Welcome!

Join our community of MMO enthusiasts and game developers! By registering, you'll gain access to discussions on the latest developments in MMO server files and collaborate with like-minded individuals. Join us today and unlock the potential of MMO server development!

Join Today!

1.5.1 Version without New classes

Newbie Spellweaver
Joined
Mar 6, 2010
Messages
90
Reaction score
3
Hello, Anyone know how to delete new classes of server just stay Warrior, Mage, Werefox,Barbian, cleric and archer. and delete 79/100 skills, anyone know do this?? thanks for all :)
 

Ben

Developer - JS
Developer
Joined
Jul 6, 2013
Messages
1,224
Reaction score
506
i assume that the fastest and the easiest way to "delete" the 79/100 skills would be to take their ID off the skill trainers, that should block them from learning any of them.
 

Ben

Developer - JS
Developer
Joined
Jul 6, 2013
Messages
1,224
Reaction score
506
After some research inside thread http://forum.ragezone.com/f754/1-4-4-races-829862/index3.html

I was thinking that you could just remove those options from the combo box in the character creation screen. I had a quick search and found create.dtf. This seems to be the interface file for the character creation screen and it has a "professionchg" combo in it. I haven't done any interface editing before so am not too familiar with it. I couldn't figure out where the combo box reads the list of classes from since its clearly not in that file. Another thing to note is that the file is exactly the same in 1.3.6 and 1.4.4 which is why I think it definitely reads a list from another location.


Anyway that was my thoughts on the this.

Apparently good minds do think alike because that's the first place I went :):

I figured even if I could not fully remove them (ie models and all) the least I could do is remove them from the 'interface' / creation screen :):

I think I will dig into this further, as that probably would be the easiest way to accomplish this :):

I am thinking it would be better to find the RACECHG opposed to profession change though, because that in theory would be the easiest to remove the TB and EG completely in one fell swoop :):

Code:
DIALOG "Win_Create" 0 0 240 220 0 1 10 "Window\¶Ô»°¿ò_±ê×¼±ß¿ò1.dds" "" "" 0 0 215 33 "" 30 3 96 96 96 255 1
LABEL "´´½¨" "" "" 78 6 0 0 2 16 3 255 203 74 255
LABEL "½ÇÉ«Ãû" "" "" 9 39 0 0 4 10 5 255 203 74 255
EDIT "DEFAULT_CharName" "" "" 64 37 137 21 "Editbox\Îı¾¿ò_4.dds" 6 10 255 255 255 "TEXT" 0 0 9
LABEL "ÖÖ×å" "" "" 14 67 0 0 7 10 8 255 203 74 255
[B][COLOR=#FF0000]COMBO "Combo_Race" "racechg" "" 91 67 80 20 9 10 255 255 255 255 "Editbox\Îı¾¿ò_4d.dds" "Listbox\Áбí¿ò_·´ÏÔ.dds"[/COLOR][/B]
STILLIMAGEBUTTON "Btn_RaceL" "racel" "SFX\Interface\ClickB.wav" 74 69 12 15 0 0 0 0 10 15 255 0 255 255 "Button\°´Å¥_×óÒÆ1.tga" "Button\°´Å¥_×óÒÆ2.tga" 11 1
STILLIMAGEBUTTON "Btn_RaceR" "racer" "SFX\Interface\ClickB.wav" 179 69 12 15 0 0 0 0 12 15 255 0 255 255 "Button\°´Å¥_ÓÒÒÆ1.tga" "Button\°´Å¥_ÓÒÒÆ2.tga" 13 1
LABEL "Ö°Òµ" "" "" 14 96 0 0 14 10 15 255 203 74 255
COMBO "Combo_Profession" "professionchg" "" 91 96 80 20 16 10 255 255 255 255 "Editbox\Îı¾¿ò_4d.dds" "Listbox\Áбí¿ò_·´ÏÔ.dds"
STILLIMAGEBUTTON "Btn_ProfessionL" "professionl" "SFX\Interface\ClickB.wav" 74 98 12 15 0 0 0 0 17 15 255 0 255 255 "Button\°´Å¥_×óÒÆ1.tga" "Button\°´Å¥_×óÒÆ2.tga" 18 1
STILLIMAGEBUTTON "Btn_ProfessionR" "professionr" "SFX\Interface\ClickB.wav" 179 98 12 15 0 0 0 0 19 15 255 0 255 255 "Button\°´Å¥_ÓÒÒÆ1.tga" "Button\°´Å¥_ÓÒÒÆ2.tga" 20 1
LABEL "ÐÔ±ð" "" "" 14 125 0 0 21 10 22 255 203 74 255
COMBO "Combo_Gender" "genderchg" "" 91 124 80 20 23 10 255 255 255 255 "Editbox\Îı¾¿ò_4d.dds" "Listbox\Áбí¿ò_·´ÏÔ.dds"
STILLIMAGEBUTTON "Btn_GenderL" "genderl" "SFX\Interface\ClickB.wav" 74 126 12 15 0 0 0 0 24 15 255 0 255 255 "Button\°´Å¥_×óÒÆ1.tga" "Button\°´Å¥_×óÒÆ2.tga" 25 1
STILLIMAGEBUTTON "Btn_GenderR" "genderr" "SFX\Interface\ClickB.wav" 179 126 12 15 0 0 0 0 26 15 255 0 255 255 "Button\°´Å¥_ÓÒÒÆ1.tga" "Button\°´Å¥_ÓÒÒÆ2.tga" 27 1
STILLIMAGEBUTTON "Btn_FaceCustomize" "face_customize" "SFX\Interface\ClickB.wav" 74 149 95 26 0 0 0 0 28 10 255 255 255 255 "Button\°´Å¥_Îı¾1.dds" "Button\°´Å¥_Îı¾2.dds" 29 1
STILLIMAGEBUTTON "Btn_Confirm" "confirm" "SFX\Interface\ClickB.wav" 50 182 55 26 0 0 0 0 30 10 255 203 74 255 "Button\°´Å¥_Îı¾1.dds" "Button\°´Å¥_Îı¾2.dds" 31 1
STILLIMAGEBUTTON "Btn_Cancel" "IDCANCEL" "SFX\Interface\ClickB.wav" 140 182 55 26 0 0 0 0 32 10 255 203 74 255 "Button\°´Å¥_Îı¾1.dds" "Button\°´Å¥_Îı¾2.dds" 33 1

So far I did also find that if you delete lines 110 & 112 in loginui.stf they still appear in the character selection drop down menu, but no longer have any names (it's blank since you deleted lines 110 and 121 in loginui.stf)

Code:
314    "Tideborn"
315    "Earthguard"

So whatever this 'racechg' is calling on loginui.stf "314" and "315" to name the selections within the create character menu...

You should try changing the file "loginui.xml" instead of "loginui.stf" maybe you'll get better result. Since version 1.4.2 (if I remember right) the interface structure has changed to XML format... ^^
 
Back
Top