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[Translated] Refresresources.txt for launcher

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This is the translated vsro launcher file. With this at least you'll be able to know right off the bat what images are which including elements etc..

Code:
//window////////////////////////////////////////////////
{ 1, 0, 0, 750, 400 },        //MainWindow
{ 2, 0, 376, 700, 43 },        //Download Page
{ 3, 15, 99, 332, 231 },    //article viewer
{ 4, 313, 23, 18, 226 },    //article scroll
{ 5, 17, 21, 332, 17 },        //article headline
{ 6, 15, 99, 332, 231 },    //config window
{ 7, 6, 6, 688, 13 },        //download progress percentage
{ 8, 6, 24, 688, 13 },         //download progress file
{ 9, 384, 99, 274, 121 },     //Division Select Window
{ 10, 218, 22, 18, 246 },    //Division Select Scroll
//{ 11, 17, 50, 200, 194 },    //DIvision Select List
{ 11, 3, 50, 274-22, 24 },        //DIvision Select List
{ 12, 505, 70, 180, 17 },    // tool bar buttons
{ 1004, 738, 718, 91, 23 },	//MainDlgExit Button


////////////////////////////////////////////////
//Controls
{ 1005, 468, 356, 97, 39 },    //Start Button
{ 1007, 75, 143, 199, 160 },    //Resolution
{ 1008, 75, 182, 199, 80 },    //Graphics Quality
{ 1009, 75, 221, 199, 100 },     //Luminosity
{ 1010, 75, 302, 20, 20 },     //Sound on
{ 1011, 135, 302, 20, 20 },     //Sound Off
{ 1012, 215, 293, 56, 29 },    //Options check
{ 1016, 390, 17, 144, 22 },    // Division Select
{ 1017, 177, 251, 50, 22 },    // Division Select OK!
{ 1018, 75, 259, 199, 100 },    // Language
//--------------------------------------------------------
// Controls Text UI 4차
{ 1100,  32, 150, 112, 220 },    // Set the resolution
{ 1101, 182, 150, 112, 120 },    // Brightness settings
{ 1102,  32, 182,  20, 20 },    // Graphic Settings Check 1
{ 1103, 182, 182,  20, 20 },    // Graphic Settings Check 2
{ 1104,  32, 204, 112, 120 },    // Graphics settings 1 Combo
{ 1105, 182, 204, 112, 120 },    // Graphics Settings 2 Combo
{ 1106,  32, 254, 112, 20 },    // Setting the Language
{ 1107, 182, 257,  20, 20 },    // Sound on
{ 1108, 242, 257,  20, 20 },    // Sound Off
{ 1109, 146, 291,  56, 29 },    // Button to confirm


/////////////////////////////////////////////////
//Bitmap Text
{ 2000, 76, 129, 144, 12 },    //Resolution determines the text
{ 2001, 77, 168, 144, 12 },    //Graphics Quality setting text
{ 2002, 77, 206, 144, 12 },    //The Brightness setting Text
{ 2003, 77, 285, 144, 12 },     //Sound Settings
{ 2004, 100, 307, 32, 12 },    //Sound on
{ 2005, 160, 307, 32, 12 },     //Sound Off
{ 2006, 590, 49, 80, 12 },     //The current version is displayed.
{ 2007, 36, 29, 114, 25 },     //Division column _ name
{ 2008, 157, 29, 29, 25 },     //Division column _ Ping
{ 2009, 211, 29, 34, 25 },     //Division column _ state
{ 2010, 12, 256, 85, 16 },     //Division at the bottom _ Select
{ 2011, 36, 0, 0, 0 },        //Division List _ name
{ 2012, 136, 0, 186, 0 },    // Division List _ Ping
{ 2013, 211, 0, 0, 0 },        //Division List _ state
{ 2014, 90, 256, 0, 16 },    // The name of the currently selected division
{ 2015, 77, 246, 144, 12 },    // Language text
//--------------------------------------------------------
// Bitmap Text UI 4차
{ 2100, 33, 136, 129, 14 },    // Set the resolution
{ 2101, 183, 136, 129, 14 },    // Brightness settings
{ 2102, 55, 187, 129, 14 },    // Graphics Settings 1
{ 2103, 205, 187, 129, 14 },    // Graphics settings 2
{ 2104, 33, 239, 129, 14 },    // Setting the Language
{ 2105, 184, 240, 129, 14 },    // Sound Settings
{ 2106, 207, 262, 32, 14 },    // Sound on
{ 2107, 267, 262, 32, 14 },    // Sound Off


////////////////////////////////////////////////////////
//bitmap controls
{ 3000, 66, 53, 196, 20 },    //Resolution settings window
{ 3001, 66, 101, 196, 20 },    //Graphic Quality Settings window
{ 3002, 66, 145, 196, 20 },    //Brightness settings window
{ 3003, 526, 345, 168, 31 }, //Patch status
{ 3004, 0, 0, 332, 23 },    // Article, Config  Window Caption Bar

NOTE: This is slightly modified because I needed to modify it for my needs.

EXPLANATION
First digit, EX "1" is the id. Second Digit, "2" is the X location in pixels, Third "3" is the Y Location in Pixels, Forth and Fifth are the Height and Width pixels of your image.

Not much of a release, but it is still a contribution.

Thank me if i helped.
 
Last edited:
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