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How to change rates, official files

Experienced Elementalist
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Hi all :)
I see much people making a flyff p server, but i dont know if they know how to change the rates, thats why i'm gonna make this guide :D

Go to your resource folder, then go to the luafunc FOLDER
In there, you find a eventfunc.lua
Open it with notepad :)

Code:
-- °æÇèÄ¡ ¹è¼ö
function SetExpFactor( fExpFactor )
	local nEventId = table.getn(tEvent)
	tEvent[nEventId].fExpFactor = fExpFactor
end

function GetExpFactor()
	local tList = GetEventList()
	local fExpFactor = [COLOR="Red"]400[/COLOR]
	for i in pairs(tList) do
		if( tEvent[tList[i]].fExpFactor ~= nil ) then
			fExpFactor = fExpFactor * tEvent[tList[i]].fExpFactor
		end
	end
	
	return fExpFactor
end

-- ¾ÆÀÌÅÛ µå·Ó·ü ¹è¼ö
function SetItemDropRate( fItemDropRate )
	local nEventId = table.getn(tEvent)
	tEvent[nEventId].fItemDropRate = fItemDropRate
end

function GetItemDropRate()
	local tList = GetEventList()
	local fItemDropRate = [COLOR="Red"]400[/COLOR]
	for i in pairs(tList) do
		if( tEvent[tList[i]].fItemDropRate ~= nil ) then
			fItemDropRate = fItemDropRate * tEvent[tList[i]].fItemDropRate
		end
	end
	
	return fItemDropRate
end

-- °³º° ¾ÆÀÌÅÛ µå·Ó·ü ¹è¼ö
function SetPieceItemDropRate( fPieceItemDropRate )
	local nEventId = table.getn(tEvent)
	tEvent[nEventId].fPieceItemDropRate = fPieceItemDropRate
end

function GetPieceItemDropRate()
	local tList = GetEventList()
	local fPieceItemDropRate = [COLOR="Red"]400[/COLOR]
	for i in pairs(tList) do
		if( tEvent[tList[i]].fPieceItemDropRate ~= nil ) then
			fPieceItemDropRate = fPieceItemDropRate * tEvent[tList[i]].fPieceItemDropRate
		end
	end
	
	return fPieceItemDropRate
end

-- Æä³Ä µå·Ó ¹è¼ö
function SetGoldDropFactor( fGoldDropFactor )
	local nEventId = table.getn(tEvent)
	tEvent[nEventId].fGoldDropFactor = fGoldDropFactor
end

function GetGoldDropFactor()
	local tList = GetEventList()
	local fGoldDropFactor = [COLOR="Red"]400[/COLOR]
	for i in pairs(tList) do
		if( tEvent[tList[i]].fGoldDropFactor ~= nil ) then
			fGoldDropFactor = fGoldDropFactor * tEvent[tList[i]].fGoldDropFactor
		end
	end
	
	return fGoldDropFactor
end

This is what you will see in the lowest of the code.
The red numbers are the rates ;)
The 1st 400 is the rate for EXP
The second 400 is for Drop rate
The third is for quest drop or something :p
And the last one is the penya rate ;)

This was my guide, i hope i helped you :laugh:

Greetz :)
 
Experienced Elementalist
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Lol, just a simple guide :D
This isnt only one ;p
 
Newbie Spellweaver
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Oct 18, 2009
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Hi, its would be nice that you make a guide on how to change the Spawn rate for azria or something like that...
 
Trust your senses
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Hi, its would be nice that you make a guide on how to change the Spawn rate for azria or something like that...

This is done in .rgn files in your World Folder xD
There are plenty of tuts about that here.
 
[R8]ℓσℓ32
Loyal Member
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Hi, its would be nice that you make a guide on how to change the Spawn rate for azria or something like that...

Monster are allocated at .rgn files.
DeadlyData released one some time ago... and a guy released most part of the rgn structure that Divinepunition did.
 
Last edited:
Newbie Spellweaver
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Oct 18, 2009
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Cool... Another question, How i can change the Welcome messages and the message that come on the windows when we connect on new char?
 
Junior Spellweaver
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I have the same question. Does anyone know? Thanks!

Me too!

and also, I tried both methods mentioned in this thread and I cannot for the life of me get the green and blue weapon/eq rate to increase.. change it to like 800 and all i keep getting from azria are suns, penya, and the crystals. got 1 blue weapon in like 40 kills :/
 
Experienced Elementalist
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Nov 30, 2009
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Me too!

and also, I tried both methods mentioned in this thread and I cannot for the life of me get the green and blue weapon/eq rate to increase.. change it to like 800 and all i keep getting from azria are suns, penya, and the crystals. got 1 blue weapon in like 40 kills :/

PropMoverEx.inc

You necro'ed in this thread which is against the rules. If you have issues please ask in the help section.
 
Skilled Illusionist
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Dec 15, 2009
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ehm, just out of curiosity, would 400 mean exactly 400x?
Or is 400 like x20 or so?
 
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