Newbie Spellweaver
- Joined
- Jan 7, 2014
- Messages
- 61
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Okay so I don't know if this is.the right place to discuss this but what makes celino so stable versus other Odin based sources.
I know that celino uses switch statements in its packet processor, while other Odin based sources do not. Although I don't think it really makes a difference by using either or.
Celino uses safe-threading in player storage, maple map and for characters. It also has character transfer between channels, which reduces database load and speeds up the process of changing channels. While other Odin based sources does not.
Celino loads xml data during startup while other odinms sources don't.
So my question is are these the main factors that make Celino so stable, and the main differences between older Odin based sources? Maybe the way he wrote MapleMap?
I don't know if this would be a help thread or not, but yeah discuss, I guess?
I know that celino uses switch statements in its packet processor, while other Odin based sources do not. Although I don't think it really makes a difference by using either or.
Celino uses safe-threading in player storage, maple map and for characters. It also has character transfer between channels, which reduces database load and speeds up the process of changing channels. While other Odin based sources does not.
Celino loads xml data during startup while other odinms sources don't.
So my question is are these the main factors that make Celino so stable, and the main differences between older Odin based sources? Maybe the way he wrote MapleMap?
I don't know if this would be a help thread or not, but yeah discuss, I guess?