Newbie Spellweaver
- Joined
- Jun 3, 2013
- Messages
- 33
- Reaction score
- 6
Hey guys, I was playing recently, getting some levels and such, but one day after I got 75% xp
I just felt like the last 25% were much much harder and slower to get, maybe I was exhausted after so many hours and was not killing mobs efficiently.
But then I thought about having a timer and experience calculator that could show me how much experience I was receiving, how much left until level up, etc...
Can someone point me on the direction of how would be possible to implement such thing?
No need to inject it in the client, to be part of it, maybe a little program on a separate windows, but how could I receive the experience information from the game? Maybe reading that stored number after it changed by killing a mob, if someone tell me this is possible, I will elaborate more the idea and show you guys how it's supposed to be.
Thanks.
I just felt like the last 25% were much much harder and slower to get, maybe I was exhausted after so many hours and was not killing mobs efficiently.
But then I thought about having a timer and experience calculator that could show me how much experience I was receiving, how much left until level up, etc...
Can someone point me on the direction of how would be possible to implement such thing?
No need to inject it in the client, to be part of it, maybe a little program on a separate windows, but how could I receive the experience information from the game? Maybe reading that stored number after it changed by killing a mob, if someone tell me this is possible, I will elaborate more the idea and show you guys how it's supposed to be.
Thanks.