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[GUIDE]Changing Rates

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Open map_constant.ini inside the Patch\config folder.

The way variables is declared can be different, and its not like:
var1=type, as we are usued to do.

they are like:

var1=variable_type value

EXP CONFIG:

so, our FranExp is type 9 with value 3(int type)

As I could understand, the values are in %. so this 3 should mean 3% of exp rate.

FranExp = 9 3
Just changing the value 3 should change your exp rate. Sorry for not having a more constant information, but I'm doing all I can to understand how things works here.

MONSTER HUNTING:

MonsterKill_SystemEnable = 1 1 (enables killing mob?)
MonsterKill_ResetCount = 2 1000
MonsterKill_PerMsg = 3 1
MonsterKill_CanMinDiffLevel = 4 -15 (min diff level to attack mob?)
MonsterKill_CanMaxDiffLevel = 5 15(max diff level to attack mob?)
MonsterExp_CanMinDiffLevel = 6 -15(min diff level to gain exp on mob?)
MonsterExp_CanMaxDiffLevel = 7 15(max diff level to gain exp on mob?)

as I said, you must change only the SECOND value to make changes.

PS: float values are defined with a . and not with a ,
3.15 is a float
3,15 is not a float
 
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experience is not set
Configure this server x100
experience in databases at the mobs so x1 should be somewhere in the settings of the multiplier 100
somebody knows where is it?
 
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I don `t translate english google)
Found information on the exp rate
Happens to found the original release theard:
All thanks 小米 for releasing those stuff^^

It have Server files+0.20 Taiwan ver client+Setup Tut hosted on FTP:
Code:
http://down.5i3.com/mhlz/
Don't leech too much.

EXP rate edit:

Open SQL,open DR2_User->TB_Event
StartDate=EXP start date
EndDate= EXP End Date
intDate01 is X2,X5,stuff like that
EventType = Type of EXP.


DR2_Member——Member,找到你自己的账号,CASH就是KB,最后一个BOUNSCASH是红利点数;
DR2_Member=Account.Edit your Cash(KB),BONUSCASH here.
2。修改金钱、职业等。
DR2_User——TB_CharacterSub里
DR2_User->_CharacterSub=Job change. 1-4(Beginner) 5-12(1st job),13-20(2st job), 21-28(3rd job)
CLASS,职业,代码1-4,新手职业,5-12,1转职业,13-20,2转职业,21-28,3转职业
LV,等级
MONEY ,金钱,以铜币计算
EXTRASKILLSPOINT,技能点
3。修改身上所持有物品。
DR2_User——TB_UserItem里
DR2_User——TB_UserItem=Edit Item
INVTYPE...
1=EQ
2=Potion
3=Other
4=Cash Item
INVPOSE=Item posistion
INVTYPE这一列里代码为1、2、3、4,分别对应你身上的装备、消耗、其他、商城物品包裹,INVPOSE是物品位置,从左上角第一个开始是0,依次类推,COUNT是数量,通过修改ITEMNO里的代码来修改物品。
4.修改强化成功率。
DR2_Def——TB_DefItemPlusUpgrade里
DR2_Def——TB_DefItemPlusUpgrade=EQ upgrade rate change
SUCESSRATE 9500=95%,10000 for 100% rate
SUCESSRATE对应强化成功率,9500就是95%的意思,想改多少自己改。
修改商店物品与修改身上物品类似,dr2_local——TB_DefShopInGame里可以修改。
 
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i wish the changing rarity would work.. i found it under userwebiteminfo table, cant change it, it would just change back when i log back in. T.T
does anyone know any chinese site that have dragonica private server forum. i can read chinese, and i will post more if i find any useful information
 
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really? i played a private server that is up to date with the official server, they used the latest client.
 
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To change the rate go in your database. DR2_user ===> table ===> TB_Event

Eventtype :
1 = exp
2 = gold
3 = drop

intData01 = the rate. exemple: if you want 20 % it's ( 20* 100 = 2000 )


To insert a new rate

DR2_user ===> Programbility ===>Stored proc ===>up_wingm_Event_Insert


Open map_constant.ini inside the Patch\config folder.


MONSTER HUNTING:

MonsterKill_SystemEnable = 1 1 (enables/disenable the monster hunter count )
MonsterKill_ResetCount = 2 1000 ( Max monster kill count befor reset )
MonsterKill_PerMsg = 3 1
MonsterKill_CanMinDiffLevel = 4 -15 (min diff level to count mob)
MonsterKill_CanMaxDiffLevel = 5 15(max diff level to count mob?)
MonsterExp_CanMinDiffLevel = 6 -15(min diff level to gain exp on mob)
MonsterExp_CanMaxDiffLevel = 7 15(max diff level to gain exp on mob)
 
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To change the rate go in your database. DR2_user ===> table ===> TB_Event

Eventtype :
1 = exp
2 = gold
3 = drop

intData01 = the rate. exemple: if you want 20 % it's ( 20* 100 = 2000 )


To insert a new rate

DR2_user ===> Programbility ===>Stored proc ===>up_wingm_Event_Insert

Somehow the gold and exp worked for me, but the drop rate does not work. Killing monster does not drop any item (normal drop rate). and it is very hard to get weapon enchantment dust etc, any ideas?
 
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