Allods Online Texture Viewer
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v.0.6.1 (2010-05-24)
Changelog:
0.6.1 (2010-05-24)
- Full support for AO 1.1.01.17 (new textures - 2463)
0.6.0 (2010-03-18)
- Full support for AO 1.0.07.18 (new textures - 1348)
- Now correctly shows all BIN files in user addons.
- Added support for brand new BIN format - "TextureSingleElement".
- Added tutorial on alternative addon texture creation method (not yet translated).
- Opens PAK/BIN files via command-line parameter.
- Opens PAK/BIN files via Drag&Drop (you can drop files in the window).
0.5.8 (2010-02-17)
- Updated for AO 1.0.06.22
- Tiny improvement in heuristic analysis.
0.5.7 (2010-02-11)
- Full support for AO 1.0.06.15 (new textures - 2242)
- File list is now sorted alphabetically. It's lightning fast.
- Improved detection of PAK files directory (data/Packs).
- Added ability to copy the texture Names to the clipboard (Ctrl+C).
0.5.6 (2010-01-18)
- Converter detects valid mipmaps counts for DDS textures.
- When it is possible, Converter fixes wrong mipmaps count automatically.
0.5.5 (2010-01-09)
- Modding Tutorial added (see Help menu, or press F1).
- Code cleanup, a dozens of small optimizations and improvements.
- Redesigned statusbar.
0.5.0 (2009-12-31)
- First public release.
Future update plans:
- Export of all game icons to PNG files in a single click.
- Possibility for user to "fix" wrongly decoded textures.
- Comfortable texture export for addon makers (XDB+BIN).
- Comfortable and intuitive texture converter for addon makers (alternative to UITextureConvertEditor.exe).
- BIG SURPRISE (still a secret, but already in development).
- Configuration window and settings saving ability.
- Support for texture codec used in textures in World_Sky.pak.
- Search ability (in current PAK, in all PAKs).
- Advanced command-line parameters support.
- Localizations support.
DOWNLOAD:
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v.0.6.1 (2010-05-24)
- View all 25 000 textures in Allods Online!
- Export BIN textures to DDS, PNG, TGA, PSD.
- Convert DDS textures to BIN.
- Tutorials included!
Changelog:
0.6.1 (2010-05-24)
- Full support for AO 1.1.01.17 (new textures - 2463)
0.6.0 (2010-03-18)
- Full support for AO 1.0.07.18 (new textures - 1348)
- Now correctly shows all BIN files in user addons.
- Added support for brand new BIN format - "TextureSingleElement".
- Added tutorial on alternative addon texture creation method (not yet translated).
- Opens PAK/BIN files via command-line parameter.
- Opens PAK/BIN files via Drag&Drop (you can drop files in the window).
0.5.8 (2010-02-17)
- Updated for AO 1.0.06.22
- Tiny improvement in heuristic analysis.
0.5.7 (2010-02-11)
- Full support for AO 1.0.06.15 (new textures - 2242)
- File list is now sorted alphabetically. It's lightning fast.
- Improved detection of PAK files directory (data/Packs).
- Added ability to copy the texture Names to the clipboard (Ctrl+C).
0.5.6 (2010-01-18)
- Converter detects valid mipmaps counts for DDS textures.
- When it is possible, Converter fixes wrong mipmaps count automatically.
0.5.5 (2010-01-09)
- Modding Tutorial added (see Help menu, or press F1).
- Code cleanup, a dozens of small optimizations and improvements.
- Redesigned statusbar.
0.5.0 (2009-12-31)
- First public release.
Future update plans:
- Export of all game icons to PNG files in a single click.
- Possibility for user to "fix" wrongly decoded textures.
- Comfortable texture export for addon makers (XDB+BIN).
- Comfortable and intuitive texture converter for addon makers (alternative to UITextureConvertEditor.exe).
- BIG SURPRISE (still a secret, but already in development).
- Configuration window and settings saving ability.
- Support for texture codec used in textures in World_Sky.pak.
- Search ability (in current PAK, in all PAKs).
- Advanced command-line parameters support.
- Localizations support.