This is a discussion on [DEV] Drag(*)nBall Z: Epic (A text mud) within the BYOND Developments forums, part of the BYOND category; This MUD was created with the BYOND engine and is currently in heavy development. Homepage: Drag(*)nBall Z: Epic - Forum ...
This MUD was created with the BYOND engine and is currently in heavy development.
Homepage: Drag(*)nBall Z: Epic - Forum (Under construction)
BYOND HUB: http://www.byond.com/games/Gokussj99/DBZE
Preferred Mud Client: MUSHclient (http://www.gammon.com.au/files/mushc...hclient473.exe)
NOTE: This mud can be played via the BYOND client or a telnet client.
Looking for a Dragonball experience that's about more than
simply watching your virtual power level increase?
Drag(*)nball Z: Epic is a Dragon Ball Z MUD run on a completely
custom codebase that uses the BYOND engine. It was built from
the ground-up, and seeks to follow the inspiration started by
Trenton's Dragonball Z: Fighter's Edition (DBZ FE) and Rcet's
Dragonball Z: Reality (DBZ Reality). Gameplay focuses on a
completely interactive combat system, where your character only
attacks when you give the order, and your defenses are
similarly your own responsibility!
o Open PVP: Restricted by max power level (no getting ganked when
you wouldn't have a chance to win!)
o Fully detailed ASCII map: rather than room descriptions, view
a map detailing the terrain, nearby NPCs, and players
o No conventional levels: Power level increases as you fight, with
a substantial bonus for killing blows
o Skill-based combat: Dodge and parry your opponent's attacks while
countering with your own feints and maneuvers
o Long-ranged and energy attacks: strike at your opponent from
several rooms away, or unleash a devastating blast at close range
o Human, Saiyan, Namekian, and Android races currently playable,
each with its own unique attacks and transformations
o Earth, Namek, Vegeta, Frieza, Snake Way, and Planet Kaio/HFIL are
all currently accessible, offering challenges of varying power
o Universe-wide Arena system allows you to challenge players in
non-lethal combat from anywhere in the game
o Collect the Dragonballs and make your wish come true!
New content is added daily as the implementor is very active and
passionate about creating an epic Dragonball experience. New races,
skills, and planets are all in the works and will be available soon!
There are normally 5-10 people on at most times of the day,
and slightly more at peak hours. Those that are on are generally
helpful and friendly, especially to new players.
The MUD is extremely stable. There are no extended periods of
downtime, and the server has recently been upgraded and is
virtually lag-less (which is very important for the active
combat system). The implementor occassionally reboots the game
to update code changes (once or twice daily on average) but
he announces it beforehand and allows players to finish their
fights and save before rebooting.
The playable races are all relatively well-balanced; each has
its own unique special attacks, some have transformations, and
they all come out to be evenly matched on the battlefield. PVP is
limited by power level which prevents newbie poaching and griefing
to an extent. There are also safe zones on Earth that are availble
for idling, or if you want to sit and chat without having to watch
for incoming attacks.
Power level is increased through two methods: when fighting an
opponent of equal strength, you gain bonus power level sometimes when
you successfully parry an attack or when you land one of your own, and
you gain a larger amount when you deal the finishing blow. There are
NPCs ranging from the start of the game up through the hundreds of
millions, and you also gain power level when fighting other players,
making the maximum attainable power level virtually limitless.
If you've played Dragonball Z: FE or Dragonball Z: Reality and you're
looking for a similar experience, that's what you'll find with
Dragonball Z: Epic. If you're looking for a game that challenges your
actual skill as a player rather than comparing a few numbers and
pieces of equipment to determine the victor in combat, you might find
a new home with us. Do you have what it takes to stand toe-to-toe
with the best?
Last edited by ThunderZ; 02-02-13 at 04:34 PM.
yahoo messanger. . .
It's a text mud...there are no images?
Updated connection information.
what language is this coded in?
DM, the language of byond
I don't know how to enter to play.... i got account... MUD, carracter... but now ? how to start play
When you first login it should show a brief introduction on what to start out on.. Which depending on your planet if Earth then you would go fight Kid Goku first and practice the defenses and attack skills until you get use to fight stronger mobs usually there is a lot of nice helpful people on I'm sure if you just ask someone they can help you.
--> Alex3D entered Drag(*)nBall Z: Epic BETA!
Welcome to Drag(*)nBall Z: Epic
Please type 'help' for a list of useful information.
Please type 'changes' for a list of recent changes.
Please type 'report [details]' to report an issue.
<100%> / <250/250>
This is last thing what it says. I don't know what to do next
It is too complicated.......... I don't know if some cna play this....