Experienced Elementalist
- Joined
- May 28, 2012
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[RELEASE] PokeMMO Server+Client (Browserbased)
A browserbased Pokemon MMORPG called "PokeMMO" with 'Node.js' server and 'mongodb' database.
This game is NOT
Code languages:
-Haxe
-Javascript
Screenshots:
Downloads:
Tutorials:
Development:
TODO:
News:
The Creator of the game made it Open Source, so make it Open Source too and share your fixes with us !
A browserbased Pokemon MMORPG called "PokeMMO" with 'Node.js' server and 'mongodb' database.
This game is NOT
You must be registered to see links
Code languages:
-Haxe
-Javascript
Screenshots:
You must be registered to see links
You must be registered to see links
Disable Captcha Tutorial: by muertet
Setting up Tutorial (localhost): by SonyP_
Setting up Tutorial (localhost): by Deathlord17
Setting up Tutorial (Online): by omnija
Create a Register Captcha (Online): by omnija
I see many people having problems with the captcha, i recommend this simple solution:
1. Open /regserver/regserver.node.js
2. Replace line 148:
Original Code:
callback(success, result);
Replace with:
callback('true', result);
Now captcha response will always return true, even if it failed.
1. Open /regserver/regserver.node.js
2. Replace line 148:
Original Code:
callback(success, result);
Replace with:
callback('true', result);
Now captcha response will always return true, even if it failed.
How to run a server locally
=====
First you have to install:
* nginx:
* Node.js:
* MongoDB:
Note:
* In the default settings, you need to create a folder for mongo at C:\data\db, before starting the bin\mongodb.exe (in Windows)
* When you run nginx in Windows it'll just open a command prompt and close, but it's working. Open "http://localhost/" in your browser to confirm
Start up nginx and mongodb.
Copy (don't move, copy) the contents from the /site/ dir to the html folder in nginx.
The lastest commit has the game engine configured to connect to localhost, so you shouldn't have to change anything regarding the server ip, but if for some reason in the future this changes, you have to edit IPs in the /site/js/main.out.js file to point to the correct IP address.
Now start up the registration server in the /regserver/regserver.node.js file, just run "node" from the command line with that file as the argument.
Start the game server in the /server/server.out.node.js
Note that the server needs the folder "site" in the parent directory of it. So when you had copied the site files to nginx, make sure you didn't delete them from their original location.
You only need the registration server during the registration process, it will create the needed database structures for you. Now go to
Everything should be up and running. Open multiple browser windows and login into other accounts to test multiplayer features.
=====
First you have to install:
* nginx:
You must be registered to see links
* Node.js:
You must be registered to see links
* MongoDB:
You must be registered to see links
Note:
* In the default settings, you need to create a folder for mongo at C:\data\db, before starting the bin\mongodb.exe (in Windows)
* When you run nginx in Windows it'll just open a command prompt and close, but it's working. Open "http://localhost/" in your browser to confirm
Start up nginx and mongodb.
Copy (don't move, copy) the contents from the /site/ dir to the html folder in nginx.
The lastest commit has the game engine configured to connect to localhost, so you shouldn't have to change anything regarding the server ip, but if for some reason in the future this changes, you have to edit IPs in the /site/js/main.out.js file to point to the correct IP address.
Now start up the registration server in the /regserver/regserver.node.js file, just run "node" from the command line with that file as the argument.
Start the game server in the /server/server.out.node.js
Note that the server needs the folder "site" in the parent directory of it. So when you had copied the site files to nginx, make sure you didn't delete them from their original location.
You only need the registration server during the registration process, it will create the needed database structures for you. Now go to
You must be registered to see links
in your browser and create an account.Everything should be up and running. Open multiple browser windows and login into other accounts to test multiplayer features.
Setting up Tutorial (Online): by omnija
Create a Register Captcha (Online): by omnija
Language Files:
Spanish
Graphic Fixes:
Tools:
Shiny Followers:
Viridianflorest Error Fix:
You must be registered to see links
by felixcruzer
You must be registered to see links
by felixcruzerSpanish
You must be registered to see links
by omnija
You must be registered to see links
by omnijaPokemon Code Generator (Serverside) by Deathlord17
Shiny Followers by martinx09
Go into the Server directory, open "Server.out.node.js" search for "ViridianFLOREST" and change to "ViridianFOREST" Save & Start the Server.
-Bag
-Pokeballs
-TM's + HM's
-Pvp
-Trade
-Potions
-Berries
-Bike
-Npcs
-Add details for rest of pokemon
-Gyms
-Pokeballs
-TM's + HM's
-Pvp
-Trade
-Potions
-Berries
-Bike
-Npcs
-Add details for rest of pokemon
-Gyms
3.02.2013:
He fixed the Haxe project compiling error.
Also he wants to recode the game engine.
19.02.2013:
Take a look at his
Development Progress:
World Data:
Kanto region
Hoenn region
Johto region
Map connections
NPC spawns
Object spawns
Signpost spawns
Wild encounter rates
Pokemon Data:
Pokemon data
EV support
IV support
Move learning
Evolution support
Nature support
Ability suport
Move data
Graphics Engine:
Support for animated tiles
Support for basic player customization
Warp/Door animations
Move animations
Cliff jump animation
Battle Engine:
Wild encounters
Escaping from battle
Battle support for Moves
Battle support for Switching
Battle support for Items
PvP Battles
Trainer Battles
Game Engine:
Account system
Trade system
Chat system
Speech system
Interface system
Item system
NPC Data:
NPC spawns
NPC interacting
Quests
Sound System:
Background sounds
User Interface sound effects
Volume Changer
Battle sounds
Move sounds
You must be registered to see links
, the creator of
You must be registered to see links
restarted to work on
You must be registered to see links
.He fixed the Haxe project compiling error.
Also he wants to recode the game engine.
You must be registered to see links
Version of
You must be registered to see links
is just amazing, he added tons of stuff and fixed a lot.Take a look at his
You must be registered to see links
Development Progress:
World Data:
Kanto region
Hoenn region
Johto region
Map connections
NPC spawns
Object spawns
Signpost spawns
Wild encounter rates
Pokemon Data:
Pokemon data
EV support
IV support
Move learning
Evolution support
Nature support
Ability suport
Move data
Graphics Engine:
Support for animated tiles
Support for basic player customization
Warp/Door animations
Move animations
Cliff jump animation
Battle Engine:
Wild encounters
Escaping from battle
Battle support for Moves
Battle support for Switching
Battle support for Items
PvP Battles
Trainer Battles
Game Engine:
Account system
Trade system
Chat system
Speech system
Interface system
Item system
NPC Data:
NPC spawns
NPC interacting
Quests
Sound System:
Background sounds
User Interface sound effects
Volume Changer
Battle sounds
Move sounds
The Creator of the game made it Open Source, so make it Open Source too and share your fixes with us !
Last edited: