PokemonCPP

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  1. #1
    Death from above! The General is offline
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    PokemonCPP


    RaGEZONE Recommends

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    Okay so,

    I threw this together quite quickly and amazingly it wasn't that hard.

    Click here to automatically receive an notification when I post updates!



    Specs:
    - C++14
    - CMake 3.7.1
    - SFML 2.0
    - g++ (GCC) 6.2.1 20160830

    I also wrote a small map parser which you give it an image of the map to parse, an tilesheet and it will output a map with ids of the tiles.

    Suggestion wether I should continue this?
    Last edited by The General; 01-01-17 at 12:56 AM.
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063


  2. #2
    Monstrous Bradley is offline
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    Re: PokemonCPP

    That's pretty decent!

  3. #3
    Death from above! The General is offline
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    Re: PokemonCPP

    Quote Originally Posted by Blaze Arcanine View Post
    That's pretty decent!
    Thanks!

    I am not sure with what tileset I should continue this. I kinda want to use the heartgold gold / soulsilver one or just stick to the GBA LGFR/RSE sets.
    If you are using Arcturus, contact me
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  4. #4
    Monstrous Bradley is offline
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    Re: PokemonCPP

    I would say the gold / soulsilver set.

  5. #5
    Death from above! The General is offline
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    Re: PokemonCPP

    Quote Originally Posted by Blaze Arcanine View Post
    I would say the gold / soulsilver set.
    What are those dimensions? 32x32 right?
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063

  6. #6
    Monstrous Bradley is offline
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    Re: PokemonCPP

    Indeed!

  7. #7
    Death from above! The General is offline
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    Re: PokemonCPP

    Thinking of continueing this.

    Added the foreground layer so you can walk 'behind' builds and objects:

    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063

  8. #8
    Death from above! The General is offline
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    Re: PokemonCPP

    Decided I will be building a procedurally generated worldmap that is infinite (Just like minecraft!)

    Note that the tilesets are incorrect but don't worry.



    Updated:
    Last edited by The General; 26-12-16 at 03:56 PM.
    If you are using Arcturus, contact me
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    Discord: TheGeneral#0063

  9. #9
    Veni, Vidi, Vici Arcelor is offline
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    Re: PokemonCPP

    Damn, this is neat!
    Testing out new servers. PM me for free webhosting (offshore).

  10. #10
    Death from above! The General is offline
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    Re: PokemonCPP

    NPC's / Other players can be easily created:


    http://i.imgur.com/7jsG0oX.gifv
    Last edited by The General; 29-12-16 at 09:01 PM.
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063

  11. #11
    Ultimate Member Articuz is offline
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    Re: PokemonCPP

    Damn Wesley, looks really good tbh

  12. #12
    Veni, Vidi, Vici Arcelor is offline
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    Re: PokemonCPP

    Open source it!
    Testing out new servers. PM me for free webhosting (offshore).

  13. #13
    Death from above! The General is offline
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    Re: PokemonCPP

    Quote Originally Posted by Arcelor View Post
    Open source it!
    Why? So people can fuck it over like pokemonMMO? Mapgenerator maybe; game no.

    If you want to contribute I don't mind having a small team that help around HOWEVER you must be active and able to work with C++ (I'm not gonna help you setup an IDE etc).

    At the moment I'm just messing around to see what I can do. Its not much what I have so far.
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063

  14. #14
    Veni, Vidi, Vici Arcelor is offline
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    Re: PokemonCPP

    Quote Originally Posted by The General View Post
    Why? So people can fuck it over like pokemonMMO? Mapgenerator maybe; game no.

    If you want to contribute I don't mind having a small team that help around HOWEVER you must be active and able to work with C++ (I'm not gonna help you setup an IDE etc).

    At the moment I'm just messing around to see what I can do. Its not much what I have so far.
    Can't really develop actively anymore. Would love to help any other way though.
    Testing out new servers. PM me for free webhosting (offshore).

  15. #15
    Death from above! The General is offline
    The OmegaRank
    Aug 2011 Join Date
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    Re: PokemonCPP

    Quote Originally Posted by Arcelor View Post
    Can't really develop actively anymore. Would love to help any other way though.
    I need the pokemon sprites. I found some on veekun but they all have different sizes of transparacy around them so Couldn't find a way to properly align them in the battling view.

    https://i.gyazo.com/42d0405dd68774fb...b721dcfb91.png
    If you are using Arcturus, contact me
    Skype: wesley.jabbo
    Discord: TheGeneral#0063




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