Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

Glory source Tyranny And School War Rewards Error

Junior Spellweaver
Joined
Mar 23, 2020
Messages
122
Reaction score
19
Tyrany top 1 have 20CP but in School war top 1 gets 1cp and the rest from top 2-9 gets 0 combat points ? i already edited the rewards at Tyranny.ini and Schoolwar.ini

here is my ini

[TOWER_WARS]
ID = 1
NAME = School Wars
TOWERWARS_MAP = 198,0
TOWERWARS_GATE = 3
WAR_TYPE = 1
;
; Sunday(1), Monday(2), Tuesday(3), Wednesday(4), Thursday(5), Friday(6), Saturday(7)
;
You can have Maximum 28 Time.
BATTLE_TIME = 1,1,0
BATTLE_TIME = 1,4,0
BATTLE_TIME = 1,7,0
BATTLE_TIME = 1,10,0
BATTLE_TIME = 1,13,0
BATTLE_TIME = 1,16,0
BATTLE_TIME = 1,19,0
BATTLE_TIME = 1,22,0
BATTLE_TIME = 2,1,0
BATTLE_TIME = 2,4,0
BATTLE_TIME = 2,7,0
BATTLE_TIME = 2,10,0
BATTLE_TIME = 2,13,0
BATTLE_TIME = 2,16,0
BATTLE_TIME = 2,19,0
BATTLE_TIME = 2,22,0
BATTLE_TIME = 3,1,0
BATTLE_TIME = 3,4,0
BATTLE_TIME = 3,7,0
BATTLE_TIME = 3,10,0
BATTLE_TIME = 3,13,0
BATTLE_TIME = 3,16,0
BATTLE_TIME = 3,19,0
BATTLE_TIME = 3,22,0
BATTLE_TIME = 4,1,0
BATTLE_TIME = 4,4,0
BATTLE_TIME = 4,7,0
BATTLE_TIME = 4,10,0
BATTLE_TIME = 4,13,0
BATTLE_TIME = 4,16,0
BATTLE_TIME = 4,19,0
BATTLE_TIME = 4,22,0
BATTLE_TIME = 5,1,0
BATTLE_TIME = 5,4,0
BATTLE_TIME = 5,7,0
BATTLE_TIME = 5,10,0
BATTLE_TIME = 5,13,0
BATTLE_TIME = 5,16,0
BATTLE_TIME = 5,19,0
BATTLE_TIME = 5,22,0
BATTLE_TIME = 6,1,0
BATTLE_TIME = 6,4,0
BATTLE_TIME = 6,7,0
BATTLE_TIME = 6,10,0
BATTLE_TIME = 6,13,0
BATTLE_TIME = 6,16,0
BATTLE_TIME = 6,19,0
BATTLE_TIME = 6,22,0
BATTLE_TIME = 7,1,0
BATTLE_TIME = 7,4,0
BATTLE_TIME = 7,7,0
BATTLE_TIME = 7,10,0
BATTLE_TIME = 7,13,0
BATTLE_TIME = 7,16,0
BATTLE_TIME = 7,19,0
BATTLE_TIME = 7,22,0;
;
Battle Time (Second)BATTLE_THE_TIME = 1800
;
; 0 = false, 1 = true... use UserName when false, use UserNum when true
bUseUSERNUMBER = 1
;
REVIVE_GATE = 0,1,2
;
AWARD_ITEM_LIMIT = 10
;
AWARD_ITEM_1 = 136,24
AWARD_ITEM_2 = 136,24
AWARD_ITEM_3 = 136,24
AWARD_ITEM_4 = 136,24
AWARD_ITEM_5 = 136,24
AWARD_ITEM_6 = 136,24
AWARD_ITEM_7 = 136,24
AWARD_ITEM_8 = 136,24
AWARD_ITEM_9 = 136,24
AWARD_ITEM_10 = 136,24
AWARD_ITEM_ETCH= 136,24
//----------------------------------SchoolWard Bonus Rate-----------------------
SW_BONUS_RATE = 2
//----------------------------------SchoolWard Reward Points Soon-----------------------

AWARD_POINT_1=10
AWARD_POINT_2=9
AWARD_POINT_3=8
AWARD_POINT_4=7
AWARD_POINT_5=6
AWARD_POINT_6=5
AWARD_POINT_7=4
AWARD_POINT_8=3
AWARD_POINT_9=2
AWARD_POINT_10=1
AWARD_POINT_LIMIT = 10

tyranny

[TOWER_WARS]
ID = 0
NAME = Tower Wars
TOWERWARS_MAP = 222,0
TOWERWARS_GATE = 3
WAR_TYPE = 0
;
; Sunday(1), Monday(2), Tuesday(3), Wednesday(4), Thursday(5), Friday(6), Saturday(7)
; You can have Maximum 28 Time.
BATTLE_TIME = 1,2,0
BATTLE_TIME = 1,5,0
BATTLE_TIME = 1,8,0
BATTLE_TIME = 1,11,0
BATTLE_TIME = 1,14,0
BATTLE_TIME = 1,17,0
BATTLE_TIME = 1,21,0
BATTLE_TIME = 2,2,0
BATTLE_TIME = 2,5,0
BATTLE_TIME = 2,8,0
BATTLE_TIME = 2,11,0
BATTLE_TIME = 2,14,0
BATTLE_TIME = 2,17,0
BATTLE_TIME = 2,21,0
BATTLE_TIME = 3,2,0
BATTLE_TIME = 3,5,0
BATTLE_TIME = 3,8,0
BATTLE_TIME = 3,11,0
BATTLE_TIME = 3,14,0
BATTLE_TIME = 3,17,0
BATTLE_TIME = 3,21,0
BATTLE_TIME = 4,2,0
BATTLE_TIME = 4,5,0
BATTLE_TIME = 4,8,0
BATTLE_TIME = 4,11,0
BATTLE_TIME = 4,14,0
BATTLE_TIME = 4,17,0
BATTLE_TIME = 4,21,0
BATTLE_TIME = 5,2,0
BATTLE_TIME = 5,5,0
BATTLE_TIME = 5,8,0
BATTLE_TIME = 5,11,0
BATTLE_TIME = 5,14,0
BATTLE_TIME = 5,17,0
BATTLE_TIME = 5,21,0
BATTLE_TIME = 6,2,0
BATTLE_TIME = 6,5,0
BATTLE_TIME = 6,8,0
BATTLE_TIME = 6,11,0
BATTLE_TIME = 6,14,0
BATTLE_TIME = 6,17,0
BATTLE_TIME = 6,21,0
BATTLE_TIME = 7,2,0
BATTLE_TIME = 7,5,0
BATTLE_TIME = 7,8,0
BATTLE_TIME = 7,11,0
BATTLE_TIME = 7,14,0
BATTLE_TIME = 7,17,0
BATTLE_TIME = 7,21,0
; Battle Time (Second)
BATTLE_THE_TIME = 1800
;
; 0 = false, 1 = true... use UserName when false, use UserNum when true
bUseUSERNUMBER = 1
;
REVIVE_GATE = 0,1,2;
AWARD_ITEM_LIMIT = 10
;
AWARD_ITEM_1 = 136,24
AWARD_ITEM_2 = 136,24
AWARD_ITEM_3 = 136,24
AWARD_ITEM_4 = 136,24
AWARD_ITEM_5 = 136,24
AWARD_ITEM_6 = 136,24
AWARD_ITEM_7 = 136,24
AWARD_ITEM_8 = 136,24
AWARD_ITEM_9 = 136,24
AWARD_ITEM_10 = 136,24
AWARD_ITEM_ETCH= 136,24
//----------------------------------SchoolWard Bonus Rate-----------------------
SW_BONUS_RATE = 2
//----------------------------------SchoolWard Reward Points Soon-----------------------

AWARD_POINT_1=10

AWARD_POINT_2=9
AWARD_POINT_3=8
AWARD_POINT_4=7
AWARD_POINT_5=6
AWARD_POINT_6=5
AWARD_POINT_7=4
AWARD_POINT_8=3
AWARD_POINT_9=2
AWARD_POINT_10=1

AWARD_POINT_LIMIT = 10
 
Last edited:
Junior Spellweaver
Joined
Mar 23, 2020
Messages
122
Reaction score
19
search "dwPointReward" on RanClientLib you will see the code there and the rewards system doesnt base on kills it base on the quantatity of the players participating in the war
How did you fix contribution point sir? Every time TW ends, all characters got 0 contribution points.

Any suggestions?

Thanks
 
Upvote 0
Newbie Spellweaver
Joined
Jul 18, 2019
Messages
52
Reaction score
1
search "dwPointReward" on RanClientLib you will see the code there and the rewards system doesnt base on kills it base on the quantatity of the players participating in the war


Yo bro, my source doesn't have dwPointReward on RanClientLib. How will I add that? Any help?
 
Upvote 0
Master Summoner
Joined
Feb 6, 2019
Messages
566
Reaction score
155
if you're using a file without contribution reward for tw or any war you need to merge it from other source that has a working contribution reward .
Yo bro, my source doesn't have dwPointReward on RanClientLib. How will I add that? Any help?
 
Upvote 0
Back
Top