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All Fellow Pets

Newbie Spellweaver
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Thanks, effects and skill are working fine.
 
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Download .RAR file it includes all files you are searching for...

Refobjcommon have only Pet Scrool not have Pet level
Ex 1 line :
1 5957 PET_WOLF_A_001 ?? lv 1 xxx SN_PET_WOLF_A xxx 0 1 1 2 3 3 5000 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 -1 0 -1 0 0 0 0 0 3 0 0 0 0 0 17 50 100 0 3 0 cos\p_wolf_01.bsr xxx xxx xxx xxx 1764
 
Newbie Spellweaver
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how i can fix that
cant mount
RenePunik - All Fellow Pets - RaGEZONE Forums
 
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how i can fix that
cant mount
RenePunik - All Fellow Pets - RaGEZONE Forums
Use this query:
Code:
USE SRO_VT_SHARD
UPDATE _RefObjChar SET CanBeVehicle = 1 WHERE ID BETWEEN '[COLOR=#ff0000]number1[/COLOR]' AND '[COLOR=#ff0000]number2[/COLOR]'

number1= First ID of your fellow pet in refobjchar.
number2= Last ID of your fellow pet in refobjchar.

To get their IDs in _RefObjChar
Use this query:
Code:
USE SRO_VT_SHARD
SELECT Link FROM _RefObjCommon WHERE CodeName128 LIKE 'COS_P_FELLOW_BIRD_%'

It's need some edit in characterdata as well.
 
Newbie Spellweaver
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Use this query:
Code:
USE SRO_VT_SHARD
UPDATE _RefObjChar SET CanBeVehicle = 1 WHERE ID BETWEEN '[COLOR=#ff0000]number1[/COLOR]' AND '[COLOR=#ff0000]number2[/COLOR]'

number1= First ID of your fellow pet in refobjchar.
number2= Last ID of your fellow pet in refobjchar.

To get their IDs in _RefObjChar
Use this query:
Code:
USE SRO_VT_SHARD
SELECT Link FROM _RefObjCommon WHERE CodeName128 LIKE 'COS_P_FELLOW_BIRD_%'

It's need some edit in characterdata as well.
Ty for ur reply .... im user this query to get ID and edit number 1 and nimber 2 and all is ok
and used ur query ( UPDATE _RefObjChar SET CanBeVehicle = 1 WHERE ID BETWEEN 'number1' AND 'number2'[/CODE] ) and done ... What should I do in the in characterdata ...
 
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Ty for ur reply .... im user this query to get ID and edit number 1 and nimber 2 and all is ok
and used ur query ( UPDATE _RefObjChar SET CanBeVehicle = 1 WHERE ID BETWEEN 'number1' AND 'number2'[/CODE] ) and done ... What should I do in the in characterdata ...

Code:
1    47397    COS_P_FELLOW_BIRD_001    ??? lv 1    COS_P_BEAR_001    SN_COS_P_FELLOW_BIRD    COS_P_FELLOW_BIRD_002    0    1    1    2    3    3    5000    3    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    -1    0    -1    0    -1    0    -1    0    3    0    0    0    0    0    100    100    70    0    4    0    pet2\pet_bird_a.bsr    xxx    pet2\item\item_pet2_scroll_ass_bird_a.ddj    xxx    xxx    1    0    360    0    0    3    3    8    0    [COLOR=#ff0000]1[/COLOR]    1    0    50    0    8    13    1    1    27    0    27    2    24    1679057940    3    3000    30759    0    0    0    0    0    0    0    0    0    0    0    0    0    5    0    0    0    0    0    0
This number "1" mean CanBeVehicle in characterdata.txt
You should edit all the pet's lines.
 
Newbie Spellweaver
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Code:
1    47397    COS_P_FELLOW_BIRD_001    ??? lv 1    COS_P_BEAR_001    SN_COS_P_FELLOW_BIRD    COS_P_FELLOW_BIRD_002    0    1    1    2    3    3    5000    3    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    0    -1    0    -1    0    -1    0    -1    0    3    0    0    0    0    0    100    100    70    0    4    0    pet2\pet_bird_a.bsr    xxx    pet2\item\item_pet2_scroll_ass_bird_a.ddj    xxx    xxx    1    0    360    0    0    3    3    8    0    [COLOR=#ff0000]1[/COLOR]    1    0    50    0    8    13    1    1    27    0    27    2    24    1679057940    3    3000    30759    0    0    0    0    0    0    0    0    0    0    0    0    0    5    0    0    0    0    0    0
This number "1" mean CanBeVehicle in characterdata.txt
You should edit all the pet's lines.
can you help me .... at skype or anyting
 
Newbie Spellweaver
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what the.. refobjcommon -.-
its true ?
cuz so much line for refobjcommon and thats for refobjitem codes?
######
#Edit ; Yes its true but you should upload refobitem fixed.

I'm coppied from COS_P_WOLF_001

Edit2 : And I think you should fix itemdata4500

Edit3: I understand now RefObjCommon 1~140 level lines link to RefObjChar! So you already fix ;) Sorry from new devoloper :p
 
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what the.. refobjcommon -.-
its true ?
cuz so much line for refobjcommon and thats for refobjitem codes?
######
#Edit ; Yes its true but you should upload refobitem fixed.

I'm coppied from COS_P_WOLF_001

Edit2 : And I think you should fix itemdata4500

Edit3: I understand now RefObjCommon 1~140 level lines link to RefObjChar! So you already fix ;) Sorry from new devoloper :p
You made my day. Goon.
 
Newbie Spellweaver
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You made my day. Goon.



Can you check media lines something missing?
my client crash when i'm active pet2,

I'm Already import data.pk2 media.pk2 and particles.pk2 with ur files and isro files but still client crash any advice?
Database Lines i think fine
RenePunik - All Fellow Pets - RaGEZONE Forums
RenePunik - All Fellow Pets - RaGEZONE Forums
RenePunik - All Fellow Pets - RaGEZONE Forums





Data.pk2 Files

And i think some problem here : "prim> mtrl>cos folder in have .ddj"
Am I wrong ?




RenePunik - All Fellow Pets - RaGEZONE Forums

RenePunik - All Fellow Pets - RaGEZONE Forums

RenePunik - All Fellow Pets - RaGEZONE Forums

RenePunik - All Fellow Pets - RaGEZONE Forums

RenePunik - All Fellow Pets - RaGEZONE Forums

RenePunik - All Fellow Pets - RaGEZONE Forums
 
Last edited:
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