Most visitors online was 9977 , on 25 Apr 2024
Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!
Join Today!Navicat getting errors while installing SQL. I give my hand-add even errors.I don't know. I don't use pgAdmin 3.
- -
Hello,I don't know. I don't use pgAdmin 3.
I dont understand how this server emu requires 16 gb+ to run, while I downloaded the TERA emu from this site, and now i can run the client and the tera server at the same time on the same machine, both combined are using 1gb of ram, a bit less, TERA is on max settings, so server and game client same machine, less than 1 gb of ram ? server has almost all features as the online game,, ive only a problem with the crafting...but monsters, quests, all are there, all the zones are there, ive reached lvl 40, explored half the worldmap in offline mode...so how come Allods server needs hundreds of ram memory ?
java ?
also i tried running some wow emulators some time ago, none used more than 2 gb of ram,,, wow game and server all required around 1-2 gb
the only freakin software which was a memory hog like this in my experience was unity 5.0 free when i made 16 unity terrain objects, all 4000x4000 unity unity units (meters? ) each in the same scene, then the ram cunsumption went skyhigh....unity is java and c++ and c # based...when trying to build it, it eventually ran out of memory and the whole thing crashed,, weird,,but everybody knows that unity terrains are a bit intensive on the resources
Aion server emu, also from ragezone forums,,,uses no more than 2-2,5-3 gb of ram, 2 on my x86, 3 on my x64 windows
has Allods have all its assets server sided so server loads everything ??? thats stupid yes ?
how does the Allods server work ? somebody pls explain this mistery
-also is it possible for you guys to make an already preconfigured server,, like a 1-click server, like those for the games i mentioned above ? without the hassle to compile everything ourselves ? without adding databases and stuff,,just click and play ? or the Allods server structure doesnt allow it? just curios,,, i dont even think of trying this out in its current state,, no guarantee it will work, looks like a big pile of junk to a clueless simple basic windows user like myself as it is right now,,, sorry
С поста #42 читаем тему, пробуем, может поможет...[06-21 17:52:45,417, 98652] main - ERROR verify : Datababase check fail: table hash_algorithms not equals in database and in config.
Reasons: Column id serıal doesn't exists
"Column constraınt `idx_hash_algorithms_name` doesn't exists
java.lang.Throwable" Help!!!!!
С поста #42 читаем тему, пробуем, может поможет...
А вообще, хэш алгоритмы регистрируются на сервере после создания первого аккаунта.
====================================
From a post #42 we read a subject, we try, can will help...
And in general, a hash algorithms are registered on the server after creation of the first account.
Hello, my server program is running in a virtual machine, how to run my PC client, and how to modify the client IP. Thank you.
Hello, can you tell me the client language pack's path or file names?
Нет скайпа. Мне он не нужен.Use skype ?
That's right. before you populate the database you want to run billingserver and itemmallserver. that would be formed in the database partition table, and only then begin to populate the database.
upd: amended guidance.
Hello, I want to change some text, you can give me a PAK file decompression software and the extracted files program?AllodsME_LiveClient\data\Packs\Texts.pak
Because all of those games are emulators. Emulators are generally faster and easier to setup because they are designed with an entirely different purpose in mind: to recreate the game environment as easily as possible. While the 'real' server is designed to serve the game in a secure controlled environment. This fundamental difference means that no, no one can 'make allods easier'. Its really not that hard to setup if you use the preconfigured batch files, but it will always require a beefy machine since this was meant to be run across multiple machines.
AllodsME_LiveClient\data\Packs\Texts.pak
Невозможно обработать. База данных в недопустимом состоянии!
прикрепите server.log файл:
(server/server_bin/accountServer/out/xx-xx.xx_xx_xx.rev_xxxxxx/logs/server.log)
===en=translate===
Can't process. Database in invalid state!
attach server.log file:
(server/server_bin/accountServer/out/xx-xx.xx_xx_xx.rev_xxxxxx/logs/server.log)
shard.xml:Create role cannot use English character names?
to replace<territory>Russia</territory>
<territory>USA</territory>
shard.xml:
to replace
Hello, I want to change some text, you can give me a PAK file decompression software and the extracted files program?
Thank you so much for your help.
Why can't I use traditional Chinese characters?
How to get clients to support traditional Chinese character name, and chat?
maybe we should start search Chinese client -You must be registered to see links
Here are just a little younger version (4.0.00.85) of the client required.
but the language pack still be able to borrow.