- Joined
- May 30, 2009
- Messages
- 190
- Reaction score
- 61
do not get it right ...
you converted one by one?
else on the ground.nif, has not texture, then opened each object separately and had to positioning them in 3ds max? how did?
you converted one by one?
else on the ground.nif, has not texture, then opened each object separately and had to positioning them in 3ds max? how did?