This is a discussion on Numbers of Bug in MetroMS within the Java Based (Odin) forums, part of the MapleStory category; Originally Posted by bagger and sendspawndata sends YOUR data.... so you yourself let the other player know you can been ...
Here are the quotes for you Deagan. I think you need to read them again to see who was the one acting with an ego. He never called you a retard, and still has yet to call you one. He stated it was hard to talk to you as if you weren't one AFTER you said not to talk to you like one.
@OnTopic: It's nice to see people actually helping to improve things, but I thought most of this has already been released in the Release section? When I first read this thread, I expected issues that have never been addressed before o.0
Last edited by Shawn; 14-06-10 at 01:03 PM.
Originally Posted by Russell Peters
RIP Akaruz, The Godfather
Spoiler:
Thanks everyone for these fixes.
I had a fix for the chairs hp regen ...
but I completely forgot.
The GM Hide fix was really useful, as well as the pet.
Could anyone help me with my compiling problem for player commands?
I'm half retarded so I need assistance ..
http://forum.ragezone.com/f566/error...etroms-668739/
That's my thread, if anyone could help.
Last edited by Mootykinz; 14-06-10 at 02:29 PM.
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Making someone feel like a retard is equal to directly telling him he is one IMO.
Example :
"really see now why ppl think no one here can code... so ill explain it with the check in the original code,
PHP Code:
if ((this.isHidden() && gmLevel > 0) || !this.isHidden()) {
see this?
the code below that (which is the spawn and show pets packets) is executed when the following applies:
YOU are hidden AND YOUR gm level is higher then 0
OR
YOU are NOT hidden....
so if you think about you'll realize this code is ALWAYS executed.... and you always show up to the other player no matter what skill you use.... all clear to you now?"
+ actually telling me it's hard not to talk to me like a retard make sme obviously feel like one thus me replying like that.
Btw, mind your own business, we were over it already.
On-topic : about the transformation glitch I was talking about before, I will release a fix soon enough.
He literally told me speaking to me makes it hard not to reply as if I am a retard speaking to, nothing to do with my ego.
It started off discussing a bug in metroms thus us not taking it private so that people could read it, it just ended with us already stopping with the discussion and shawn pulling it back up.
It's in an open forum in an open thread, therefore it's everyones' business. Thank you yet again for displaying what I meant by an ego. You are getting all pissy because I showed you that you were in the wrong. Who cares if it was over, it's pretty obvious you didn't learn anything from it. From what I read of his posts, he in no way was talking to you like a retard. He was explaining why you were wrong. I'm sorry if that made you butthurt because you were being taught what you were doing wrong and/or didn't understand properly.
I'm sure you're going to take offense to this. I am not intending to insult you. I'm merely showing you that you do in fact have an ego. Again, he never even remotely mentioned the word retard, or anything insulting until you brought it up. If it made you feel that way, maybe you need to learn to be more objective. Not every statement that counters yours is intended as an insult.
@NYCPirate: No. I am almost 100% positive people have released these fixes before, the Hide and a few others. I can double check, maybe I'm wrong. I swear I've seen them though. As I said before, when I first read this thread, I thought it was bugs that weren't already known. Having been in the help section for a long time now, I've seen numerous threads regarding a few of the bugs mentioned here, where people got helped. Idk... maybe I'm gettin old -_- (shhhh, don't comment to that)
Originally Posted by Russell Peters
RIP Akaruz, The Godfather
Spoiler:
You guys mean something like this?
Code:if (player.getBuffedValue(MapleBuffStat.MORPH) != null) { if ((attack.skill / 100000) != (player.getBuffedValue(MapleBuffStat.MORPH) / 10000)) { player.cancelEffectFromBuffStat(MapleBuffStat.MORPH); return; } }
This one will cancel morph and when they use a skill that isn't from the job they got the transformation from.
OH, and I'm not sure if this is how it works on the official server.
Last edited by Xerixe; 15-06-10 at 07:46 AM.
it isn't a real fix anyway.... that wont fix the spamming of skills that you CAN use with that job...
The spamming skill fix isn't working.
When I'm a pirate doing a pirate transformation with pirate skills...my transformation stops.
another bug: when you have a top and bottom equipped and you equip an overall... the top is removed but the bottom stays equipped....
fix,
replace the following:
Code:private static final boolean isOverall(int itemId) { return itemId >= 1050000 && itemId < 1060000; }