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[Show] New kind of Weapon Rarity System

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One word! Im Fawkin Pro!
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Hello!

Wanted to show my custom rarity system I've made this past week.

By redoing the code on how current stats on weapons get, I managed to create a floating system that gives extra stats depending on how rare the weapon is.

Example:

If weapon is Common, you get + 1.2% higher stats
If Weapon is Rare, you get + 1.4% higher stats
If Weapon is Epic, you get +1.6% higher stats
If Weapon is Legendary, you get +2.0% higher stats.

This can also be edited to give specific stats instead of rates.

It only affects the stats a "Green"(/Clockworks) Weapon has which is selected in propitem.txt (spec_item).

Here is some images on how it could look ingame..

Different Rarity Levels:
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums

It does not affect Awakening, Enchants or any other items that
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums

It drops from monsters without any fuss, in random order also with probability.
Getting a normal weapon -> 75% Chance
Getting a Common Weapon -> 14% Chance
Getting a Rare Weapon -> 7% Chance
Getting a Epic Weapon -> 3% Chance
Getting a Legendary Weapon -> 1% Chance

Could look a little something like this:
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums
Xakzi - [Show] New kind of Weapon Rarity System - RaGEZONE Forums

Hope you enjoyed the showcase :)
 
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it is awesome ^ ^ thanks for showcasing it !
 
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