- Joined
- Oct 15, 2013
- Messages
- 515
- Reaction score
- 159
Hello yes, recently I started Wz editing again. I quit and start again a lot...
Anywho, before GMS started using the Source properity, it was all good, then they used it, and that caused blinking item's in lower verisons when you were to import it. I found a way around that and it worked all fine and dandy. Now I imported this cape, (there are more like it but this is one I am using as an example.)
Comso Knockout Cape.
Anywho, I would look into the Char.wz to see why it isn't working, all I see is that every node is a WZUOLProperity meaning, (source so to speak) and it all links to default/default so I would look in that node...
Ignore the highlighted numbers and pos, I added that in to see if it would work... it didn't...
But the normal nodes would be origin, delay, and z yet none have any images.
So I look at the Effect.WZ. I found the ItemID in ItemEff.img, so I added it into the v83 Effect, as I take a look and this is what it looks like.
I took a look in default and it was Effect>images of cape.
So I think it was fixed but I imported it and it still wasn't working.
Does anyone know why it is doing this? Not looking for a direct answer, but a point in the right direction. If you know the answer that would be good too.
Anywho, before GMS started using the Source properity, it was all good, then they used it, and that caused blinking item's in lower verisons when you were to import it. I found a way around that and it worked all fine and dandy. Now I imported this cape, (there are more like it but this is one I am using as an example.)
Comso Knockout Cape.
Anywho, I would look into the Char.wz to see why it isn't working, all I see is that every node is a WZUOLProperity meaning, (source so to speak) and it all links to default/default so I would look in that node...
Ignore the highlighted numbers and pos, I added that in to see if it would work... it didn't...
But the normal nodes would be origin, delay, and z yet none have any images.
So I look at the Effect.WZ. I found the ItemID in ItemEff.img, so I added it into the v83 Effect, as I take a look and this is what it looks like.
I took a look in default and it was Effect>images of cape.
So I think it was fixed but I imported it and it still wasn't working.
Does anyone know why it is doing this? Not looking for a direct answer, but a point in the right direction. If you know the answer that would be good too.