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[how to][tutorial] add the QuickJobChange In Source

This is a discussion on [how to][tutorial] add the QuickJobChange In Source within the Flyff Tutorials forums, part of the Flyff category; Actually. there is 8 msgmdr.h if you search for it in the solution.. but there is only 1 in the ...

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  1. #31
    One word! Im Fawkin Pro!
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    Re: How to add the QuickJobChange In Source

    Click
    Actually. there is 8 msgmdr.h if you search for it in the solution..
    but there is only 1 in the source folder
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  2. #32
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by Xakzi View Post
    Actually. there is 8 msgmdr.h if you search for it in the solution..
    but there is only 1 in the source folder
    hmmmm i got error in the neuz.

    Spoiler:
    MoverParam.obj : error LNK2019: unresolved external symbol "public: __thiscall CWndJobChangeEx::CWndJobChangeEx(void)" (??0CWndJobChangeEx@@QAE@XZ) referenced in function "public: int __thiscall CMover::SetExperience(__int64,int)" (?SetExperience@CMover@@QAEH_JH@Z)


    and other thing when i got level 15 i dont see the window changejob?? i compile with no error.

  3. #33
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    Re: How to add the QuickJobChange In Source

    hmmmm all done.. but why i dont see any "OK" thing to change??
    Attached Thumbnails Attached Thumbnails untitled.jpg  

  4. #34
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    Re: How to add the QuickJobChange In Source

    Read the Changes I wrote on the first post, thank you.
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  5. #35
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by Xakzi View Post
    Read the Changes I wrote on the first post, thank you.
    thanks more power...!!!

  6. #36
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    Re: How to add the QuickJobChange In Source

    I get two errors o.o
    PHP Code:
    WorldServer error LNK2019unresolved external symbol "public: void __thiscall CMover::InitLevelPumbaaa(int,long,int)" (?InitLevelPumbaaa@CMover@@QAEXHJH@Zreferenced in function "private: void __thiscall CDPSrvr::OnUpdateJob(class CAr &,unsigned long,unsigned long,unsigned char *,unsigned long)" (?OnUpdateJob@CDPSrvr@@AAEXAAVCAr@@KKPAEK@Z)
    WorldServer fatal error LNK11201 unresolved externals 
    I need help;)

  7. #37
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    Re: How to add the QuickJobChange In Source

    I'm not sure which, but I'm pretty sure you forgot to edit Mover.cpp or Mover.h

    You should probably check both to be sure.

  8. #38
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    Re: How to add the QuickJobChange In Source

    Xakzi can i ask?? i use the source of sagenessamerda then all added like what i did of Vituos's Source but nothing show up???

    Spoiler:

    ---------------------- Done ----------------------

    Rebuild All: 8 succeeded, 0 failed, 0 skipped

  9. #39
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    Re: How to add the QuickJobChange In Source

    so what is your question?
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  10. #40
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    problem on third job.

    when i get the windowd for getting 3rd job, i click it and nothing happens, wonder why.. so i changed the code a little and still with this issue D:
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  11. #41
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    Quote Originally Posted by IHXFRYZZ View Post
    when i get the windowd for getting 3rd job, i click it and nothing happens, wonder why.. so i changed the code a little and still with this issue D:
    hm... you used the "3rd job only" spoilers?
    i did never try out this source with 3rd jobs coded.. if you already checked the 3rd job spoilers then ill check it out once im on my computer again...
    Posted via Mobile Device

  12. #42
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by Xakzi View Post
    hm... you used the "3rd job only" spoilers?
    i did never try out this source with 3rd jobs coded.. if you already checked the 3rd job spoilers then ill check it out once im on my computer again...
    Posted via Mobile Device
    Problem solved thx to a friend. for making it to fully work 1000% like master and hero, u need to edit the code a little.
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  13. #43
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by IHXFRYZZ View Post
    Problem solved thx to a friend. for making it to fully work 1000% like master and hero, u need to edit the code a little.
    Master & hero already works..

    and I also wrote that if anyone uses 3rd job he/she should tell me in the thread if it works or not.. well, you are actually the first one, so if you could tell me what was wrong with the 3rd job change that would be great.
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  14. #44
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    Re: How to add the QuickJobChange In Source

    Quote Originally Posted by Xakzi View Post
    Master & hero already works..

    and I also wrote that if anyone uses 3rd job he/she should tell me in the thread if it works or not.. well, you are actually the first one, so if you could tell me what was wrong with the 3rd job change that would be great.
    but my 3rd job works in your TUT.

  15. #45
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    Re: How to add the QuickJobChange In Source

    Alright then good to know
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