[Help] How to change casting skill animation (Anim Info ".cfg") of a class? (Ran GS)
Hello and Good Day, Since Full Ran GS Source are now free and are open to public (also for development) I would like to ask for a help on "how to edit or change the casting skill animation" of a class using SkillEditor? (Ran GS) If it is possible using that tool? :/: like for example - I would like to add a new skill value into extreme class basic and I would like to change the casting skill animation of that, like for example the a_fs_etcetc.cfg to a_m_drm_c1_05.cfg :ehh:
I don't know if I'm doing these correctly but here I'll explain what I does...
I tried to debug the SkillData.cpp UpdateAnimation object (If I'm doing it correctly?) and I've changed the SetWin_Text this, IDC_EDIT_ANIMINFO etc etc to GetWin_Text etc etc and after I build, yet I can click now the text but I can't totally type a text into it. Screenshot of what I'm trying to say -
Pardon my grammar and questions señioritos n señioritas, I'm just new in Ran Online Development community.
Hello and Good Day, Since Full Ran GS Source are now free and are open to public (also for development) I would like to ask for a help on "how to edit or change the casting skill animation" of a class using SkillEditor? (Ran GS) If it is possible using that tool? :/: like for example - I would like to add a new skill value into extreme class basic and I would like to change the casting skill animation of that, like for example the a_fs_etcetc.cfg to a_m_drm_c1_05.cfg :ehh:
I don't know if I'm doing these correctly but here I'll explain what I does...
I tried to debug the SkillData.cpp UpdateAnimation object (If I'm doing it correctly?) and I've changed the SetWin_Text this, IDC_EDIT_ANIMINFO etc etc to GetWin_Text etc etc and after I build, yet I can click now the text but I can't totally type a text into it. Screenshot of what I'm trying to say -
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Pardon my grammar and questions señioritos n señioritas, I'm just new in Ran Online Development community.