Just figured I would post this over on 1.4.5 with the changes due to the new classes.
This is the layout of the scenectrl.ini in configs.pck.
[Camera Position]
Pos0 = Login screen Camera Position
Pos1 = Transition screen between login and character select
Pos2-3 = BM/Wizzy(Human) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos4 = Psychic (Tideborn) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos5-6 = Veno/Barb(Untamed) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos7 = Assassin(Tideborn) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos8-9 = Archer/Cleric(Elf) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos10-11 = Mystic/Seeker(Earthguard) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos12 = BM actual camera position when selecting or creating a character of this class.
Pos13 = Wizzy actual camera position when slecting or creating a character of this class.
Pos14 = Psychic actual camera position when selecting or creating a character of this class.
Pos15 = Veno actual camera position when selecting or creating a character of this class.
Pos16 = Barb actual camera position when selecting or creating a character of this class.
Pos17 = Assassin actual camera position when selecting or creating a character of this class.
Pos18 = Archer actual camera position when selecting or creating a character of this class.
Pos19 = Cleric actual camera position when selecting or creating a character of this class.
Pos20 = Mystic actual camera position when selecting or creating a character of this class.
Pos21 = Seeker actual camera position when selecting or creating a character of this class.
[SelChar]
I have no fathomable clue what this does as it never changed anything on any class for me.
[NewChar]
Pos0 = BM Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos1 = Wizzy Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos2 = Psychic Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos3 = Veno Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos4 = Barb Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos5 = Assassin Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos6 = Archer Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos7 = Cleric Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos8 = Mystic Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos9 = Seeker Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Character Location - position character stands.
Creating & selecting characters - main positions of the camera, showing characters. Its better to place the camera on a distance of 3 meters in front of the character location.
Aproximation - Position of the camera during editing of details of the character's face. Calculate necessary coordinates by addin 0.6 to Y coordinate of main camera position.
Thanks again to Adskoy for the original tutorial and giving me a clue about what blocks do what.
Copy files of any map, you want to use as loginmap, to "maps/login" folder
Rename *CLD, *T2HC, *TRN2, *ECBSD, *ECWLD from the original name to login.
Unpack litmodels.pck
Delete contents of "litmodels.pck.files/litmodels/login"
Copy in (litmodels.pck.files/litmodels/[MAP NAME]) the folder content of the map you want to use as login, to the folder (litmodels.pck.files/litmodels/login]).
Compress your changed litmodels.pck.files to litmodels.pck
This is the layout of the scenectrl.ini in configs.pck.
[Camera Position]
Pos0 = Login screen Camera Position
Pos1 = Transition screen between login and character select
Pos2-3 = BM/Wizzy(Human) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos4 = Psychic (Tideborn) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos5-6 = Veno/Barb(Untamed) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos7 = Assassin(Tideborn) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos8-9 = Archer/Cleric(Elf) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos10-11 = Mystic/Seeker(Earthguard) Character screen Approximation Camera Position (For when creating/modifying character appearance and zoomed in. Should be set just slightly up from actual camera position of that class/race.
Pos12 = BM actual camera position when selecting or creating a character of this class.
Pos13 = Wizzy actual camera position when slecting or creating a character of this class.
Pos14 = Psychic actual camera position when selecting or creating a character of this class.
Pos15 = Veno actual camera position when selecting or creating a character of this class.
Pos16 = Barb actual camera position when selecting or creating a character of this class.
Pos17 = Assassin actual camera position when selecting or creating a character of this class.
Pos18 = Archer actual camera position when selecting or creating a character of this class.
Pos19 = Cleric actual camera position when selecting or creating a character of this class.
Pos20 = Mystic actual camera position when selecting or creating a character of this class.
Pos21 = Seeker actual camera position when selecting or creating a character of this class.
[SelChar]
I have no fathomable clue what this does as it never changed anything on any class for me.
[NewChar]
Pos0 = BM Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos1 = Wizzy Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos2 = Psychic Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos3 = Veno Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos4 = Barb Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos5 = Assassin Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos6 = Archer Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos7 = Cleric Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos8 = Mystic Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Pos9 = Seeker Position of the character when selecting or creating this class. Needs to be approximately 3 meters away from the Camera Position.
Character Location - position character stands.
Creating & selecting characters - main positions of the camera, showing characters. Its better to place the camera on a distance of 3 meters in front of the character location.
Aproximation - Position of the camera during editing of details of the character's face. Calculate necessary coordinates by addin 0.6 to Y coordinate of main camera position.
Thanks again to Adskoy for the original tutorial and giving me a clue about what blocks do what.
Copy files of any map, you want to use as loginmap, to "maps/login" folder
Rename *CLD, *T2HC, *TRN2, *ECBSD, *ECWLD from the original name to login.
Unpack litmodels.pck
Delete contents of "litmodels.pck.files/litmodels/login"
Copy in (litmodels.pck.files/litmodels/[MAP NAME]) the folder content of the map you want to use as login, to the folder (litmodels.pck.files/litmodels/login]).
Compress your changed litmodels.pck.files to litmodels.pck
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