- Joined
- Jul 13, 2008
- Messages
- 272
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- 136
Hi guys.
While i was building a PerfectWorld to LastChaos model converter i also made a model viewer that can open both .ski and .bm files.
The main purpose was actually to make a LC modelviewer but it seems to work better with PW models.
It can be assigned as default program for .ski files.
But u can also just drag the .ski file on there.
It will search for the texture thats mentioned inside the file in the folder textures thats in the same folder the .ski is in
I don't know if there is something like it already as i am not following this forum at all. But for those who want to use it, have fun
U can use the arrow keys, aswell as WASD & IJKL to rotate and such
p.s. some ski files do give a error, but lets say 90% will work just fine
UPDATE 0.3 version!
Fixed the strange rotation and it will also no longer complain
if it can't find a dds file
UPDATE 0.2 version!
Fixed a few issues.
The textures don't have to be in the folder textures but can be any subdirectory.
Not all models liked to get optimized, the ones who didn't caused a error before
No more half transparent models, they all display nicely.
Still some issues with the texture mapping when there is more then 1 mesh sadly.
I added the directx.dll files so u don't need to have the directx sdk installed anymore.
It will now show the models that didn't want to work before
While i was building a PerfectWorld to LastChaos model converter i also made a model viewer that can open both .ski and .bm files.
The main purpose was actually to make a LC modelviewer but it seems to work better with PW models.
It can be assigned as default program for .ski files.
But u can also just drag the .ski file on there.
It will search for the texture thats mentioned inside the file in the folder textures thats in the same folder the .ski is in
I don't know if there is something like it already as i am not following this forum at all. But for those who want to use it, have fun
U can use the arrow keys, aswell as WASD & IJKL to rotate and such
p.s. some ski files do give a error, but lets say 90% will work just fine
UPDATE 0.3 version!
Fixed the strange rotation and it will also no longer complain
if it can't find a dds file
You must be registered to see links
UPDATE 0.2 version!
Fixed a few issues.
The textures don't have to be in the folder textures but can be any subdirectory.
Not all models liked to get optimized, the ones who didn't caused a error before
No more half transparent models, they all display nicely.
Still some issues with the texture mapping when there is more then 1 mesh sadly.
I added the directx.dll files so u don't need to have the directx sdk installed anymore.
It will now show the models that didn't want to work before
You must be registered to see links
Last edited: