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Among other things, this tool can encrypt a ini file into an INB config file.
Another choice:
GENERATING A .INB FILE
In order to make a INB file, you'll need firstly a unpacked inb file, which can be found here:
UNPACKING .DAT FILES
Select the bind unpack folder, select the desired .dat file, the output directory aswell and press Execute.
Use the bind pack folder option to reverse the process. (to distribute it on your client full).
ty Sedy.
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Another choice:
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GENERATING A .INB FILE
In order to make a INB file, you'll need firstly a unpacked inb file, which can be found here:
Code:
[SERVER]
IP = 127.0.0.1
PORT = 11002
RANK_URL = http://rank.myserver.com:8888/XmlRanking.asp?Type=%d&Class=%d&RealmNo=%d
[LOCAL_INFO]
NATION_CODE = SINGAPORE
SERVICE_REGION = SINGAPORE
LANGUAGE = ENGLISH
SERVICE_TYPE = 2
[GAME]
UsePack=1 ; Use Packed Data
UseExtraPack = 1 ; Use ExtraPacked Data (./World/Folders , ./BGM , etc...)
UseBugTrap = 1
UseCoupleUI = 1
;FinishLinkURL = about:blank
CashChargeURL = http://cash.myserver.com
Sound=1 ; Use Sound
UseAddUnitThread = 1 ; Use Add Unit Thread
MaxFrameRate=60
BugTrapIP = 127.0.0.1
BugTrapPort = 9999
BugTrapAppName = Dragonica_S_CB
BugTrapScreenShot = 0
UseGSM = 0
UseGameGuard = 1
UseVariableActorUpdate = 0
UseNewClone = 1
UseActorControllerUpdateOptimize = 1
UseProjectionShadow = 0
UseProjectionLight = 0
UseUIOffscreenRendering = 1
UseEmporiaTeamItem = 1
[LOG]
;CreateLog - NO_LOG/ERROR_LOG/FULL_LOG/FULL_LOG2
;LogLevel= ERROR_LOG
;DirectMode - do not buffer log, write to file directly
;DirectMode = 1
;InfoLogLevel - INFO_LOG level (0 ~ 9)
;InfoLogLevel = 9
UNPACKING .DAT FILES
Select the bind unpack folder, select the desired .dat file, the output directory aswell and press Execute.
Use the bind pack folder option to reverse the process. (to distribute it on your client full).
ty Sedy.
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