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[Released] Active Itens D12 in Magic Pop

This is a discussion on [Released] Active Itens D12 in Magic Pop within the SilkRoad Releases forums, part of the SilkRoad Online category; Scrypt and GachaItemSet of SQl with itens D12 1º execute scrypt of txt ativar Magic D12 2º paste all date ...

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  1. #1
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    happy [Released] Active Itens D12 in Magic Pop

    Click
    Scrypt and GachaItemSet of SQl with itens D12


    1º execute scrypt of txt ativar Magic D12

    2º paste all date of gachaitemset in _RefGachaItemSet

    Have Fun
    Attached Files Attached Files

  2. #2
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    Re: [Released] Active Itens D12 in Magic Pop

    What is Itens???
    and this script:
    Code:
    UPDATE [dbo].[_RefFmnCategoryTree]
    SET Degree ='12'
    WHERE Degree='11'
    
    Truncate Table _RefGachaItemSet
    Only overwrites 11D items to 12D ...

  3. #3
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by HardStylax View Post
    What is Itens???
    and this script:
    Code:
    UPDATE [dbo].[_RefFmnCategoryTree]
    SET Degree ='12'
    WHERE Degree='11'
    
    Truncate Table _RefGachaItemSet
    Only overwrites 11D items to 12D ...
    what u mean?

  4. #4
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by HardStylax View Post
    What is Itens???
    and this script:
    Code:
    UPDATE [dbo].[_RefFmnCategoryTree]
    SET Degree ='12'
    WHERE Degree='11'
    
    Truncate Table _RefGachaItemSet
    Only overwrites 11D items to 12D ...
    that dont work .. you need item id not packageitem

  5. #5
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    Re: [Released] Active Itens D12 in Magic Pop

    media Side :S ?

    u mean delete all in tab and add those lines ?

  6. #6
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    Re: [Released] Active Itens D12 in Magic Pop

    didnt work .. got SR_Gameserver Error !

  7. #7
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by Oventiful View Post
    didnt work .. got SR_Gameserver Error !
    i can prove for you it work.. if. you not know how execute it.. dont say it not work -.-'

  8. #8
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by MGProjects View Post
    i can prove for you it work.. if. you not know how execute it.. dont say it not work -.-'
    really ..!! i have sql skills better then u already have .. but it still get error .. dud



    Wops .. Problem .. -.-!
    prove now thats work !

  9. #9
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by Oventiful View Post
    really ..!! i have sql skills better then u already have .. but it still get error .. dud



    Wops .. Problem .. -.-!
    prove now thats work !
    add me in msn : eu1590@live.com or Skype: MGProjects

    and BTW cprocessoverlap only appeared when you add itens D12 in magic pop and not change for Degree 12 supports

  10. #10
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    Re: [Released] Active Itens D12 in Magic Pop

    Learn to write.
    It's still not ITEN

  11. #11
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    Re: [Released] Active Itens D12 in Magic Pop

    Quote Originally Posted by MGProjects View Post
    add me in msn : eu1590@live.com or Skype: MGProjects

    and BTW cprocessoverlap only appeared when you add itens D12 in magic pop and not change for Degree 12 supports
    really !! what about that
    Code:
    UPDATE [dbo].[_RefFmnCategoryTree]
    SET Degree ='12'
    WHERE Degree='11'

  12. #12
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    Re: [Released] Active Itens D12 in Magic Pop

    Done :D
    Last edited by ModGift; 05-02-12 at 01:28 AM.

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    Re: [Released] Active Itens D12 in Magic Pop

    [quote=Oventiful;6756876]really ..!! i have sql skills better then u already have .. but it still get error .. dud



    Help meeeeeeeeeeeeeeeeeeeeee

    Quote Originally Posted by Oventiful View Post
    didnt work .. got SR_Gameserver Error !
    help meeeee

  14. #14
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    Re: [Released] Active Itens D12 in Magic Pop

    How i Can Remove D11 From Magic Pop ?

 

 

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