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[Release] Pokemon Den of Age

RaGEZONER || Webdevloper
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Has anyone managed to compile the server files?
Very disappointing to finally be a normal pokemon mmorpg but it did not work.
 
RaGEZONER || Webdevloper
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Can you send me your source code? Checking out the mistake.
 
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Can you send me your source code? Checking out the mistake.

Are you talking to me?

Edit-
Okay, I've managed to get that to work but it now crashes on

Move(M).MaxPP = DB_RS!Max_PP

Saying that the item cannot be found.


Edit 2-
Okay, I don't think that the source and the database match up 100%:
The source asks for these from the pokemon_moves table:
Code:
            !ID = M
            !Name = Trim$(Move(M).Name)
            !Type = Trim$(Move(M).Type)
            !Category = Trim$(Move(M).Category)
            !PP = Trim$(Move(M).PP)
            !MaxPP = Trim(Move(M).MaxPP)
            !BasePower = Trim$(Move(M).BasePower)
            !Accuracy = Trim$(Move(M).Accuracy)
            !BattleEffect = Trim$(Move(M).BattleEffect)
            !SecondaryEffect = Trim$(Move(M).SecondaryEffect)
            !TertiaryEffect = Trim$(Move(M).TertiaryEffect)
            !FourthEffect = Trim$(Move(M).FourthEffect)
            !EffectRate = Trim$(Move(M).EffectRate)
            !Priority = Trim$(Move(M).Priority)
            !Targets = Trim$(Move(M).Targets)
            !BrightPowder = Trim$(Move(M).BrightPowder)
            !KingsRock = Trim$(Move(M).KingsRock)
            !PhysicalContact = Trim$(Move(M).PhysicalContact)
            !AlterAtk = Trim(Move(M).AlterAtk)
            !AlterDef = Trim(Move(M).AlterDef)
            !AlterSpAtk = Trim(Move(M).AlterSpAtk)
            !AlterSpDef = Trim(Move(M).AlterSpDef)
            !AlterSpeed = Trim(Move(M).AlterSpeed)
            !Invunerability = Trim(Move(M).Invunerability)
However, the database table is missing some of those


Okay, this source needs quite a bit of work to it, just to make the database match up to what is required. I've fixed the pokemon_moves table and what it lacks, the max_moves variable doesn't even match up to the amount stored... Will post once I have done more work on it.

edit--3

Okay, so far managed to get all pokemon and items to load, just fixing the npcs. The problem is the database doesn't match up at all.

edit--4

Okay, 50% loaded! aaand there is a whole table missing :( "quests"... time to create it :D
 
Last edited:
RaGEZONER || Webdevloper
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I also got to this conclusion. Or the source code of the old and the new database or vice versa.
 
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I also got to this conclusion. Or the source code of the old and the new database or vice versa.

Source is new, database is old. I'm 100% sure.

I've got 100% load (I have gotten rid of the quests loading as there is no table for it and I don't want to generate that atm) Just crashes on the server interface as I need to create one last table "server_information"

--edit 1
Okay, fully loaded working on client.

--edit 2
Alright, I can register, but not login :D the client crashed when I tried to however the server didn't.
 
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RaGEZONER || Webdevloper
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I have a feeling that this game will not be functional.

I am glad that you managed to get the error code repaired.
 
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Yes well, I'll be working on the client today to see how much is not working and if I can fix it.
Okay so, the source we have been given is multiple versions I believe.

The client, database and server are all from different times.
Client is Pokemon Online Adventures which is an upgraded version of Pokemon Den Of Ages
Server is Pokemon Den Of Ages
Database is even older than the server, or it could be that the server was half way onto an upgrade into Pokemon Online Adventures.
 
Last edited:
Initiate Mage
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I´m Stuck at the same thing ... the Server is running , i can register but the Client only Shows the Logging in Screen an nothing more...I think its useless to try fixing the Source. The Language is outdated and the Server , Client and Database are from different Game/Versions.
 
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I´m Stuck at the same thing ... the Server is running , i can register but the Client only Shows the Logging in Screen an nothing more...I think its useless to try fixing the Source. The Language is outdated and the Server , Client and Database are from different Game/Versions.

I guess you are using the server and client that is already created, the source code is different to the executeables that have been created. I don't think that the server is actualyl finished as I cannot get the login packet to work. I don't think this source will work without hours (more like days or weeks) put into it but if anyone wants my database and source code (that work up to login) I'll upload. Not many changes but here is what I did in a about an hour or so:
Code:
Pokemon Den of Age changelog:

26/10/2013

EXTRA INFO
	Quests have been deactivated, (MAX_QUESTS set to 0, and changed Quest(1 to MAX_QUESTS) to Quest(1))
	
	
	-Database:
		-pokemon_moves
			-Added Rows:
				NAME			TYPE	SIZE
				TertiaryEffect	varchar	255
				FourthEffect	varchar	255
				Invulnerability	int		3
				AlterAtk		int		3
				AlterDef		int		3
				AlterSpAtk		int		3
				AlterSpDef		int		3
				AlterSpeed		int		3			
		-pokemon
			-Added Rows:
				NAME			TYPE	SIZE
				genderless		int		3		'I believe this can be either 0,1,2 :: No gender, Male, Female
				'these are all for the egg breeding
				first_stage		varchar	255
				egg_group1		varchar	255
				egg_group2		varchar	255
		-npcs
			-Added Rows:
				NAME			TYPE	SIZE
				Should just be the ID of the NPCs
				Quest_Giver		int		11
				Quest_Ender		int		11
		-server_information
			-Added Rows:
				NAME			TYPE	SIZE
				id				int		3
				players_online	int		11
				time_of_day		varchar	50
				season			varchar	100
				time_refreshed	varchar	255 'Pretty sure that this shoudln't be varchar, but the data stored is required to be string and integer.
		-quests
			-Added Rows:
				NAME			TYPE	SIZE
				ID				int		3
			-Rows that will be needed to be added:
				Name
				Description
				Repeatable
				Quest_PreReq
				Object1
				Object1_Parameter1
				Object1_Parameter2
				Object1_Number				
				Object2
				Object2_Parameter1
				Object2_Parameter2
				Object2_Number				
				Object3
				Object3_Parameter1
				Object3_Parameter2
				Object3_Number				
				Object4
				Object4_Parameter1
				Object4_Parameter2
				Object4_Number				
				Object5
				Object5_Parameter1
				Object5_Parameter2
				Object5_Number				
				Reward1
				Reward1_Type
				Reward1_Number				
				Reward2
				Reward2_Type
				Reward2_Number				
				Reward3
				Reward3_Type
				Reward3_Number				
				Reward4
				Reward4_Type
				Reward4_Number				
				Reward5
				Reward5_Type
				Reward5_Number				
				Repeat_Reward1
				Repeat_Reward1_Type
				Repeat_Reward1_Number				
				Repeat_Reward2
				Repeat_Reward2_Type
				Repeat_Reward2_Number			
				Repeat_Reward3
				Repeat_Reward3_Type
				Repeat_Reward3_Number
				

	-Server Code
		-modTypes
			-Variables Changed:
				MAX_POKEMON = 493
				MAX_MOVES = 467
		-modDatabase
			Fixed the database reading to read from the correct rows (Max_PP still needs to be fixed, this applies to ALL database tables, 90% of them were wrong I think.)
 
RaGEZONER || Webdevloper
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Good job. Unfortunately, I am an amateur in the VB programming, and more than happy to help.
 
RaGEZONER || Webdevloper
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You said that you can not connect to the client.
 
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