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Numbers of Bug in MetroMS

This is a discussion on Numbers of Bug in MetroMS within the Java Based (Odin) forums, part of the MapleStory category; Anyone want to disscuss/share MetroMS rev 225 bugs, glitches, feel free to post, what I've found are: [Fixed] -Party not ...

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  1. #1
    IfritGamerZ: Kevin
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    Numbers of Bug in MetroMS

    Click
    Anyone want to disscuss/share MetroMS rev 225 bugs, glitches, feel free to post, what I've found are:

    [Fixed]
    -Party not showing while changing map etc
    -GM Hide, whenever a player comes to you they can see you but when the gm moves
    -HP Healing, every 10 seconds you can see the hp up on your head but the HP bar does not go up

    [Known Unfixed Bugs]
    -NPC Click Random Dc
    -Claw Mastery Not getting more stars...
    -Arrows in shop that is suppose to have 1000 arrow gives 1
    -Can't buy more than (I think) 100 Arrows
    -Drops All Messed Up Ex: Steely Chance 7 wtf =.= (There is an unofficial way to fix it)
    -Quest Dont Drop (90% of Quest Bugs)
    -Spawning Problem OverTIme Maybe Caused by Quest?
    -AriantPQ No Timer 0_o
    -NPC Disappearing Overtime Since Moogra's 1st ShootSource Release
    -HyperBody Bugs Little Bit
    -Summon Damage Over Damage 1.5bill Wtf...
    -Zakum Kill = Server Crash...
    Last edited by minikevin12; 29-06-10 at 04:38 PM.

  2. #2
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    Re: Numbers of Bug in MetroMS

    Theese are miner problems.
    You can just fix it.

  3. #3
    IfritGamerZ: Kevin
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    Re: Numbers of Bug in MetroMS

    ye but what have you found ? share?>

  4. #4
    `StingRayMS`
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    Re: Numbers of Bug in MetroMS

    What are some major bugs?

  5. #5
    win
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    Re: Numbers of Bug in MetroMS

    Are you guys forgetting about the spawn bug?

  6. #6
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    Re: Numbers of Bug in MetroMS

    Quote Originally Posted by Xoslize View Post
    Theese are miner problems.
    You can just fix it.
    He made this topic to find share bugs you have noticed.

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  7. #7
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    Re: Numbers of Bug in MetroMS

    when a player get's poisoned all other players in the map get dc'ed... i'd call that a major bug... a fix would be nice... i just blocked poison from being send to the other players but thats not a fix

    i get random crashes of the server... it starts using 100% cpu and no one can get in game anymore. needs full restart.

    at random times it starts using 100% cpu and everything is still working. but after a few hours it crashes and you get the previous situation. (this part is skipped in the previous bug so it is actually 2 bugs). i think its a infinite loop somewhere but i have no way of finding it. I've also been told it might be a deadlock somewhere or possibly both...

    when multiple ppl start hitting a reactor and it gets destroyed some weird shit happens and immediately a new reactor is spawned.. when its hit.. everyone nearby DC's. i really want a fix for this one... so would be nice if someone had it....

    other bugs:

    pirate 3rd job transform not working.. but this has been around long time.
    some hidden street dont respawn mobs (like ludi clocktower). i fixed this
    PQ's dont respawn mobs (events actually but thats mostly pq's). i fixed this.
    shinjou mount cant be used (or is that not in v75? cant remember)


    thats all i can come up with for now
    Last edited by bagger; 12-06-10 at 04:58 PM.

  8. #8
    Infraction Banned
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    Re: Numbers of Bug in MetroMS

    shinjou mount cant be used (or is that not in v75? cant remember)
    It's not a bug, it's not inside v75, but the data is there (for next patch)...

  9. #9
    Mike > ALL
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    Re: Numbers of Bug in MetroMS

    chairs not healing hp/mp?
    Sig Removed

  10. #10
    Ooo, shiny!
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    Re: Numbers of Bug in MetroMS

    MySQL threads going idle instead of closing themselves. - fixed
    Mana reflection is effed up, - fixed
    Taunt doesn't work
    Ninja ambush does 1 damage.
    Don't PM me for help regarding the set-up of Xeon v0.97 source.

  11. #11
    I'm sexy and I know it :)
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    Re: Numbers of Bug in MetroMS

    Quote Originally Posted by bagger View Post
    PQ's dont respawn mobs (events actually but thats mostly pq's). i fixed this.
    Just found out I have this too, so what was wrong with events?

  12. #12
    IfritGamerZ: Kevin
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    Re: Numbers of Bug in MetroMS

    hmm yeah i know, it does not create instance i think

  13. #13
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    Re: Numbers of Bug in MetroMS

    Beholder d/c? (idk if its fixed yet)
    Monsters actually don't go hidden in HPQ
    Dash d/c (there's a temp fix)
    HenesysPQ warps to Dojo (can be fixed easily)
    Monster spawn bug
    Fredrick not giving merchant items back?
    Last edited by Expedia; 12-06-10 at 07:31 PM.

  14. #14
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    Re: Numbers of Bug in MetroMS

    And yet, surprisingly, we still call this the best source out there.

    Hehehehe.
    Let's make a better one :P

  15. #15
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    Re: Numbers of Bug in MetroMS

    i've fixed the items in merchants disappearing after server crash actually... was quite easy

 

 
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