Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

GFX ( Small Tutorial)

Mythic Archon
Joined
Nov 18, 2011
Messages
711
Reaction score
179
Well i took time to test this a bit , and its quite easy , easyer then it looks as usually.
Changing a gfx's color can be done in 2 ways ( at least only these 2 i use)
1.Test codes for colors i have these if you guys want to use any :
black - 16776960
mauve - 9502584
green - 9437304
dark weak green - 3211384 ( like a dust)
dark mauve - 13565816
grady - 8417086
light mauve - 3984446
dark yellow - 27135
dark red - 63232
smoke like - 73232
good looking black - 16777215
red to mauve - 65280
verry dark orange - 165280
light green - 512128
dark green - 13079039
verry light green - 4259906
good looking green - 4260095
lighter dark - 16711680
9051137 - blue
16404230 dark blue

2.You can anytime search for a gfx witht the color that you want and simply add the code to your gfx.
-------------- Editing GFX in the .ecm
xFilePath: 怪物\通用\红黑灵魂.gfx
HookName:
HookOffset: 0.000000, 4.652373, 0.137119
HookYaw: 0.000000
HookPitch: 0.000000
HookRot: 0.000000
BindParent: 1
FadeOut: 1000
UseModelAlpha: 1
GfxScale: 3.000000 ------> try changing and see result
GfxAlpha: 1.000000------> try changing and see result
GfxSpeed: 1.000000------> try changing and see result
GfxOuterPath: 0
GfxParamCount: 0
EventType: 100
StartTime: 0
TimeSpan: -1
Once: 0
only by testing and giving a lot of your time to perfect world will take you to more knowdlege not my tutorial.
 
Skilled Illusionist
Joined
Oct 21, 2004
Messages
356
Reaction score
87
use this for colors :D
1 is scale
1 is transparency
1 is the overall speed
Also HookName can be used for fast GFX positioning (blank for manual positioning in HookOffset) also it can be offseted based on the hook
also you can change the overall model+gfx color in the ecm but there uses aRGB hex(should be at beginning of the ecm)
StartTime: 0 (when the overall gfx shows after the model in the ecm shows )
TimeSpan: -1 (means infinite GFX animation loops) try setting to 5 ... after 5 loops the gfx whould freeze
Once: 0 if set to 1 one TimeSpan must be set to a number(other than infinite=-1) after the timespam loops the gfx will stop showing
 
Last edited:
Mythic Archon
Joined
Nov 18, 2011
Messages
711
Reaction score
179
use this for colors :D
1 is scale
1 is transparency
1 is the overall speed
Also HookName can be used for fast GFX positioning (blank for manual positioning in HookOffset) also it can be offseted based on the hook
also you can change the overall model+gfx color in the ecm but there uses aRGB hex(should be at beginning of the ecm)
StartTime: 0 (when the overall gfx shows after the model in the ecm shows )
TimeSpan: -1 (means infinite GFX animation loops) try setting to 5 ... after 5 loops the gfx whould freeze
Once: 0 if set to 1 one TimeSpan must be set to a number(other than infinite=-1) after the timespam loops the gfx will stop showing

Thank you verry much
 
Initiate Mage
Joined
Dec 17, 2010
Messages
24
Reaction score
1
can we change colour of GFX in ECM notepad ?? not colour of models but just GFX
 
Initiate Mage
Joined
Dec 2, 2015
Messages
1
Reaction score
0
Also HookName can be used for fast GFX positioning (blank for manual positioning in HookOffset) also it can be offseted based on the hook
can u explain this or how to know which hookname is what position? is there a list of this?
 
Back
Top