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Need a Bit of Help

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so ive been search on how to give players item when they reach certain levels. can't seem to find it or the proper word for searching isn't correct,so

how can i give items to players when they reach certain level? like cap reward for level 300 etc
 
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so ive been search on how to give players item when they reach certain levels. can't seem to find it or the proper word for searching isn't correct,so

how can i give items to players when they reach certain level? like cap reward for level 300 etc

The easiest way is making new quests or the box from newbies box.

Or you can send item by SQL, but I have no idea about it. It's good if you have SQL knowledge.
 
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As my idea, the easiest way is "quest".
You can add quest to NPC, the players who meet required condition can get that quest.
 
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tried to add a "quest", the quest wont show up, i copied the XXXX.qst and the quest.lst to the quest.rcc, is there something im missing?

You can get quest file when you meet requirement.
If your players reached 300, you should add quest link to NPC like "level = 300" condition.
 
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mutiple ways to done it

1 - quest : make a max lv quest and point it to any npc to trigger that quest
2 - Add into rancp : make a column on chainfo and use rancp to send the item into itembank
3 - manualy send the item : record yourself which player has been send, send item by gmc
 
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mutiple ways to done it

1 - quest : make a max lv quest and point it to any npc to trigger that quest
2 - Add into rancp : make a column on chainfo and use rancp to send the item into itembank
3 - manualy send the item : record yourself which player has been send, send item by gmc
tried to edit the max level quest on quest.rcc - i edited the rewards, and level requirements, copied XXX.qst and quest.lst into quest.rcc. it wont show on quest window also on emulator
 
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If your players reached 300, you should make quest for 301. That's all.
if need to rewards player for cap level
i think should be setting on trigger the quest before char reach cap level...
if max level was 300 , the quest should be start on 299 or 298...
when reach 300 then will rewards to char.
 
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if need to rewards player for cap level
i think should be setting on trigger the quest before char reach cap level...
if max level was 300 , the quest should be start on 299 or 298...
when reach 300 then will rewards to char.

Yeah of course.
He can make 301 lvl getting that quest and make a step of quest easily likes "Kill 1 Hooligan".
Or Reaching 302 lvl, go to somewhere (x,y) in the map, etc...
 
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if need to rewards player for cap level
i think should be setting on trigger the quest before char reach cap level...
if max level was 300 , the quest should be start on 299 or 298...
when reach 300 then will rewards to char.
how to do that though, tried editing quest via questeditor, still wont show why i test. do i need to edit something more?
 
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how to do that though, tried editing quest via questeditor, still wont show why i test. do i need to edit something more?

when u update ur quest.
u need to reset ur char level
if your quest triger on 298
u need let your char in 296/297 level start
 
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when u update ur quest.
u need to reset ur char level
if your quest triger on 298
u need let your char in 296/297 level start

i tried level 1 , it wont show.



when u update ur quest.
u need to reset ur char level
if your quest triger on 298
u need let your char in 296/297 level start

i tried level 1 , it wont show.
 
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