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[Guide] GM Commands and console activate

Initiate Mage
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Feb 6, 2012
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Hi all! That's my mini-guide about game console.

Before all, you must activate a console in game client.

Open the folder with game client and in folder "profiles" change file input.cfg.
Under "commonbindsection" you must add bind toggle_debug_console '`' then save file and close it.
Then you can launch client.

In game client press the button ~ to open debug console.

It's some gm commands list for you.

set_access Master Sets you a Master access, letting you to use console commands
shelp Prints a list of all console commands
shelpf Search for a desired commands by the first symbol(s) typed after shelpf command
level_up Levelups the character to a stated value
set_level Sets a certain level to a character
add_exp adds a stated amount of exp; mandatory argument - amount of exp needed
add_honor adds a stated amount of honor; mandatory argument - amount of honor needed
attach_buff attaches a chosen buff to a character
add_rep adds a stated amount of reputation; mandatory arguments - faction, amount of reputation needed
learn_spell learn a chosen spell
learn_all_spells learn all the character's class spells without level confirmation
exploit use one of stationary objects or devices in melee radius
cast_spell make a character to cast a certain spell; mandatory argument - full name of desired spell from a directory /game/data
respawn in case of death - resurrect on the closest respawn spot
normalize buffs a character to restore a BaseStatValue
set_full_health set a basic value of max HP; mandatory argument - amount of HP needed
revive revive a character in case of death. If the character is alive - restore health
iddqd set invulnerability
print_quests (print a list of active quests) - command implements to a character that initiated the command
give_quest take a certain quest from a chosen character, if there's no characters chosen then the command implements to a character that initiated the command; mandatory argument - full name of the quest from a directory /game/data
finish_quest finish a certain quest to a chosen character, if there's no characters chosen then the command implements to a character that initiated the command; mandatory argument - full name of the quest from a directory /game/data
complete_quest set a certain quest "ready to deliver". Syntax is the same as give_quest one
accept_quest take a test quest, noticed in GameRoot.fakeQuest
print_quest_state print a state of a certain quest. Syntax is the same as in give_quest
abandon_quest abandon one of taken quests. Syntax is the same as in give_quest
take_loot take one or all the items from loot, it works as long as your bag is opened
print_bag print a content of a bag by slots
drop drop one or all the items from a bag
create_item create an item in a bag using a resource; mandatory argument - item resource name from a directory /game/data
move_item move an item in a bag; mandatory arguments - numbers of initial and destination slots
print_dress print a character's current equipment
put_on equip an item from a bag; mandatory argument - bag slot number
take_off unequip an item and put it in a bag; mandatory argument - slot number of the item you qish to unequip
add_money mandatory argument - value
add_items adds an equipment of VisualMob; mandatory argument - VisualMob
find_group find a group by the name of one of the members; mandatory argument - name
leave_group leave the group
teleport <XXXX> <YYYY> <ZZ> teleport to new coordinates; mandatory argument - coordinates in meters
tp2avatar teleport to avatar; mandatory argument - avatar name
tp2me <nick_name> teleport another avatar to me; mandatory argument - name of avatar
tp2loc <map-locator_name>[\_map-resource name\_] teleport to a certain named location on a map; mandatory arguments - name of location, path to and a name of location source - necessary in case the location is located on a zone different from the current one
tp2me_union teleport all members of a group to the character's location
kick kick a player from a game by his account name, no ban, just disconnection - so the player still can log in
kickbyavatar kick a player by his avatar name
avatar_info get an information about an avatar by its name. The information includes status - online/offline - coordinates and level
mute <avatar name> <duration in minutes> <reason, optional> prevent a player to post messages in chatroom for a certain period of time
unmute stop muting the player
ban <account name> <duration in days> ban an account for certain period of time
banbyavatar <Avatar name> <duration in days> ban an avatar for certain period of time
unban unban the banned account
gn_add <period of time in minutes, "0" means not to repeat> post a periodic message in a chatbox
gn_list get a list of id's of periodic messages posted before
gn_remove <id> delete a periodic message
gn_remove_all delete all repeatable messages
summon summon a mob or a device. It is necessary to enter the name of the object you wish to summon
sudo <player name > <console command [its parameters] his command allows GM to run a server console command in the name of another player
whose_avatar finds the owner of an avatar by its name and prints an account name in a console; Mandatory argument - avatar name
acc_avatars print in a console a list of all avatars on a certain account. Mandatory argument - account name
list_avatars print a list of currently playing avatars. Parameters: a number from which the list should start, and a length of the list
count_avatars count a number of online avatars
ping_server check the latency of a client query and a server response in milliseconds

And a txt file with full command list.
Mini-guide for this commands
I recommend to use notepad++ for correct work with this file.
Before all, i should say thanks to Nafer for this command list. Power allods... In our hurts. Mail.ru, kill yourself.
Some guide: in this file we have some list commands, for example:
dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode$name = set_ui_chunk_manager_mode - that you must type in console how a main command
dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode$help = установить режим ui chunk manager - This is russian comment
dbDescriptors.cmds.uiData.CmdSetUIChunkManagerMode.online = 1 - online, 0 - offline - This is special value for yours command, you must type that after you main command. For example, set_level 45(command set level)
All info about commands you can find if you will read it carefully. Good luck.
 
Initiate Mage
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Go to Creatures.pak > chose a mob > copy path from mobname.xdb // type in console : summon 'path'

Example :

summon \Creatures\CritterCat\Cat.xdb
or something like this :)
If there is (Mobworld) behind the name you need to type this

summon "path"
the "" is important ! :)
 
Junior Spellweaver
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Feb 21, 2013
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Go to Creatures.pak > chose a mob > copy path from mobname.xdb // type in console : summon 'path'

Example :

summon \Creatures\CritterCat\Cat.xdb
or something like this :)
If there is (Mobworld) behind the name you need to type this

summon "path"
the "" is important ! :)
thanks bro that explains a lot
 
Experienced Elementalist
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Jan 21, 2015
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adding this line prevent client from running
bind toggle_debug_console '`'
client just exited without any message
 
Experienced Elementalist
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adding this line prevent client from running
bind toggle_debug_console '`'
client just exited without any message

the client version 4.0 is unacceptable to make changes.
GM to call the console to use an addon: Interface Manager in conjunction with the addon addonstools
 

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Initiate Mage
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I think I'm too stupid do not get to run the Console Help me Please Thanks
P.s client version 4.0
 
Experienced Elementalist
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I think I'm too stupid do not get to run the Console Help me Please Thanks
P.s client version 4.0

Download and unpack 2 addons (GM-Addons.7z) in folder:

client\data\Mods\Addons\
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Run Client.
Go back to the Options

Go to:
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Enter button 'Enable'
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Resultate
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Go back to the Game
clik to clock
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Enter button 'iM'
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Enter button 'consoleForm'
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Enter button 'debugConsole'
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


'Show' button = ON
'Enable' button = ON
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


Return to the 'consoleForm'
'Show' button = ON
'Enable' button = ON
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums


GM-console is Run!
Maxcom - [Guide] GM Commands and console activate - RaGEZONE Forums
 

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Last edited:
Experienced Elementalist
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U can give me a example to use tp2loc? thx
example
Code:
[COLOR=#A71D5D]tp2loc[/COLOR] Portal_League1_Capital /Maps/Kania/MapResource.xdb
tp2loc Center /Maps/Inst_DeadCity/MapResource.xdb
tp2loc Demons_Entrance /Maps/Inst_DeadCity/MapResource.xdb
tp2loc GS_StartPoint [COLOR=#DF5000]"/Maps/Inst_GurluhsorTower/MapResource.xdb"[/COLOR]
tp2loc TPBoss6 [COLOR=#DF5000]"/Maps/Inst_GurluhsorTower/MapResource.xdb"[/COLOR]
tp2loc GT_Boss5_SummonPlace2 /Maps/Inst_GurluhsorTower/MapResource.xdb
tp2loc GS_Boss1_Projectile /Maps/Inst_GurluhsorTower/MapResource.xdb
tp2loc SL_Boss3_B[COLOR=#0086B3]last[/COLOR]Locator /Maps/Inst_GurluhsorTower/MapResource.xdb
tp2loc Boss7Clone02 /Maps/Inst_GurluhsorTower/MapResource.xdb
tp2loc GS_Boss4_Locator1 /Maps/Inst_GurluhsorTower/MapResource.xdb
 
Experienced Elementalist
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Use command

list_locs "\PATH OF\MapResource.xdb"

then it shows a list of Locators.

then use

tp2loc ONE OF THESE LOCATORS "\PATH OF\MapResource.xdb"

as witcherivan said
 
Initiate Mage
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Hi

I can't summon any mobs or npc and the learn_all_spells command also not working.
 
Initiate Mage
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How can i teleport to frontier? I cant see the locator and missing quest chain. Can i use tp2loc?
 
Experienced Elementalist
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I have Developer rights to use console, but I have the same problem :mad:

Did you load the maps in shard -> cfg -> maps.cfg ? The maps need to be loaded for the locator to be accessable.

Or do
load_map "Maps\YOURMAPNAME\MapResource.xdb"
and then
list_locs "Maps\YOURMAPNAME\MapResource.xdb"

exchange YOURMAPNAME with the desired map.
 
Last edited:
Initiate Mage
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How i can set this rates fast? in one line of the console.
rate_set MobExp x
rate_set Authority x
rate_set QuestExp x
rate_set Reputation x
rate_set QuestLoot x
rate_set AstralLoot x
rate_set GoldAndTrashDrop x
rate_set WorldDrop x
rate_set QuestMoney x
rate_set PersonalDrop x

Every time that i start the server a need execute this commands one by one
Thanks, sorry for my bad English
 
Initiate Mage
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hi, i'm GM not the developer >> need item id list plz + mobs
 
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