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All Beast Bug Fixes.

Banana
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I've compiled a list of common and rare bugs in Beast and maps ingame. Feel free to contribute and I'll append your suggestion and bug reports to the topic since I'm sure I didn't catch every single bug possible. If you have a bug problem and provide information I can post the fix for it.

Credits: Aeonsoft for making a buggy map editor. inb4 reposts of "Credits: 1% Adler, 99% XxXNarutoGERXxX MFG \m/ More power ^^"

Please note that not every error will look exactly like yours, due to every single resource file differ. The line numbers see defined will not always be the ones in your Beast client.

This was all tested on a v18 resource Beast client using the v16 Alpha beast binary.


Korean:
LoadObject : obj_test01.o3d 읽기 실패
G:\Beast\Model\obj_test01.o3d : 찾을 수 없음
CObj::SetTypeIndex : LoadModel실패 0 0001
CreateObj : type=0, index=1852, bInitProp=1

Cause: Model missing.

FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M

Cause: define.h missing.

FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0

Cause: defineAttribute.h missing.

FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I

Cause: defineItem.h missing.

FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = =

Cause: defineItemkind.h missing.

FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 =

Cause: defineJob.h missing.

FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M

defineNeuz.h missing.

FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O

defineObj.h missing.

FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0

"test01" 7046 MODELTYPE_ME

Masquerade.prj missing.

LoadPropItem

Cause: propItem.txt missing.

(BEAST QUICKLY FLASHES, THEN DISAPPEARS)

Cause 1: propMover.txt is missing.
Cause 2: Resource data is corrupt or missing.
Cause 3: Beast client is outdated, please use the v16 Alpha client.

(ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
[Window Title]
Beast MFC ?? ????
[Main Instruction]
Beast MFC ?? ???? has stopped working
[Content]
Windows can check online for a solution to the problem.
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program]

Cause: Terrain.inc missing.

CSfxBase::Load G:\Beast\Sfx\sfx_test01.sfx 찾을 수 없음

Cause 1: SFX model is missing.
Cause 2: SFX folder is missing.

::LoadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found

Cause 1: SFX texture is missing.
Cause 2: SFX Texture folder is missing.

LoadObject : gizmo.o3d 읽기 실패
G:\Beast\Model\gizmo.o3d : 찾을 수 없음

Cause 1: gizmo.o3d is missing.
Cause 2: Model folder is missing.

::LoadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap

Cause 1: Model texture is missing.
Cause 2: Model TextureMid folder is missing.

obj_test01.o3d의 버전은 0. 최신버전은 20
G:\Beast\Model\obj_test01.o3d : 찾을 수 없음

Cause: Model corrupt.

G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap

Cause: Model texture corrupt.

(ON SFX LOAD)
Beast MFC ?? ????
Beast MFC ?? ???? has stopped working
Windows can check online for a solution to the problem.
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program]

Cause: SFX corrupt.

(SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV)

Cause: SFX texture corrupt.

수정할 대륙을 선택해야 합니다!(혹은 새로운 대륙정보를 생성하세요)

Cause: Continent window open on previous map before new map was loaded.

(MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED)

Cause: Continent was not spawned onto the world. Continents need to be spawned using the continent button or just having them in your .cnt without being spawned will crash you ingame.

line(4) 파일 mdlObj.inc에서 "{" 스트링이 따옴표로 끝나지 않음.
(OR/AND)
CModelMng::LoadScript(6) 0으로 지정된 모션 아이디 : FolderName,
(OR/AND)
CModelMng::LoadScript(7) 0으로 지정된 모션 아이디 : 0, 0
(ETC)

Cause: Corrupt data in mdlObj.inc. Similar errors with mdlDyna.inc and other files.

::LoadTextureFromRes : G:\Beast\World\Texture\default.dds not found

Cause 1: World Texture folder missing.
Cause 2: default.dds/misc missing.

::LoadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found

Cause 1: World TextureMid folder missing.
Cause 2: skycloud02.dds/misc missing.

(TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV)

Cause: World texture corrupt.

(WORLD LOADS GREY SCREEN)

Cause 1: Beast did not open the .wld file directly, re-open the .wld by Alt+F, "Open World".
Cause 2: World corrupt.
Cause 3: Camera needs to be reset. Double click anywhere on the navigator to fix this error.

CModelMng::loadModel mdlObj/mdlDyna 에 objtype=5 index=1502 bpart=0 의 정보가 없군여.
CObj::SetTypeIndex : LoadModel실패 5 1502

Cause 1: NPC's missing in res data.
Cause 2: Monsters missing in res data.

???? ?????

Cause: A .lnd file was compiled by a newer version of Beast and will not load in your outdated client.

(BEAST DOES NOT CREATE FULL WORLD)

Cause: Beast cannot go over 1.7 GB of RAM.

English:
LoadObject : obj_test01.o3d Àб⠽ÇÆÐ
G:\Beast\Model\obj_test01.o3d : ãÀ» ¼ö ¾øÀ½
CObj::SetTypeIndex : LoadModel½ÇÆÐ 0 0001
CreateObj : type=0, index=1852, bInitProp=1

Cause: Model missing.

FileName mdlObj.inc(9) : MODELTYPE_MESH Not Found. : M

Cause: define.h missing.

FileName propMover.txt(2) : BELLI_PEACEFUL Not Found. : BELLI_PEACEFUL = = = = = 0 = = = = = = = = = = = = = = = = = = = = 0 = = = 0 0

Cause: defineAttribute.h missing.

FileName mdlDyna.inc(1620) : II_GOLD_SEED1 Not Found. : I

Cause: defineItem.h missing.

FileName propItem.txt(2) : IK1_SYSTEM Not Found. : IK1_SYSTEM = = = = = = 1 = = = = = = = 0 = = = = = = = = = = = _NONE 0 0 0 = =

Cause: defineItemkind.h missing.

FileName propItem.txt(2027) : IK2_AMP Not Found. : IK2_AMP IK3_EXPSCROLL = = 1 = 0 = = = = = = = 0 = = 1 = = 1 1 = = = 5 _NONE 0 =

Cause: defineJob.h missing.

FileName mdlDyna.inc(8620) : MTI_IDLE1 Not Found. : M

defineNeuz.h missing.

FileName mdlObj.inc(5567) : OI_DEFAULT Not Found. : O

defineObj.h missing.

FileName MdlObj.inc(7) : MODELTYPE_MESH Not Found. : MODELTYPE_MESH "" 0 0 0 1.000000 0 0 0 0

"test01" 7046 MODELTYPE_ME

Masquerade.prj missing.

LoadPropItem

Cause: propItem.txt missing.

(BEAST QUICKLY FLASHES, THEN DISAPPEARS)

Cause 1: propMover.txt is missing.
Cause 2: Resource data is corrupt or missing.
Cause 3: Beast client is outdated, please use the v16 Alpha client.

(ON CLICKING NEW WORLD WHEN BEAST STARTS UP)
[Window Title]
Beast MFC ?? ????
[Main Instruction]
Beast MFC ?? ???? has stopped working
[Content]
Windows can check online for a solution to the problem.
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program]

Cause: Terrain.inc missing.

CSfxBase::Load G:\Beast\Sfx\sfx_test01.sfx ãÀ» ¼ö ¾øÀ½

Cause 1: SFX model is missing.
Cause 2: SFX folder is missing.

::LoadTextureFromRes : G:\Beast\Sfx\Texture\sfx_test01.dds not found

Cause 1: SFX texture is missing.
Cause 2: SFX Texture folder is missing.

LoadObject : gizmo.o3d Àб⠽ÇÆÐ
G:\Beast\Model\gizmo.o3d : ãÀ» ¼ö ¾øÀ½

Cause 1: gizmo.o3d is missing.
Cause 2: Model folder is missing.

::LoadTextureFromRes : G:\Beast\Model\TextureMid\Obj_test01.dds not found
G:\Beast\Model\TextureMid\Obj_test01.dds texture bitmap

Cause 1: Model texture is missing.
Cause 2: Model TextureMid folder is missing.

obj_test01.o3dÀÇ ¹öÀüÀº 0. ÃֽŹöÀüÀº 20
G:\Beast\Model\obj_test01.o3d : ãÀ» ¼ö ¾øÀ½

Cause: Model corrupt.

G:\Beast\Model\TextureMid\obj_test01.dds texture bitmap

Cause: Model texture corrupt.

(ON SFX LOAD)
Beast MFC ?? ????
Beast MFC ?? ???? has stopped working
Windows can check online for a solution to the problem.
[V] View problem details [Check online for a solution and close the program] [Close the program] [Debug the program]

Cause: SFX corrupt.

(SFX TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV)

Cause: SFX texture corrupt.

¼öÁ¤ÇÒ ´ë·úÀ» ¼±ÅÃÇØ¾ß ÇÕ´Ï´Ù!(ȤÀº »õ·Î¿î ´ë·úÁ¤º¸¸¦ »ý¼ºÇϼ¼¿ä)

Cause: Continent window open on previous map before new map was loaded.

(MAP WORKS 100% PREVIOUSLY BUT CANNOT BE LOADED INGAME AFTER CONTINENT WAS ADDED)

Cause: Continent was not spawned onto the world. Continents need to be spawned using the continent button or just having them in your .cnt without being spawned will crash you ingame.

line(4) ÆÄÀÏ mdlObj.inc¿¡¼­ "{" ½ºÆ®¸µÀÌ µû¿ÈÇ¥·Î ³¡³ªÁö ¾ÊÀ½.
(OR/AND)
CModelMng::LoadScript(6) 0À¸·Î ÁöÁ¤µÈ ¸ð¼Ç ¾ÆÀ̵ð : FolderName,
(OR/AND)
CModelMng::LoadScript(7) 0À¸·Î ÁöÁ¤µÈ ¸ð¼Ç ¾ÆÀ̵ð : 0, 0
(ETC)

Cause: Corrupt data in mdlObj.inc. Similar errors with mdlDyna.inc and other files.

::LoadTextureFromRes : G:\Beast\World\Texture\default.dds not found

Cause 1: World Texture folder missing.
Cause 2: default.dds/misc missing.

::LoadTextureFromRes : G:\Beast\World\TextureMid\sky_cloud02.dds not found

Cause 1: World TextureMid folder missing.
Cause 2: skycloud02.dds/misc missing.

(TERRAIN TEXTURE APPEARS TO LOOK LIKE RAINBOW/STATIC ON AN OLD TV)

Cause: World texture corrupt.

(WORLD LOADS GREY SCREEN)

Cause 1: Beast did not open the .wld file directly, re-open the .wld by Alt+F, "Open World".
Cause 2: World corrupt.
Cause 3: Camera needs to be reset. Double click anywhere on the navigator to fix this error.

CModelMng::loadModel mdlObj/mdlDyna ¿¡ objtype=5 index=1502 bpart=0 ÀÇ Á¤º¸°¡ ¾ø±º¿©.
CObj::SetTypeIndex : LoadModel½ÇÆÐ 5 1502

Cause 1: NPC's missing in res data.
Cause 2: Monsters missing in res data.

???? ?????

Cause: A .lnd file was compiled by a newer version of Beast and will not load in your outdated client.

(BEAST DOES NOT CREATE FULL WORLD)

Cause: Beast cannot go over 1.7 GB of RAM.

too many mover property or invalid id:2001 FILE:propMover.txt

Cause: Monsters with ID above 2000 are in the client.
 
Last edited:
0xC0FFEE
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Hmm, v16 alpha binary?
Is that the one released by ninpa?
 
Banana
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Hmm, v16 alpha binary?
Is that the one released by ninpa?

It's the one Twilight released ages ago that Noah found I think, it's v16 alpha. I have no idea who the duck ninpa is, as far as I know he releases binaries given to him by his friends.
 
i sell platypus
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Most of the errors can be solved just by looking at them. Although I didn't know about errros such as the "???? ?????
Cause: A .lnd file was compiled by a newer version of Beast and will not load in your outdated client."
 
Banana
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Most of the errors can be solved just by looking at them. Although I didn't know about errros such as the "???? ?????
Cause: A .lnd file was compiled by a newer version of Beast and will not load in your outdated client."

Not really. Most of the errors can't be solved just by looking at them because they don't point directly to the line and file that's missing, corrupt or faulty.
 
Banana
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I really wish people submitted bugs so I could fix them. /sad
 
Newbie Spellweaver
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i got a error "a referral was returned from the server." how i fix this ?
 
Owner
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Right click on beast run the application in windows xp SP3 and run it as an admin
 
Initiate Mage
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Edit: got my answer
 
Last edited:
Newbie Spellweaver
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Untitled - All Beast Bug Fixes. - RaGEZONE Forums

i get this warning and then when i click my WdMadrigal.wld
this error pop up

Untitled - All Beast Bug Fixes. - RaGEZONE Forums and the editor will stop working help me please
 

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Newbie Spellweaver
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Sorry I know this is really old :s

Is there any way to fix the Corrupt world when a grey screen loads?
Idk how it happened but one of the times I opened it just loaded a grey screen. Other maps work.
 
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