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[Help] Missing code in TMS v113 & v119

Initiate Mage
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Jan 24, 2020
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Hello guys, I encountered some problems writing TMS v119 server.

I wrote the server which is based on an open source TMS v113 server (OdinMS), however, I met with the problem in MaplePacketCreator.java -> spawnPlayerMapobject().

I found some missing code in the source code when I reversed the TMS v113 client.

These code wasn't lying on the IDA but they could perfectly worked!

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The pictures below shows that the pseudo code are highly matched with the source code.

2.PNG - [Help] Missing code in TMS v113 & v119 - RaGEZONE Forums 1.PNG - [Help] Missing code in TMS v113 & v119 - RaGEZONE Forums

However, when we finished the BUFF function, the code below were missing.

3.PNG - [Help] Missing code in TMS v113 & v119 - RaGEZONE Forums 4 - [Help] Missing code in TMS v113 & v119 - RaGEZONE Forums

As you can see, the code between the addCharLook function and the BUFF function are more than a ReadShort function.

5.PNG - [Help] Missing code in TMS v113 & v119 - RaGEZONE Forums

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I have been using Cheat Engine to trace the packet, however, the packet is truly under the sequence of BUFF -> ReadShort -> addCharLook.

I can't figure out why the source code could perfectly worked. :*:

Could you guys please answer me the questions? :*:

Much appreciate!!!
 

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