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[Delphi] [Source] [v83+]Delphi MapleStory Server (supports v83/v90/v97)

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Re: Delphi MapleStory Server (supports v75 & v80)

How to show/supports Asia font?
Just change server message to Chinese but it crash and disconnect..:*:
 
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Re: Delphi MapleStory Server (supports v75 & v80)

How do you change the Server message that says 'Welcome to your Delphi Based MapleStory Server!' and are there any commands?
 
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Re: Delphi MapleStory Server (supports v75 & v80)

I don't think GMS supports unicode.
I can be sure GMS supports that.
Because they are works fine with 062 and 075 just change few code.But i can't find relative code in the DelphiMS source.:?:
 
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Re: Delphi MapleStory Server (supports v75 & v80)

@jimmy2027:
I don't know :eek:
Does it happen when you do something specific or randomly?

If you've got Delphi 2010, you can run it through the IDE (press F9) and then you'll get more information on the exception.

I found out its the problem with pin system. When I disabled it, everything went just fine :)
But I did execute the 03 Personal Identification Code.sql, though...
 
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Re: Delphi MapleStory Server (supports v75 & v80)

What is happening?
 

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Re: Delphi MapleStory Server (supports v75 & v80)

i have an error when compile :(
 
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Re: Delphi MapleStory Server (supports v75 & v80)

error again :((
 
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Re: Delphi MapleStory Server (supports v75 & v80)

Your Delphi is fucked up, it doesn't even find the basic components it should always have. Maybe it got installed/cracked wrong.
 
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Re: Delphi MapleStory Server (supports v75 & v80)

I support this development and respect it. Bringing developments public shows that there are those who are still giving to the community with a sense of humility.

Keep up the good work.
 
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Re: Delphi MapleStory Server (supports v75 & v80)

Help, I get this error when I compile:

Compiling MapleServer.dproj (v83 configuration)
[DCC Fatal Error] MapleCharacter.pas(29): F1026 File not found: 'ZDbcIntfs.dcu'
 
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Re: Delphi MapleStory Server (supports v75 & v80)

Hey, Hendi nice source
btw,i got some problerms.. i knw im a noobie =(

1)I did compiling ..but wad is it for?

2)how can i fix npc's error? like when i click them, some of them respond Unknown script: (names and numbers).rops

plse help me =(
thanks in advance
 
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Re: Delphi MapleStory Server (supports v75 & v80)

Compiling is for saving changes to the source code, and making them active in game. AS for your NPC problems, it is caused simply because the NPC's have yet to be scripted. That is the default text that is provided when the NPC has not been scripted yet. To fix this problem you would have to manually script them and put them in the scripts folder i believe for this source.

Also, Hendi, I'm assuming that this development is still in progress. How far are you intending to go with this development? It is admirable that you have already updated to v83, but now i think in my own personal opinion that you should start working on more serious things. I see you have great potential in Delphi, and I think you should stick with v83 for now, and get basic things working in this order (as a recommendation): Most working Skills, Parties, Cashshop. This is just my opinion and I am not criticizing your source, just giving you my feedback. Anyways keep it up, and I hope to see further development in this source.
 
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Re: Delphi MapleStory Server (supports v75 & v80)

i get
[DCC Fatal Error] MapleCharacter.pas(29): F1026 File not found: 'ZDbcIntfs.dcu'

error too...
can help ?
 
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Re: Delphi MapleStory Server (supports v75 & v80)

Natsu said:
Also, Hendi, I'm assuming that this development is still in progress. How far are you intending to go with this development? It is admirable that you have already updated to v83, but now i think in my own personal opinion that you should start working on more serious things. I see you have great potential in Delphi, and I think you should stick with v83 for now, and get basic things working in this order (as a recommendation): Most working Skills, Parties, Cashshop. This is just my opinion and I am not criticizing your source, just giving you my feedback. Anyways keep it up, and I hope to see further development in this source.
Yes, but before I will do those things I want to fix that crappy bug where mobs float through the map when 2 or more players are there... it annoys me if such a serious bug isn't fixed and I don't feel like implementing more important things then.
I've already tried fixing it for 2 hours and I just can't find out what it's caused by :mellow:

@josh5671:
Did you copy those ZeosLib files to your lib dir (NOT the whole folders, but the files in them)? If yes, try compiling using SHIFT + F9 .
 
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