line needed, this:

    Code:
    #define __JAPAN_AUTH
    then recompile these three and you are done

    Place Flyff.b in the program folder and flyff.a in the Client folder.
    Last edited by Aries; 28-10-10 at 08:38 PM.

  8. #98
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    Re: FlyFF v15 Source Code + Source Edits

    aries can u contact me via icq? i have some little questions :P

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    Re: FlyFF v15 Source Code + Source Edits

    you got a PM from me.

    now back ontopic

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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by Aries View Post
    you got a PM from me.

    now back ontopic
    well i allready got u on icq P: "kushi"

    ontopic: i've been working on v16 class imma almost done just need some single fixes maybe someone of u can tell me where i have to change it at all? like which cpp datas

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    Re: FlyFF v15 Source Code + Source Edits

    I have a question.
    How can i remove the Bank pw query at char select?

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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by dennisdra View Post
    I have a question.
    How can i remove the Bank pw query at char select?
    You can deactivate it through the WinMain.rc open it in notepad and look for IDS_2ND_PASSWORD and change it to 0.
    Last edited by Aries; 29-10-10 at 11:43 AM.

  13. #103
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    Re: FlyFF v15 Source Code + Source Edits

    aries you know how to fix the trans.
    when you transed to monster you can attack npc and pets you know how to fix that?

  14. #104
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    Re: FlyFF v15 Source Code + Source Edits

    Can I use to compile this sources visual studio 2008/2010 express or any other compilator(except vc2003).

  15. #105
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    Re: FlyFF v15 Source Code + Source Edits

    Quote Originally Posted by Fedake View Post
    Can I use to compile this sources visual studio 2008/2010 express or any other compilator(except vc2003).
    Only if you can convert the source code to them. Otherwise, no, you'll get tons of errors.
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