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- Jul 30, 2012
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Excuse me for having the errors in Dutch. My lovely laptop I use when I am away is in Dutch, and I can't change it.
A 'new' bug I found in Harepacker resurrected is that it can no longer open data.wz from old versions. Upon doing so you will error out. Tried on all 3 encryptions.
Example version used: v0.30
-----------------------------
Now reason why I went to v0.30 is to demonstrate an other bug I remembered from harepacker. A pretty nasty one.
Ok so due to harepacker resurrected not working atm for data.wz, I used original harepacker to extract the following:
That's the halloween Slime from 2016 (from v0.30)
What I am going to do after exporting it is importing it in a mob.wz:
So we will have this:
All looks fine now, right? Let's save the .wz!
<imagine here us saving the .wz>
Okay, let's open the mob again.
Now, this happens at the image:
Ignoring the error is bad. If you now go in-game, the game completely freezes up as soon the image is called. The image is most likely corrupted due to unknown reasons.
This is what happens on the original harepacker
-------------
Using resurrected to import gives different and more direct results. If you try import the image, you just immediately error out instead:
The slime image is directly from v0.30. This bug made it incredible annoying to add the halloween slimes 2 years ago. I believe it happens with all mobs with low ID's, but didn't looked too long into it.
Download Slime image:
A 'new' bug I found in Harepacker resurrected is that it can no longer open data.wz from old versions. Upon doing so you will error out. Tried on all 3 encryptions.
Example version used: v0.30
-----------------------------
Now reason why I went to v0.30 is to demonstrate an other bug I remembered from harepacker. A pretty nasty one.
Ok so due to harepacker resurrected not working atm for data.wz, I used original harepacker to extract the following:
That's the halloween Slime from 2016 (from v0.30)
What I am going to do after exporting it is importing it in a mob.wz:
So we will have this:
You must be registered to see links
All looks fine now, right? Let's save the .wz!
<imagine here us saving the .wz>
Okay, let's open the mob again.
Now, this happens at the image:
You must be registered to see links
Ignoring the error is bad. If you now go in-game, the game completely freezes up as soon the image is called. The image is most likely corrupted due to unknown reasons.
This is what happens on the original harepacker
-------------
Using resurrected to import gives different and more direct results. If you try import the image, you just immediately error out instead:
The slime image is directly from v0.30. This bug made it incredible annoying to add the halloween slimes 2 years ago. I believe it happens with all mobs with low ID's, but didn't looked too long into it.
Download Slime image:
You must be registered to see links
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