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Somebody know how to modify the skin ?

Banned
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hello , I modify the novograd guard , i change the visual script now he looks like that :
<?xml version="1.0" encoding="UTF-8" ?>
<VisualMob>
<variation>
<skin href="/Characters/Kania_male/KaniaMaleSkin01.(Texture).xdb#xpointer(/Texture)" />
<skinColor>-4079975</skinColor>
<face href="/Characters/Kania_male/Variations/KaniaMaleFace08.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<hairColor>-12501708</hairColor>
<hairGeoset href="/Characters/Kania_male/Variations/KaniaMaleHair04.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<facial href="/Characters/Kania_male/Variations/KaniaMaleFacial01.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<facialColor>-12501708</facialColor>
<additionalVariation href="" />
</variation>
<character href="/Characters/Kania_male/KaniaMale.(VisCharacterTemplate).xdb#xpointer(/VisCharacterTemplate)" />
<items>
<Item>
<item href="/Items/VisualItems/Helm/Plate_E_01SpartanBronze.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>HELM</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Bracers/Plate_C_01KaniaPaladinBracers.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>BRACERS</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Gloves/Plate_E_03KaniaPaladinGloves.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>GLOVES</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Mantle/Shoulder_Plate_E_13GibberlingWarrior.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>MANTLE</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Weapon/Shield/Shield_1H_E_05KaniaGold.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>OFFHAND</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Weapon/2HAxe/Axe_2H_Simple_A_01IronWood.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>MAINHAND</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Pants/Plate_E_02OrcEvilPlateLegs.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>PANTS</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Boots/Plate_E_03KaniaPaladinBoots.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>BOOTS</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Armor/Plate_E_03KaniaPaladinArmor.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>ARMOR</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Cloak/Cape_Cloth_D_07KaniaWarrior.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>CLOAK</slot>
</Item>
<Item>
<item href="/Items/VisualItems/Belt/Plate_D_07KaniaWarriorBelt.(VisualItem).xdb#xpointer(/gameMechanics.constructor.schemes.item.VisualItem)" />
<slot>BELT</slot>
</Item>
</items>
<scale>1</scale>
</VisualMob>

but when i launch my game , i didnt see any change of skin why ? somone know how to fix that ?
 
Experienced Elementalist
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The visual changes are all saved inside pack.bin.
These files are client encrypted and only a few people have the ability to unpack pack.bin and edit/repack it
So as long as you do not have this ability, you can not change any visuals in game.
 
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Ok thanks , i will tryhard it , but do you think it's possible to have the same systeme of db and pack.bin of 1.0 to 4.0? Because in 1.0 we can make all we want
 
Newbie Spellweaver
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Ok thanks , i will tryhard it , but do you think it's possible to have the same systeme of db and pack.bin of 1.0 to 4.0? Because in 1.0 we can make all we want

All of this haves, but in deep private.
 
Experienced Elementalist
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well I have the tools for it so it's relatively easy to do. Contact me on skype: jaxallods and I'll see what I can do.
 
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