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Project 155 [alpha]

Experienced Elementalist
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can some one share your regisration script to use with this auth? mine always give wrong username and password when login.
 

Pen

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the gall

Please stop writing stupid questions and distract the developer.
The project takes place for Geeks.
Newbies leave this thing.
If you do not understand even with authd service!

Sorry for the rudeness, but it's true. :sheep:
 
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Experienced Elementalist
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Re: the gall

Please stop writing stupid questions and distract the developer.
The project takes place for Geeks.
Newbies leave this thing.
If you do not understand even with authd service!

Sorry for the rudeness, but it's true. :sheep:

if you dont want help, you can just stfu!
 
Newbie Spellweaver
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Agreed with Pen. This project is for asking help from other developers to make a proper release. If you're not able to solve these simple problems then you won't be of much help and should stay out of it until there's a proper release.
 
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Please search the forums for questions regarding old problems and issues which have solutions on here.

Here's the link where you can download MProxy as it's updated. Conf.xml inside works with the server setup in the original post, to connect to the server add to your /patcher/server/serverlist.txt:
{your server ip}:44501
{your server ip}:44601
Two ports do not work, no signals
 
Experienced Elementalist
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i got it working, not registration scrip and auth problem but instead the database i use is the problem, changing the database now i can login and everything working, thanks for the share, very nice.
 
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Here's the link where you can download MProxy as it's updated. Conf.xml inside works with the server setup in the original post, to connect to the server add to your /patcher/server/serverlist.txt:
{your server ip}:44501
{your server ip}:44601
Two ports do not work, no signals


1. ifconfig in shell on the server, check if IP matches the one on your /patcher/server/serverlist.txt.
2. Conf.xml in mproxy, make sure addresses are set to 0.0.0.0:44501 and 0.0.0.0:44601, not 127.0.0.1.
3. Try to connect without mproxy on glinkd port to test connection, if this works then mproxy is not running, check if you installed mono etc.​
 
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1. ifconfig in shell on the server, check if IP matches the one on your /patcher/server/serverlist.txt.
2. Conf.xml in mproxy, make sure addresses are set to 0.0.0.0:44501 and 0.0.0.0:44601, not 127.0.0.1.
3. Try to connect without mproxy on glinkd port to test connection, if this works then mproxy is not running, check if you installed mono etc.

Mono works normally, and port listener is normal. Basically everything is good, that is, there is no signal, IP will not be wrong.Does firewall need to develop 44501.44601 ports



[GLinkServer1]type = tcpport = 29000address = 127.0.0.1so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer2]type = tcpport = 29001address = 127.0.0.1so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer3]type = tcpport = 29002address = 0.0.0.0so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer4]type = tcpport = 29003address = 0.0.0.0so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GDeliveryClient]type = tcpaddress = 127.0.0.1port = 44000;address = 127.0.0.1;port = 29100so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer1]type = tcpport = 29301address = 0.0.0.0so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer2]type = tcpport = 29302address = 0.0.0.0so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer3]type = tcpport = 29303address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer4]type = tcpport = 29304address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GFactionClient]type = tcpport = 29500address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1638400obuffermax = 1638400tcp_nodelay = 0accumulate = 268435456[LogclientClient]type = udpport = 11100address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 65536obuffermax = 1048576accumulate = 1048576[LogclientTcpClient]type = tcpport = 11101address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 65536obuffermax = 1048576accumulate = 1048576[ThreadPool]threads = (1,3)(100,1)(101,1)(0,1)max_queuesize = 1048576prior_strict = 1



===================================================
<?xml version="1.0"?><!-- Setup for 155 proxy --><Setup> <!-- Address and port where gdelivery is listening, it should match /gdeliveryd/gamesys.conf -> [GDeliveryServer] --> <DeliveryServerAddr>127.0.0.1:29100</DeliveryServerAddr> <!-- Address and port where program will listen for glinkd connections, port should match /glinkd/gamesys.conf -> [GDeliveryClient] --> <LinkProxyAddr>127.0.0.1:44000</LinkProxyAddr> <!-- For each glinkd running there should be a Proxy field --> <Proxies> <Proxy> <!-- Address and port where program will listen for user connections, port should match /patcher/serverlist.txt address --> <UserProxyAddr>0.0.0.0:44501</UserProxyAddr> <!-- Address and port where glinkd is listening for user connections, it should match /glinkd/gamesys.conf -> [GLinkServerX] --> <LinkServerAddr>127.0.0.1:29000</LinkServerAddr> <!-- Address and port where program will listen for gs connection(s), it should match /gs/gmserver.conf -> [GProviderServerX] --> <!-- Since new packets are coming from homestead gs only, you can make an alternative gamed folder from which you will run homestead instance only, and proxy will only handle packets to and from that instance --> <GsProxyAddr>127.0.0.1:44502</GsProxyAddr> <!-- Address and port where glinkd is listening for gs connections, port should match /glinkd/gamesys.conf -> [GProviderClientX] --> <ProviderServerAddr>127.0.0.1:29301</ProviderServerAddr> </Proxy> <Proxy> <UserProxyAddr>0.0.0.0:44601</UserProxyAddr> <LinkServerAddr>127.0.0.1:29001</LinkServerAddr> <GsProxyAddr>127.0.0.1:44602</GsProxyAddr> <ProviderServerAddr>127.0.0.1:29302</ProviderServerAddr> </Proxy> </Proxies></Setup>
 
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Mono works normally, and port listener is normal. Basically everything is good, that is, there is no signal, IP will not be wrong.Does firewall need to develop 44501.44601 ports



[GLinkServer1]type = tcpport = 29000address = 127.0.0.1so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer2]type = tcpport = 29001address = 127.0.0.1so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer3]type = tcpport = 29002address = 0.0.0.0so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GLinkServer4]type = tcpport = 29003address = 0.0.0.0so_sndbuf = 12288so_rcvbuf = 12288ibuffermax = 16384obuffermax = 65536tcp_nodelay = 0listen_backlog = 10accumulate = 131072max_users = 3000halflogin_users = 6000sender_interval = 200000accumu_packets = 32768mtrace = /tmp/m_trace.linkcompress = 0close_discard = 1urgency_support = 1version=10505[GDeliveryClient]type = tcpaddress = 127.0.0.1port = 44000;address = 127.0.0.1;port = 29100so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer1]type = tcpport = 29301address = 0.0.0.0so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer2]type = tcpport = 29302address = 0.0.0.0so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer3]type = tcpport = 29303address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GProviderServer4]type = tcpport = 29304address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1048576obuffermax = 1048576tcp_nodelay = 0accumulate = 268435456[GFactionClient]type = tcpport = 29500address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 1638400obuffermax = 1638400tcp_nodelay = 0accumulate = 268435456[LogclientClient]type = udpport = 11100address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 65536obuffermax = 1048576accumulate = 1048576[LogclientTcpClient]type = tcpport = 11101address = 127.0.0.1so_sndbuf = 65536so_rcvbuf = 65536ibuffermax = 65536obuffermax = 1048576accumulate = 1048576[ThreadPool]threads = (1,3)(100,1)(101,1)(0,1)max_queuesize = 1048576prior_strict = 1



===================================================
<?xml version="1.0"?><!-- Setup for 155 proxy --><Setup> <!-- Address and port where gdelivery is listening, it should match /gdeliveryd/gamesys.conf -> [GDeliveryServer] --> <DeliveryServerAddr>127.0.0.1:29100</DeliveryServerAddr> <!-- Address and port where program will listen for glinkd connections, port should match /glinkd/gamesys.conf -> [GDeliveryClient] --> <LinkProxyAddr>127.0.0.1:44000</LinkProxyAddr> <!-- For each glinkd running there should be a Proxy field --> <Proxies> <Proxy> <!-- Address and port where program will listen for user connections, port should match /patcher/serverlist.txt address --> <UserProxyAddr>0.0.0.0:44501</UserProxyAddr> <!-- Address and port where glinkd is listening for user connections, it should match /glinkd/gamesys.conf -> [GLinkServerX] --> <LinkServerAddr>127.0.0.1:29000</LinkServerAddr> <!-- Address and port where program will listen for gs connection(s), it should match /gs/gmserver.conf -> [GProviderServerX] --> <!-- Since new packets are coming from homestead gs only, you can make an alternative gamed folder from which you will run homestead instance only, and proxy will only handle packets to and from that instance --> <GsProxyAddr>127.0.0.1:44502</GsProxyAddr> <!-- Address and port where glinkd is listening for gs connections, port should match /glinkd/gamesys.conf -> [GProviderClientX] --> <ProviderServerAddr>127.0.0.1:29301</ProviderServerAddr> </Proxy> <Proxy> <UserProxyAddr>0.0.0.0:44601</UserProxyAddr> <LinkServerAddr>127.0.0.1:29001</LinkServerAddr> <GsProxyAddr>127.0.0.1:44602</GsProxyAddr> <ProviderServerAddr>127.0.0.1:29302</ProviderServerAddr> </Proxy> </Proxies></Setup>

check /home/server/logs/mproxy.log. Maybe you have something else running on those ports
 
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check /home/server/logs/mproxy.log. Maybe you have something else running on those ports

Listening for connections on port 44000Listening for connections on port 44501Listening for connections on port 44502Listening for connections on port 44601Listening for connections on port 44602Link 2 connected to Delivery 127.0.0.1:29100Link 1 connected to Delivery 127.0.0.1:29100Gs 1 connected to Provider 127.0.0.1:29302Gs 2 connected to Provider 127.0.0.1:29301
 
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Listening for connections on port 44000Listening for connections on port 44501Listening for connections on port 44502Listening for connections on port 44601Listening for connections on port 44602Link 2 connected to Delivery 127.0.0.1:29100Link 1 connected to Delivery 127.0.0.1:29100Gs 1 connected to Provider 127.0.0.1:29302Gs 2 connected to Provider 127.0.0.1:29301

if ports are open (check with nmap or telnet if you haven't) then it's not a problem with firewall, but with client. when you try to connect with client, does it time out to 40s or does it say "unable to connect" after 1-2seconds?
 
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if ports are open (check with nmap or telnet if you haven't) then it's not a problem with firewall, but with client. when you try to connect with client, does it time out to 40s or does it say "unable to connect" after 1-2seconds?

Yes, two seconds, no connection
 
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Yes, two seconds, no connection

Well if /home/server/logs/mproxy.err is clean (no errors), I can only suggest to change from 44501 and 44601 to 29000 and 29001 (in Conf.xml and /server/patcher/serverlist.txt), and change 29000 and 29001 to other ports (in /glinkd/gamesys.conf and Conf.xml). If this doesn't work, then try downloading client below, but I don't think it's a client issue if it connects fine to 29000. You using vm or remote host?

you can download RU client:

to replace interfaces and configs with the english ones, and elementclient in case you wish to debug/patch because russian one is packed with themida:
 
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Reconnecting....2018-04-02 04:26:02 heaven gdeliveryd: err : Disconnect from linkserver. sid=1202018-04-02 04:26:03 heaven gdeliveryd: err : Disconnect from linkserver. sid=1212018-04-02 04:26:21 heaven gdeliveryd: err : gdelivery::disconnect from GAuth server. Reconnecting....2018-04-02 04:27:42 heaven gdeliveryd: err : gdelivery::disconnect from GAuth server. Reconnecting....

Some problems, is this nomal? world2.err log. But i can play game nomally
 
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