[v83] LKC KSH ASWAN ARK monsters/bosses v1

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  1. #1
    Kaotic Owner resinate is offline
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    [v83] LKC KSH ASWAN ARK monsters/bosses v1

    [v83] LKC KSH ASWAN ARK monsters/bosses v1
    https://drive.google.com/file/d/1Eps...ew?usp=sharing

    all mob ids in string are at bottom of file string wz
    also mobs are higher lvler and flagged as bosses as thats how i use them in my server

    monsters added:
    monster park - 100% working
    LKC - 100% working
    KSH - 100% working
    awsan - ??? working - havent tested them
    ark - corrurpted mobs - 100% working no ark boss yet

    coming soon:
    magnus and his mobs

    Bosses:
    von leon in FULL no rips or edits - removed few skills that might crash
    empress only attacks no skills

    UI:
    under UIwindow look for mobgage for all hp bars of all bosses to v206
    UI was from some public wz files

    credits ALL mob releated stuff ME ME ME
    ui stuff dunno who made it

    do w/e u want with this idc about credits

    if ppl are wandering, these mobs were ripped from 117.2 and 123 clients where new wz formats havent been placed in yet which made importing breeze cuz they dont use inlink/outlinks lol - if someone wants to tell what version 1st used inlink/outlinks on mobs lemme know.

    for those who wish to help expand this mob attacks with BALL effect needs info/attack moved to attack1/info section for it to work
    Last edited by resinate; 03-09-19 at 01:39 AM.


  2. #2
    Member Masaaku is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    _inlink and _outlink was introduced in v146...? I think? Somewhere around there.
    Yeet.
    kek.

  3. #3
    Kaotic Owner resinate is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    wander what stuff is in that version

  4. #4
    Registered buttbeam is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    Quote Originally Posted by Masaaku View Post
    _inlink and _outlink was introduced in v146...? I think? Somewhere around there.
    _inlink was, _outlink came much later

  5. #5
    Kaotic Owner resinate is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    which versions did what that way it helps me when making the final mob wz

  6. #6
    Member Masaaku is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    Just an FYI, use MSEA 135(?) when importing stuff to v83 or whatever. I think they had up to Sengoku before they even switched away from using the old ass UOL method in their WZs.
    Yeet.
    kek.

  7. #7
    Kaotic Owner resinate is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    i just got v137 and its also on old system but new wz i got i managed to get every mob from v1.23 in it and tweaked few bosses to get them working

  8. #8
    finn balor religion is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    I believe from my WZ Editing parser which I used to go around in/outlink was around v162. Somewhere around that general verison.

  9. #9
    Kaotic Owner resinate is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    yea but we dont know how to use ur parser lol else i would XD lol also seems source isnt working in game either

  10. #10
    finn balor religion is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    Quote Originally Posted by resinate View Post
    yea but we dont know how to use ur parser lol else i would XD lol also seems source isnt working in game either
    In v83? Source doesn't work. Source doesn't exist in v83 lmao. You need to usew WzUOL property.

  11. #11
    Account Upgraded | Title Enabled! Angxl is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    Quote Originally Posted by resinate View Post
    yea but we dont know how to use ur parser lol else i would XD lol also seems source isnt working in game either
    I'm by no means a genius but I got the parser to work source property didn't come around till at least over v117, so of course it doesn't work on v83.


    Quote Originally Posted by religion View Post
    In v83? Source doesn't work. Source doesn't exist in v83 lmao. You need to usew WzUOL property.
    WzUOL can be used, but in the long run it isn't a viable option unless you want to have messed up animations and stuff. WzUOL is only used when both the canvas and the origin are exactly the same between 2 specified paths. That's the whole reason source, inlink and outlink properties were created. Canvases were repeated, but the origins were different. Correct me if I'm wrong, I don't know 100% for sure

  12. #12
    Member Masaaku is offline
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    Re: [v83] LKC KSH ASWAN ARK monsters/bosses v1

    Quote Originally Posted by Angxl View Post
    I'm by no means a genius but I got the parser to work source property didn't come around till at least over v117, so of course it doesn't work on v83.
    WzUOL can be used, but in the long run it isn't a viable option unless you want to have messed up animations and stuff. WzUOL is only used when both the canvas and the origin are exactly the same between 2 specified paths. That's the whole reason source, inlink and outlink properties were created. Canvases were repeated, but the origins were different. Correct me if I'm wrong, I don't know 100% for sure
    You are certainly correct!
    Yeet.
    kek.



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